Chris Danford
149d213ae9
make Rave a separate PlayMode
2003-04-07 05:14:27 +00:00
Chris Danford
9eac2856a0
working on Disney Rave "Magic Dance" battle mode
2003-04-07 03:25:44 +00:00
Glenn Maynard
58c80f3177
Add NoteFieldPositioning to GameState.
2003-04-02 21:57:05 +00:00
Glenn Maynard
e00b098cb5
add stage names for courses
2003-04-01 18:23:27 +00:00
Glenn Maynard
e59611d9b4
simplify
2003-03-27 21:25:33 +00:00
Chris Danford
189b37b517
Change Nonstop scoring to the DDREX way
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Clean up ScreenGameplay by having a Song and Notes Queue (rather than different logic based on the PlayMode)
2003-03-26 23:08:05 +00:00
Chris Danford
1627422e09
fix ScreenEvaluationCourse glitches
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Change ScreenManager message sending methods for more precise control:
- SendMessageToTopScreen: handle the message immediately
- PostMessageToTopScreen: post message to queue for processing next update
2003-03-25 21:17:29 +00:00
Chris Danford
ccb722c182
Fix Player2's highlight showing in ScreenPlayerOptions when not joined.
2003-03-16 22:51:29 +00:00
Chris Danford
93483d0140
fix unresponsive START in ScreenGameOver and ScreenMusicScroll
2003-03-16 22:35:04 +00:00
Chris Danford
080a92450c
SelectGroup animations converted to commands
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ScreenStage animations converted to TransitionBGAnimations
Changed all Stage BitmapTexts to Sprites
2003-03-10 00:16:49 +00:00
Chris Danford
51ca82a8e6
Modularize coin logic
2003-03-09 03:28:34 +00:00
Chris Danford
31aa613295
Cleanup of theme element names
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Renamed ScreenSelectMax* back to their old names
Replaced all hard-coded transitions with TransitionBGAnimations
2003-03-09 00:55:49 +00:00
Chris Gomez
7d5216e9b7
Add 'difficult' for nonstop courses.
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This feels hackish; feel free to make it more general
2003-03-07 05:24:52 +00:00
Chris Danford
0adf3d8590
cleanup of ScreenSelect
2003-03-03 10:03:02 +00:00
Chris Danford
a696414cac
Actor tween cleanup
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Actor scipting with Command()
modularizing menu widgets into "ModeSelector"s
move animations into metrics
2003-03-02 01:43:33 +00:00
Glenn Maynard
181b906137
add GameState::CourseMode
2003-02-28 07:26:43 +00:00
Chris Danford
66a6f0017f
Most PlayerOptions now represented by floats
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Appearance PlayerOptions are now not mutually exclusive
Accel PlayerOptions are now not mutually exclusive
Most PlayerOptions linearly interpolate if changed during song
2003-02-26 23:26:57 +00:00
Glenn Maynard
a441f136de
fix off-by-one (oops)
2003-02-25 21:23:21 +00:00
Chris Danford
1fca3d67c5
more work on Battle
2003-02-25 02:51:04 +00:00
Chris Danford
5f15c92404
working on Battle
2003-02-25 00:33:42 +00:00
Glenn Maynard
dfec6b101f
don't reset SongOptions between course songs
2003-02-24 04:15:18 +00:00
Glenn Maynard
8e21ba6f8a
add StoreSelectedOptions and RestoreSelectedOptions
2003-02-24 03:26:00 +00:00
Glenn Maynard
c541f11765
use Played here, instead of Passed
2003-02-24 02:45:27 +00:00
Chris Danford
fc2108e85d
fixed EditMenu "Create from Autogen" weirdness
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cleaned up some unnecessary header dependencies
2003-02-22 01:58:56 +00:00
Glenn Maynard
56559fb29d
Add the note skin pref back in, to change the default skin persistently.
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Disable the EX pref; wait to add this until the screen is ready (though it
might be better to just make it a metric).
2003-02-22 00:12:45 +00:00
Glenn Maynard
ea1867997d
make the eval radar sane (but not necessarily correct)
2003-02-18 07:22:09 +00:00
Chris Danford
7cd57efce7
more course fixes, tweaked ghost arrow flashes
2003-02-17 19:52:16 +00:00
Chris Danford
e19fa17d9b
support for full CRS specification and PlayerBest/Worst
2003-02-16 10:12:03 +00:00
Glenn Maynard
0ff6f863ee
s/Song.h/song.h/
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I'd prefer "Song.h", but it's not worth losing history for, and SF will
choke on that rename anyway.
2003-02-16 04:28:17 +00:00
Glenn Maynard
42cfd6f98c
stdafx -> global
2003-02-16 04:01:45 +00:00
Chris Danford
e05738f7f7
working on course ranking scores and mem card saving
2003-02-14 21:42:44 +00:00
Glenn Maynard
8adf5ae456
fix stage counts in event mode
2003-02-14 08:15:42 +00:00
Chris Danford
707b4fe817
A persistent initial FailType now set in MachineOptions, but the temporary session FailType can be changed in SongOptions
2003-02-12 23:11:37 +00:00
Glenn Maynard
235aa04a31
always one stage left for extra stages
2003-02-12 20:56:19 +00:00
Chris Danford
7b644e834a
Added ScreenJukeboxMenu, and UI cleanup.
2003-02-11 02:20:38 +00:00
Chris Danford
7a810c1378
Long Marathon and Marathon Ver logic and graphics (floating bubble still to come)
2003-02-10 05:30:12 +00:00
Glenn Maynard
3c572b29cb
keep track of when the music position hasn't been updated at
...
all (which isn't the same as being at beat 0)
2003-02-07 23:49:07 +00:00
Glenn Maynard
4a26cdef38
add UpdateSongPosition
2003-02-06 17:40:06 +00:00
Chris Danford
4ff98e0442
added flexable NoteType coloring to NoteDisplay, optimized note texture usage
2003-02-06 07:32:57 +00:00
Glenn Maynard
fdc8c64ab6
extra stage only in arcade
2003-02-05 18:24:36 +00:00
Laurence Hartje
162120da47
Change Extra stage handling to behave like DDR Extreme
2003-02-05 09:01:09 +00:00
Glenn Maynard
94b20d1e95
/* */
2003-02-04 22:19:24 +00:00
Glenn Maynard
a2f96a215c
handle no extra stage in event mode in HasEarnedExtraStage
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challenge is good enough for an extra stage
2003-02-04 21:44:58 +00:00
Chris Gomez
1be035a4e7
PREFSMAN->m_bMusicWheelUsesSections now PREFSMAN->m_MusicWheelUsesSections
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Three states: never, always, abc-only. Done for aesthetics over accuracy, I guess
2003-02-04 03:03:43 +00:00
Chris Danford
d12e090808
grading error fixes, ranking calculation and display fixes, set default difficulty back to same level as 3.0 final
2003-02-03 05:53:59 +00:00
Chris Gomez
f34705a495
Add a new sort type (SORT_GROUP_NOHEADER) which is the default and is like all music but doesn't display section headers.
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Make it the default for more arcade-like behavior.
2003-02-03 04:50:37 +00:00
Chris Danford
3ddadbe82f
New ScreenEditMenu
2003-01-30 07:18:33 +00:00
Chris Danford
025539e52c
more progress on Ranking
2003-01-27 02:00:38 +00:00
Andrew Livy
a649abe852
missing redirs
2003-01-26 18:51:26 +00:00
Chris Danford
9a104a7b2f
working on ranking
2003-01-26 07:33:03 +00:00