Chris Danford
575a9abf96
improve planted, twister
2004-05-15 03:00:43 +00:00
Chris Danford
15e19d4885
fix AddMines places mines that overlap other taps and hold heads (Disconnected Mobius expert)
2004-02-25 08:40:03 +00:00
Glenn Maynard
91e633d880
fix CopyRange receiving legitimate -1 values for ToIndexBegin
...
and shifting everything by one row
2004-01-19 20:46:34 +00:00
Glenn Maynard
4facdd0a06
fix hold note glitches
2003-12-18 02:34:59 +00:00
Glenn Maynard
f2b06a3ea0
hands fixes
2003-12-16 07:58:37 +00:00
Glenn Maynard
2db4faae95
Optimize:
...
ReserveRows, like vector::reserve
GetTapNoteX, non-bounds-checking GetTapNote
Don't put these large functions in the header; they're probably
too big to inline anyway
2003-12-11 04:52:23 +00:00
Glenn Maynard
325d2169b7
better hands calc
2003-11-26 04:31:29 +00:00
Glenn Maynard
8ff5537419
add several cached note data values
2003-11-26 04:21:59 +00:00
Chris Danford
3b8718c1e1
fix saving and copying of tap attack notes
2003-11-17 03:38:24 +00:00
Chris Danford
38ec8ca856
rework tap attack representation
2003-11-15 23:19:13 +00:00
Chris Danford
d51a3491a8
working on battle attacks
2003-11-15 08:51:47 +00:00
Chris Danford
f9cdbab937
working on "attack notes"
2003-11-12 08:32:32 +00:00
Chris Danford
0b87d72d71
fix HoldNote scoring
2003-11-10 01:24:46 +00:00
Chris Danford
ab37ee294b
fix scoring with Insert mods
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make assist tick for TAP_ADDITIONs
2003-11-10 01:13:40 +00:00
Chris Danford
e986f15792
fix echo adds taps under hold notes
2003-11-07 09:27:28 +00:00
Chris Danford
3ca893b0ca
add twister transform
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reorganize transform options
2003-11-07 08:45:21 +00:00
Chris Danford
cf579908cb
add echo, planted, stomp transforms
2003-11-07 05:17:41 +00:00
Glenn Maynard
6efbfcba8c
simplify
2003-11-02 02:12:04 +00:00
Glenn Maynard
636a7512e2
Add NoteData::LoadOverlapped. Simplify.
2003-11-01 19:59:50 +00:00
Matt Denham
acec32cc8b
Autogen fixes, stage 1 - tracks are combined semi-correctly (double->single will combine both pads to one)
2003-10-29 23:17:00 +00:00
Glenn Maynard
5f61050ce8
LoadTransformed, LoadTransformedSlidingWindow const fix.
2003-10-04 04:14:30 +00:00
Glenn Maynard
45fcce6e07
CopyRange const fix.
...
Add To4s, From4s.
2003-10-04 04:05:29 +00:00
Glenn Maynard
7d4ef141dc
To2sAnd3s, From2sAnd3s
2003-10-04 03:12:45 +00:00
Glenn Maynard
8b78e58841
Add Get2sAnd3s. This will eventually replace ConvertHoldNotesTo2sAnd3s.
2003-10-04 03:02:26 +00:00
Glenn Maynard
1a8e342768
Optimize, fix const
2003-10-04 02:30:06 +00:00
Chris Danford
9434a66d94
fix FixImpossibleRows()
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fix misaligned editor NoteFields
2003-09-21 23:16:44 +00:00
Chris Danford
ce28877677
fix "impossible" dance-double patterns produced by autogen
2003-08-07 07:18:43 +00:00
Chris Danford
1a0d83cbc0
m_NotesType => m_StepsType
...
split NoteDataUtil to sep file
2003-08-07 06:36:34 +00:00
Glenn Maynard
30f20fb1fd
oops; guarantee that GetTapNote(t,row) is always empty for row<0
2003-06-30 05:20:57 +00:00
Glenn Maynard
29a17b4964
more cleaning up
2003-05-19 08:53:53 +00:00
Kevin Slaughter
b1396c186a
Fix ScreenHowToPlay:: Now displays until all the hard-coded steps are gone (SecondsToShow metric), and added into Player.cpp a value to show/hide judgment messages (miss/perfect etc*). This is turned OFF by default so everything still shows the judgment, except for ScreenHowToPlay
2003-05-19 08:18:21 +00:00
Glenn Maynard
1352067196
const fixes
2003-03-26 17:53:31 +00:00
Chris Danford
6ccb255719
Jumps count as only 1 in TapNoteScore totals
2003-03-16 18:57:34 +00:00
Chris Danford
1e6c67089e
fix bug in SwapSides that caused it to behave like Mirror
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Add Alters: copy_left_to_right, copy_right_to_left, clear_left, clear_right, collapse_to_one, shift_left, shift_right
Fix "SuperShuffle broken only in editor"
2003-03-13 21:44:14 +00:00
Chris Danford
3dd62d5568
improve Skippy
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select last chosen NotesType and Difficulty in EditMenu
2003-03-13 20:46:59 +00:00
Chris Danford
b4b8815cb7
Add Skippy transform
2003-03-13 09:20:21 +00:00
Chris Danford
22ef6c358b
moved PlayerNumber into a separate header to reduce dependences on GameConstantsAndTypes.h
...
default mappings for menu buttons
items in battle now have a duration
fix VC6 compile errors
2003-02-26 00:20:00 +00:00
Glenn Maynard
38118ab10d
optimize and clean up a little
2003-02-25 19:49:16 +00:00
Chris Danford
4402a37e99
Fixed nonsense notes being inserted during holds (e.g. Sweet Love Magic) in Wide() and InsertIntelligentTaps()
2003-02-20 01:35:49 +00:00
Chris Danford
8fc33de8bf
split LONG transform into BIG and QUICK
2003-02-20 00:57:52 +00:00
Chris Danford
71134fd2cf
rename Big->Wide, add Tall
2003-02-19 22:58:14 +00:00
Chris Danford
ac9e58f760
overhauling editor UI
2003-02-18 23:15:38 +00:00
Chris Danford
12756391db
Added BIG transform. Haven't yet fixed the weird interaction it has with the score.
2003-02-16 20:27:53 +00:00
Chris Danford
f4e8c4fb24
clean up NoteData
2003-02-01 05:16:38 +00:00
Glenn Maynard
4ae61d4aa5
remove compression stuff; unused
2002-12-20 02:45:23 +00:00
Glenn Maynard
1fea73d721
remove Compress() and Decompress()
2002-12-19 04:43:30 +00:00
Glenn Maynard
689e9b150d
add fast ClearAll().
2002-12-14 20:30:49 +00:00
Glenn Maynard
2b16fbc4a3
Optimize LoadTransformedSlidingWindow a bit.
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Const fixes.
2002-12-14 20:27:52 +00:00
Glenn Maynard
c86c5af9f8
move more stuff to NoteDataUtil
2002-12-13 23:34:37 +00:00
Glenn Maynard
5c21296573
move radar stuff to NoteDataUtil
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const fixes
2002-12-13 22:40:42 +00:00