add Lua binding
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@@ -1596,6 +1596,8 @@ CString Basename( const CString &dir )
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return dir.substr( start, end-start+1 );
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}
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LuaFunction( Basename, Basename( SArg(1) ) )
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/* Return all but the last named component of dir:
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* a/b/c -> a/b/
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* a/b/c/ -> a/b/
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@@ -365,6 +365,7 @@ public:
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static int GetDifficulty( T* p, lua_State *L ) { lua_pushnumber(L, p->GetDifficulty() ); return 1; }
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static int GetDescription( T* p, lua_State *L ) { lua_pushstring(L, p->GetDescription() ); return 1; }
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static int GetMeter( T* p, lua_State *L ) { lua_pushnumber(L, p->GetMeter() ); return 1; }
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static int GetFilename( T* p, lua_State *L ) { lua_pushstring(L, p->GetFilename() ); return 1; }
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static void Register(lua_State *L)
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{
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@@ -372,6 +373,7 @@ public:
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ADD_METHOD( GetDifficulty );
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ADD_METHOD( GetDescription );
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ADD_METHOD( GetMeter );
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ADD_METHOD( GetFilename );
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Luna<T>::Register( L );
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}
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