Chris Danford
|
66c5a45117
|
SetLoadedFromProfile when the Steps are created, not when they are saved
|
2005-12-06 23:44:01 +00:00 |
|
Glenn Maynard
|
9c8caf4c72
|
metrics
|
2005-12-06 22:35:55 +00:00 |
|
Glenn Maynard
|
687fb0d3ec
|
X positions themable
ScreenMapControllers::BeginScreen
|
2005-12-06 22:13:28 +00:00 |
|
Glenn Maynard
|
a6414302b6
|
cleanup
|
2005-12-06 21:54:23 +00:00 |
|
Glenn Maynard
|
a4c0b8e963
|
Test writable without writing a file. This reduces the chance of corruption: merely mounting a device should not write to it.
|
2005-12-06 21:53:47 +00:00 |
|
Glenn Maynard
|
4bd7da7256
|
Delete old files after writing, not before, to prevent data loss. (File
writing makes efforts to try to avoid data loss if we crash while saving.)
|
2005-12-06 20:44:39 +00:00 |
|
Glenn Maynard
|
ab9526a9ed
|
don't SetSavedToDisk, etc. if the save failed
|
2005-12-06 20:40:09 +00:00 |
|
Chris Danford
|
3d5403dfd9
|
SetLoadedFromProfile so that a new edit will show up in the list of edits
|
2005-12-06 19:07:32 +00:00 |
|
Chris Danford
|
ed1c2766c2
|
remove bogus assert. It was firing when saving a new edit.
|
2005-12-06 19:06:45 +00:00 |
|
Glenn Maynard
|
533e2e2175
|
error handling
|
2005-12-06 17:45:35 +00:00 |
|
Glenn Maynard
|
343c4d106c
|
fix temp file still overwrites actual file, if a Write or Flush has failed
|
2005-12-06 17:38:27 +00:00 |
|
Glenn Maynard
|
452e8c1e74
|
cleanup
|
2005-12-06 17:35:40 +00:00 |
|
Glenn Maynard
|
6c2475399a
|
cleanup
|
2005-12-06 17:12:18 +00:00 |
|
Glenn Maynard
|
f99fa91bf9
|
If we didn't rename the temporary file, delete it.
|
2005-12-06 17:09:34 +00:00 |
|
Glenn Maynard
|
dff9a680b5
|
simplify
|
2005-12-06 17:07:21 +00:00 |
|
Glenn Maynard
|
8ab36ad2a0
|
If the flush fails, don't clear the buffer. That way, if Flush() is called multiple
times, and for some reason it succeeds on the second call (eg. more disk
space is now available), we don't lose that data.
|
2005-12-06 16:23:38 +00:00 |
|
Glenn Maynard
|
445074885a
|
cleanup
|
2005-12-06 16:22:11 +00:00 |
|
Glenn Maynard
|
0c5ebc4c46
|
warning
|
2005-12-06 15:57:09 +00:00 |
|
Chris Danford
|
5d823d3141
|
fix bad metric renames
cleanup
|
2005-12-06 12:42:52 +00:00 |
|
Chris Danford
|
2d8b30e049
|
polish
|
2005-12-06 12:41:33 +00:00 |
|
Chris Danford
|
24e113d102
|
don't prompt to save on exit if there's no undo info
|
2005-12-06 12:41:06 +00:00 |
|
Chris Danford
|
8fda004742
|
add Lua binding
|
2005-12-06 12:39:43 +00:00 |
|
Chris Danford
|
dfad0b0a75
|
fix per-player values shown instead of shared
|
2005-12-06 12:38:38 +00:00 |
|
Chris Danford
|
22fc82881b
|
fix ClearMemoryCardEdits
|
2005-12-06 12:37:59 +00:00 |
|
Chris Danford
|
00b346939d
|
add OptionRowHandlerGameCommand to cut out unnecessary level of indirection in metrics
|
2005-12-06 04:25:52 +00:00 |
|
Chris Danford
|
1c0dc2aad8
|
LABEL_ -> TITLE_
|
2005-12-06 04:21:00 +00:00 |
|
Chris Danford
|
9f6d6067fe
|
don't allow NULL steps in GetSongFromSteps
|
2005-12-06 04:20:20 +00:00 |
|
Chris Danford
|
d057e2a488
|
remove special position transforms and feed the main transform with special offset values
|
2005-12-06 04:17:37 +00:00 |
|
Glenn Maynard
|
5acbca107c
|
cleanup
|
2005-12-06 03:46:24 +00:00 |
|
Glenn Maynard
|
ea7ba635a5
|
unused
|
2005-12-06 03:32:20 +00:00 |
|
Glenn Maynard
|
abeead164e
|
Using ActorScroller adds too many metrics. Prefer to set parameters
that aren't needed for initialization and aren't always used via
commands, not load-time parameters.
|
2005-12-06 03:29:16 +00:00 |
|
Glenn Maynard
|
569f3055db
|
add setfastcatchup
|
2005-12-06 03:17:32 +00:00 |
|
Glenn Maynard
|
4b499e0f72
|
unused
|
2005-12-06 03:09:33 +00:00 |
|
Glenn Maynard
|
f59e884ede
|
simplify rarely-used Load2
|
2005-12-06 03:05:57 +00:00 |
|
Glenn Maynard
|
ac2b782192
|
merge code
|
2005-12-06 02:53:07 +00:00 |
|
Glenn Maynard
|
6d974bc5e2
|
don't reinit to defaults
nudge Load2 and Load3 together
|
2005-12-06 02:48:54 +00:00 |
|
Glenn Maynard
|
a71723089f
|
simplify
|
2005-12-06 02:46:44 +00:00 |
|
Glenn Maynard
|
be96b79251
|
do xy in metrics
|
2005-12-06 01:12:41 +00:00 |
|
Glenn Maynard
|
3147fc74a3
|
do in metrics
|
2005-12-06 01:11:57 +00:00 |
|
Glenn Maynard
|
76f2581d44
|
translatable
|
2005-12-06 00:57:29 +00:00 |
|
Glenn Maynard
|
ab2c346e5a
|
make mapping logic not dependent on the framerate. The "prefer non-
axes" logic may not have worked at all on fast systems with vsync off.
|
2005-12-06 00:53:31 +00:00 |
|
Glenn Maynard
|
69473b0cf4
|
allow optionally specifying keys to map
|
2005-12-06 00:34:51 +00:00 |
|
Chris Danford
|
d309efd598
|
editor polish
|
2005-12-05 19:23:51 +00:00 |
|
Chris Danford
|
047e5eda8a
|
add comments
|
2005-12-05 19:12:49 +00:00 |
|
Chris Danford
|
8be9ec589e
|
EditDifficultyMeter -> DifficultyMeterEdit
|
2005-12-05 19:12:19 +00:00 |
|
Chris Danford
|
9d3d877167
|
EditDifficultyMeter -> DifficultyMeterEdit
|
2005-12-05 19:10:05 +00:00 |
|
Chris Danford
|
8a68930a2a
|
add XML loading
|
2005-12-05 19:09:22 +00:00 |
|
Chris Danford
|
7c5f8ceace
|
add binding for Song GetSongFromSteps
|
2005-12-05 19:08:42 +00:00 |
|
Glenn Maynard
|
a97370b997
|
take buttons from a list (centralizes GAMESTATE and GAMEMAN access)
|
2005-12-05 17:49:25 +00:00 |
|
Glenn Maynard
|
aa80056f45
|
fix repeating stops
|
2005-12-05 17:33:56 +00:00 |
|