[ScreenEvaluation] "time label" -> "TimeLabel" for naming consistency
This commit is contained in:
@@ -584,7 +584,7 @@ void ScreenEvaluation::Init()
|
||||
// init time area
|
||||
if( SHOW_TIME_AREA )
|
||||
{
|
||||
m_sprTimeLabel.Load( THEME->GetPathG(m_sName,"time label") );
|
||||
m_sprTimeLabel.Load( THEME->GetPathG(m_sName,"TimeLabel") );
|
||||
m_sprTimeLabel->SetName( "TimeLabel" );
|
||||
ActorUtil::LoadAllCommands( *m_sprTimeLabel, m_sName );
|
||||
SET_XY( m_sprTimeLabel );
|
||||
|
||||
Reference in New Issue
Block a user