Jason Felds
5d496c41a7
I was told I needed a copy ctor here.
...
May as well see if this builds on Mac OS X.
2011-05-31 18:37:19 -04:00
Jason Felds
f9eb6fb387
Speed Segments Satisfied.
2011-05-31 15:27:27 -04:00
Jason Felds
30dc1d4e92
Right, ignored my windows side.
2011-05-31 15:01:37 -04:00
Jason Felds
2084237b6d
Try this one.
2011-05-31 15:01:20 -04:00
Jason Felds
604bf364e5
Forgot to remove the counterpart.
2011-05-31 14:45:17 -04:00
Jason Felds
b1eab10594
Time Signatures, the other big one. :D
2011-05-31 14:27:55 -04:00
Jason Felds
642ec5ac81
Minor cleanup before I dive back into segments.
2011-05-31 14:04:35 -04:00
Thai Pangsakulyanont
1d2dd19ab1
Yeah, BPM segments, big one :D
2011-05-31 23:41:39 +07:00
Jason Felds
714427f154
ComboSegments brought in.
...
Five to go I believe.
2011-05-31 11:45:25 -04:00
Jason Felds
da73396895
Labels templated.
...
Six more to go.
2011-05-31 11:22:21 -04:00
Thai Pangsakulyanont
860f6c76f0
I forgot to remove the unused operator== functions from TimingSegments.h
2011-05-31 22:05:04 +07:00
Jason Felds
1fcf290571
Warps are properly templated.
...
Seven more to go I believe.
2011-05-31 10:59:18 -04:00
Thai Pangsakulyanont
26ecddfc9d
beat should be private
2011-05-31 21:14:36 +07:00
Thai Pangsakulyanont
f7e849f045
further refactorization of TimingSegments (use more templates!)
2011-05-31 19:39:28 +07:00
Jason Felds
0d4f95eda1
Added the BattleRaveMirror metric.
...
If you guys want your battles to not be mirrored/turned,
this is the metric to change. By default, it's on ITG
behavior.
2011-05-31 01:33:56 -04:00
Jason Felds
8a315634dc
Bring TickcountSegments to refactored level.
...
I wonder how many of the 8 will be claimed upon wakeup.
2011-05-31 01:20:22 -04:00
Jason Felds
1d3000e520
FakeSegments refactored.
...
Few things of note:
1) Slowly going away from hungarian notation.
2) Trying to respect public/private members.
2a) Yes, structs can work like this.
3) Trying to not require horizontal scrolling.
If anyone else wants a crack, go ahead:
we have 9 segments left. :)
2011-05-31 00:51:25 -04:00
Jason Felds
62365ee9e9
Get this code ready.
...
Future commits may be in big batches as segments
are brought in one at a time. This is going to take
until at least the next night.
2011-05-31 00:24:23 -04:00
Jason Felds
e90b81d3c3
Working towards refactoring TimingSegments.
...
Hope I took care of the Windows 20** files right.
2011-05-31 00:17:46 -04:00
Jason Felds
3e21fdeb33
Doesn't Xcode 3 have nice compile ordering?
...
Not even worth trying to group the rest at this point...
*grumble grumble*
2011-05-30 23:51:04 -04:00
Jason Felds
70b4c024bf
Right...rushed that part a bit.
2011-05-30 15:44:46 -04:00
Jason Felds
bf69af0a76
Better error message, worse (?) implementation.
...
Help will be needed to restore couple editing.
I hope we didn't knock out routine editing as well.
2011-05-30 14:42:39 -04:00
Jason Felds
55c97ad4ea
Better error message.
...
Somehow surprised I didn't cause issues with
including each others' headers.
2011-05-30 14:21:20 -04:00
Jason Felds
cf33620d04
Add doxygen, plan for new functions.
...
We need a way to ensure that all of the songs we get
actually have charts for the present gametype.
2011-05-30 13:57:09 -04:00
Jason Felds
a652919085
Use a separate class for this.
2011-05-30 13:48:26 -04:00
Jason Felds
4180f8af0e
Well, we can play custom courses now.
...
Still needs adjusting.
2011-05-30 13:35:23 -04:00
Thai Pangsakulyanont
f29e63d2b7
fix a crash on a course editor by renaming ambiguous class
2011-05-31 00:01:39 +07:00
Jason Felds
47cacfe865
[tiger -> default] Right, did it the wrong way.
...
NOW Tiger is dead.
2011-05-30 12:07:25 -04:00
Jason Felds
98990d90ef
[tiger -> default] Tiger support is now dead.
...
Hmm...why is it mentioning other files on this commit?
2011-05-30 12:06:39 -04:00
Jason Felds
f1fa1e279a
[tiger] Use the <map> suggestion.
...
I believe <string> and <vector> are already in global.h.
2011-05-30 11:32:04 -04:00
Jason Felds
f456085964
[tiger] Never needed the glew target.
2011-05-30 10:43:43 -04:00
Jason Felds
f686951513
[tiger] Universal binaries work.
...
Thanks to the #gcc channel in getting GCC 4.2 to work.
2011-05-30 10:40:00 -04:00
Jason Felds
b42eb482bf
[tiger] Don't need these parts.
...
Also had to move glew up to for early compilation.
2011-05-30 02:23:16 -04:00
Jason Felds
5d3dd2820d
[tiger] Force glew to come before OpenGL.
...
Sorry shakesoda, but we had no choice here.
2011-05-30 00:56:09 -04:00
Jason Felds
9a64fb230b
Don't clap skipped judged rows.
...
...yeah, we may need a function here.
2011-05-30 00:44:16 -04:00
Jason Felds
149b004ecf
Slightly overdid it, but speeds parse.
2011-05-29 23:55:03 -04:00
Thai Pangsakulyanont
b1f990c0f1
move glew.c inside stepmania (now builds!)
2011-05-30 10:39:50 +07:00
Thai Pangsakulyanont
8164ddeafb
probably that's where it's hidden.
2011-05-30 09:52:49 +07:00
Jason Felds
8de49622eb
Ensure the reference is passed.
2011-05-29 22:44:23 -04:00
Jason Felds
09c56854b5
In SMA land, 2 params mean instant always.
2011-05-29 22:44:01 -04:00
Jason Felds
b556103f38
Again, don't worry about warnings for externs.
...
Missed one involving lua.
2011-05-29 21:34:40 -04:00
Jason Felds
30f7038a29
[tiger] Add glew target, made it first.
...
Still get the gl.h before glew.h error.
May need another Mac user for help here.
2011-05-29 21:32:55 -04:00
Jason Felds
d5d8084a59
[default -> tiger] Now to stop 10.4 support.
...
...maybe. Hopefully. Was given an idea anyway.
2011-05-29 21:16:42 -04:00
Jason Felds
95e960e139
...and the title screen logo.
...
I think we've got this.
2011-05-29 15:18:03 -04:00
Jason Felds
952c1603fe
Our new splash logo.
2011-05-29 15:10:31 -04:00
Jason Felds
3e8ad96636
There's another one.
2011-05-29 14:28:09 -04:00
Jason Felds
8597968987
Fix the date.
2011-05-29 14:21:57 -04:00
Jason Felds
79b0a5fcef
Well, that's one picture adjusted.
2011-05-29 14:15:35 -04:00
Thai Pangsakulyanont
2a3bdec433
and another merge
2011-05-29 23:44:16 +07:00
Thai Pangsakulyanont
8ad9ada0da
merge
2011-05-29 23:42:29 +07:00