Glenn Maynard
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5e20cb4cf4
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cleanup
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2004-07-11 05:19:37 +00:00 |
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Glenn Maynard
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a70c0182cf
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don't CapitalizeAllOptionNames here; it pushes the speed line over
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2004-07-11 05:11:30 +00:00 |
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Chris Danford
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6edf35a784
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add support for parsing meta tags
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2004-07-11 04:06:59 +00:00 |
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Glenn Maynard
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6c1fed2b29
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fix illegal aliasing
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2004-07-11 03:50:52 +00:00 |
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Chris Danford
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ecedac015a
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fix options screen doesn't correctly import selected trail if only 1 player joined
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2004-07-11 02:44:42 +00:00 |
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Chris Danford
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059dfb6ae2
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remove html saving options (because the html writer is gone)
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2004-07-11 02:24:32 +00:00 |
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Chris Danford
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c301e1eb83
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remove Stats.html
add XML stylesheet for Stats.xml
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2004-07-11 01:58:55 +00:00 |
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Glenn Maynard
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ec2ed49e2f
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name player, OniGameOver
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2004-07-10 18:37:39 +00:00 |
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Charles Lohr
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2eb9be6f19
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Added Para Versus Gametype.
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2004-07-10 18:22:26 +00:00 |
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Steve Checkoway
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904cc166cf
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update
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2004-07-09 00:51:20 +00:00 |
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Steve Checkoway
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e1163df683
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Fix off by one crash. I meant to commit this days ago.
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2004-07-09 00:49:26 +00:00 |
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Kevin Slaughter
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ea8833bf1c
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Weeder Technologies WTDIO-M now fully functioning.
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2004-07-08 11:46:20 +00:00 |
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Glenn Maynard
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105b87aa9f
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error check
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2004-07-08 01:58:53 +00:00 |
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Glenn Maynard
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1b4f84d977
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update
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2004-07-08 00:14:57 +00:00 |
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Glenn Maynard
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94d0cba859
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RageSounds -> GameSoundManager
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2004-07-08 00:10:34 +00:00 |
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Glenn Maynard
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1b3425ea94
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renaming RageSounds -> GameSoundManager; it's not low-level
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2004-07-08 00:03:35 +00:00 |
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Glenn Maynard
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f670274570
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comment
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2004-07-07 22:41:01 +00:00 |
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Glenn Maynard
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bb2c7f6bae
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fix Actor depending on GAMESTATE
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2004-07-07 21:17:47 +00:00 |
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Glenn Maynard
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955ca87876
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cleanup
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2004-07-07 20:17:07 +00:00 |
|
Glenn Maynard
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b739866e7d
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update
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2004-07-07 20:14:13 +00:00 |
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Glenn Maynard
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396badb225
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move some stuff out of arch.cpp
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2004-07-07 20:12:21 +00:00 |
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Glenn Maynard
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e47f331924
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move some stuff out of arch.cpp, so arch drivers aren't all cross-dependent
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2004-07-07 20:11:30 +00:00 |
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Glenn Maynard
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f62ed09cd3
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give an error message instead of an assertion if ScreenSelectDifficulty
metrics are wrong
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2004-07-07 20:01:22 +00:00 |
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Glenn Maynard
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6e98197c49
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compile fix when WITHOUT_NETWORKING
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2004-07-07 19:32:09 +00:00 |
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Glenn Maynard
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27e6cb0cf9
|
fix more warnings
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2004-07-07 19:28:32 +00:00 |
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Glenn Maynard
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ca4a06a850
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only use ntoh*/hton* for filling in BSD sockets data structures; use our
own byte swaps for other use
more type fixes
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2004-07-07 19:24:09 +00:00 |
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Glenn Maynard
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f0988ea8f4
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stop casting to void*
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2004-07-07 19:20:51 +00:00 |
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Glenn Maynard
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d77e42115c
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stop making wrong assumptions about the size of "short" and "int"
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2004-07-07 19:19:48 +00:00 |
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Glenn Maynard
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e7894a86c7
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fix warning
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2004-07-07 19:18:26 +00:00 |
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Glenn Maynard
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12f1372843
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fix secondary controller mappings
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2004-07-07 00:30:18 +00:00 |
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Charles Lohr
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b08377016e
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Font metric used by every EZ2 Select Music Screen based gametype.
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2004-07-06 18:07:58 +00:00 |
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Steve Checkoway
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3ef81e2510
|
Fix memory leak. (Is there a reason to make those pointers rather than just use &?). connect(2) returns 0 on success. select(2) returns the number of descriptors that can be read/written/have OOB data (which is about all that error field is used for). It returns -1 on error. Also, a little style cleanup to make it fit with the rest of SM.
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2004-07-04 21:30:49 +00:00 |
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Charles Lohr
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f12a8ea8e6
|
Fixed two little bugs regarding server connecting client.
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2004-07-04 06:30:16 +00:00 |
|
Charles Lohr
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ab7f6de1e3
|
Cleanup (removing useless comments)
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2004-07-04 06:29:39 +00:00 |
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Charles Lohr
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22e0c9d674
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Added rudamentry testing code for in-game networking
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2004-07-04 05:06:55 +00:00 |
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Charles Lohr
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34075a1162
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Fixed some bugs dealing with non-blocking sockets
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2004-07-04 05:03:44 +00:00 |
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Steve Checkoway
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57fcd732fd
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Remove unneeded headers.
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2004-07-04 01:54:15 +00:00 |
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Steve Checkoway
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0066f3e1d4
|
Cleanup garbage. I don't remember why this was required at one point but it no longer is.
|
2004-07-04 01:50:09 +00:00 |
|
Steve Checkoway
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e275a793da
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Remove unused header. Quiet warnings.
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2004-07-04 01:47:54 +00:00 |
|
Steve Checkoway
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25288800a5
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Remove unused headers.
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2004-07-04 01:38:59 +00:00 |
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Steve Checkoway
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41d54e6c4b
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Fix warnings.
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2004-07-04 01:33:05 +00:00 |
|
Glenn Maynard
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16170de423
|
zero out blank image
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2004-07-04 00:37:19 +00:00 |
|
Glenn Maynard
|
d2c4b0dc56
|
cleanup
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2004-07-03 18:56:57 +00:00 |
|
Thad Ward
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f8be9d4762
|
Add ATI Rage Mobility 128 (aka "Mobility M3") to the defaults database,
defaulting to the d3d renderer, as movietexture performance under OpenGL
is absolutely HORRID.
|
2004-07-03 14:43:57 +00:00 |
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Sean Burke
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ad00c31149
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This shouldn't need String.h included, and it breaks compile on some systems.
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2004-07-03 09:08:18 +00:00 |
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Glenn Maynard
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ab9cac2642
|
per-judgement step commands
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2004-07-02 20:08:17 +00:00 |
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Charles Lohr
|
cac98a3d12
|
Made the sink metric cached. (for speed)
|
2004-07-02 19:06:11 +00:00 |
|
Steve Checkoway
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d674f57968
|
Fix Canonical conversion.
|
2004-07-02 08:26:02 +00:00 |
|
Steve Checkoway
|
4b52a182e1
|
== not =, shouldn't gcc warn about that without extra ()? Also, my conversion codes doesn't quite work as I had expected, force format to Other for now.
|
2004-07-02 07:16:36 +00:00 |
|
Steve Checkoway
|
72b4599cd3
|
Remove CHECKPOINT, a disproportionate amount of time is spent in there.
|
2004-07-02 07:10:39 +00:00 |
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