Commit Graph

10952 Commits

Author SHA1 Message Date
Glenn Maynard 5e20cb4cf4 cleanup 2004-07-11 05:19:37 +00:00
Glenn Maynard a70c0182cf don't CapitalizeAllOptionNames here; it pushes the speed line over 2004-07-11 05:11:30 +00:00
Chris Danford 6edf35a784 add support for parsing meta tags 2004-07-11 04:06:59 +00:00
Glenn Maynard 6c1fed2b29 fix illegal aliasing 2004-07-11 03:50:52 +00:00
Chris Danford ecedac015a fix options screen doesn't correctly import selected trail if only 1 player joined 2004-07-11 02:44:42 +00:00
Chris Danford 059dfb6ae2 remove html saving options (because the html writer is gone) 2004-07-11 02:24:32 +00:00
Chris Danford c301e1eb83 remove Stats.html
add XML stylesheet for Stats.xml
2004-07-11 01:58:55 +00:00
Glenn Maynard ec2ed49e2f name player, OniGameOver 2004-07-10 18:37:39 +00:00
Charles Lohr 2eb9be6f19 Added Para Versus Gametype. 2004-07-10 18:22:26 +00:00
Steve Checkoway 904cc166cf update 2004-07-09 00:51:20 +00:00
Steve Checkoway e1163df683 Fix off by one crash. I meant to commit this days ago. 2004-07-09 00:49:26 +00:00
Kevin Slaughter ea8833bf1c Weeder Technologies WTDIO-M now fully functioning. 2004-07-08 11:46:20 +00:00
Glenn Maynard 105b87aa9f error check 2004-07-08 01:58:53 +00:00
Glenn Maynard 1b4f84d977 update 2004-07-08 00:14:57 +00:00
Glenn Maynard 94d0cba859 RageSounds -> GameSoundManager 2004-07-08 00:10:34 +00:00
Glenn Maynard 1b3425ea94 renaming RageSounds -> GameSoundManager; it's not low-level 2004-07-08 00:03:35 +00:00
Glenn Maynard f670274570 comment 2004-07-07 22:41:01 +00:00
Glenn Maynard bb2c7f6bae fix Actor depending on GAMESTATE 2004-07-07 21:17:47 +00:00
Glenn Maynard 955ca87876 cleanup 2004-07-07 20:17:07 +00:00
Glenn Maynard b739866e7d update 2004-07-07 20:14:13 +00:00
Glenn Maynard 396badb225 move some stuff out of arch.cpp 2004-07-07 20:12:21 +00:00
Glenn Maynard e47f331924 move some stuff out of arch.cpp, so arch drivers aren't all cross-dependent 2004-07-07 20:11:30 +00:00
Glenn Maynard f62ed09cd3 give an error message instead of an assertion if ScreenSelectDifficulty
metrics are wrong
2004-07-07 20:01:22 +00:00
Glenn Maynard 6e98197c49 compile fix when WITHOUT_NETWORKING 2004-07-07 19:32:09 +00:00
Glenn Maynard 27e6cb0cf9 fix more warnings 2004-07-07 19:28:32 +00:00
Glenn Maynard ca4a06a850 only use ntoh*/hton* for filling in BSD sockets data structures; use our
own byte swaps for other use
more type fixes
2004-07-07 19:24:09 +00:00
Glenn Maynard f0988ea8f4 stop casting to void* 2004-07-07 19:20:51 +00:00
Glenn Maynard d77e42115c stop making wrong assumptions about the size of "short" and "int" 2004-07-07 19:19:48 +00:00
Glenn Maynard e7894a86c7 fix warning 2004-07-07 19:18:26 +00:00
Glenn Maynard 12f1372843 fix secondary controller mappings 2004-07-07 00:30:18 +00:00
Charles Lohr b08377016e Font metric used by every EZ2 Select Music Screen based gametype. 2004-07-06 18:07:58 +00:00
Steve Checkoway 3ef81e2510 Fix memory leak. (Is there a reason to make those pointers rather than just use &?). connect(2) returns 0 on success. select(2) returns the number of descriptors that can be read/written/have OOB data (which is about all that error field is used for). It returns -1 on error. Also, a little style cleanup to make it fit with the rest of SM. 2004-07-04 21:30:49 +00:00
Charles Lohr f12a8ea8e6 Fixed two little bugs regarding server connecting client. 2004-07-04 06:30:16 +00:00
Charles Lohr ab7f6de1e3 Cleanup (removing useless comments) 2004-07-04 06:29:39 +00:00
Charles Lohr 22e0c9d674 Added rudamentry testing code for in-game networking 2004-07-04 05:06:55 +00:00
Charles Lohr 34075a1162 Fixed some bugs dealing with non-blocking sockets 2004-07-04 05:03:44 +00:00
Steve Checkoway 57fcd732fd Remove unneeded headers. 2004-07-04 01:54:15 +00:00
Steve Checkoway 0066f3e1d4 Cleanup garbage. I don't remember why this was required at one point but it no longer is. 2004-07-04 01:50:09 +00:00
Steve Checkoway e275a793da Remove unused header. Quiet warnings. 2004-07-04 01:47:54 +00:00
Steve Checkoway 25288800a5 Remove unused headers. 2004-07-04 01:38:59 +00:00
Steve Checkoway 41d54e6c4b Fix warnings. 2004-07-04 01:33:05 +00:00
Glenn Maynard 16170de423 zero out blank image 2004-07-04 00:37:19 +00:00
Glenn Maynard d2c4b0dc56 cleanup 2004-07-03 18:56:57 +00:00
Thad Ward f8be9d4762 Add ATI Rage Mobility 128 (aka "Mobility M3") to the defaults database,
defaulting to the d3d renderer, as movietexture performance under OpenGL
is absolutely HORRID.
2004-07-03 14:43:57 +00:00
Sean Burke ad00c31149 This shouldn't need String.h included, and it breaks compile on some systems. 2004-07-03 09:08:18 +00:00
Glenn Maynard ab9cac2642 per-judgement step commands 2004-07-02 20:08:17 +00:00
Charles Lohr cac98a3d12 Made the sink metric cached. (for speed) 2004-07-02 19:06:11 +00:00
Steve Checkoway d674f57968 Fix Canonical conversion. 2004-07-02 08:26:02 +00:00
Steve Checkoway 4b52a182e1 == not =, shouldn't gcc warn about that without extra ()? Also, my conversion codes doesn't quite work as I had expected, force format to Other for now. 2004-07-02 07:16:36 +00:00
Steve Checkoway 72b4599cd3 Remove CHECKPOINT, a disproportionate amount of time is spent in there. 2004-07-02 07:10:39 +00:00