Yeah, BPM segments, big one :D

This commit is contained in:
Thai Pangsakulyanont
2011-05-31 23:41:39 +07:00
parent 714427f154
commit 1d2dd19ab1
14 changed files with 150 additions and 135 deletions
+3 -3
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@@ -450,7 +450,7 @@ void BackgroundImpl::LoadFromRandom( float fFirstBeat, float fEndBeat, const Bac
bool bAtBeginningOfMeasure = false;
FOREACH_CONST( TimeSignatureSegment, timing.m_vTimeSignatureSegments, iter )
{
if( (bpmseg.m_iStartRow - iter->m_iStartRow) % iter->GetNoteRowsPerMeasure() == 0 )
if( (bpmseg.GetRow() - iter->m_iStartRow) % iter->GetNoteRowsPerMeasure() == 0 )
{
bAtBeginningOfMeasure = true;
break;
@@ -461,7 +461,7 @@ void BackgroundImpl::LoadFromRandom( float fFirstBeat, float fEndBeat, const Bac
continue; // skip
// start so that we don't create a BGChange right on top of fEndBeat
bool bInRange = bpmseg.m_iStartRow >= iStartRow && bpmseg.m_iStartRow < iEndRow;
bool bInRange = bpmseg.GetRow() >= iStartRow && bpmseg.GetRow() < iEndRow;
if( !bInRange )
continue; // skip
@@ -471,7 +471,7 @@ void BackgroundImpl::LoadFromRandom( float fFirstBeat, float fEndBeat, const Bac
BackgroundChange c = change;
c.m_def.m_sFile1 = bd.m_sFile1;
c.m_def.m_sFile2 = bd.m_sFile2;
c.m_fStartBeat = NoteRowToBeat(bpmseg.m_iStartRow);
c.m_fStartBeat = bpmseg.GetBeat();
m_Layer[0].m_aBGChanges.push_back( c );
}
}
+2 -2
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@@ -899,9 +899,9 @@ void NoteField::DrawPrimitives()
// BPM text
FOREACH_CONST( BPMSegment, timing.m_BPMSegments, seg )
{
if( seg->m_iStartRow >= iFirstRowToDraw && seg->m_iStartRow <= iLastRowToDraw )
if( seg->GetRow() >= iFirstRowToDraw && seg->GetRow() <= iLastRowToDraw )
{
float fBeat = NoteRowToBeat(seg->m_iStartRow);
float fBeat = seg->GetBeat();
if( IS_ON_SCREEN(fBeat) )
DrawBPMText( fBeat, seg->GetBPM() );
}
+2 -2
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@@ -17,8 +17,8 @@ void NotesLoaderJson::GetApplicableFiles( const RString &sPath, vector<RString>
void Deserialize(BPMSegment &seg, const Json::Value &root)
{
seg.m_iStartRow = BeatToNoteRow((float)root["Beat"].asDouble());
seg.m_fBPS = (float)(root["BPM"].asDouble() / 60);
seg.SetBeat((float)(root["Beat"].asDouble()));
seg.SetBPM((float)(root["BPM"].asDouble()));
}
static void Deserialize(StopSegment &seg, const Json::Value &root)
+2 -2
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@@ -678,9 +678,9 @@ static bool LoadFromMidi( const RString &sPath, Song &songOut )
FOREACH_CONST( MidiFileIn::TempoChange, midi.tempoEvents_, iter )
{
BPMSegment bpmSeg;
bpmSeg.m_iStartRow = MidiCountToNoteRow( iter->count );
bpmSeg.SetRow( MidiCountToNoteRow( iter->count ) );
double fSecondsPerBeat = (iter->tickSeconds * GUITAR_MIDI_COUNTS_PER_BEAT);
bpmSeg.m_fBPS = float( 1. / fSecondsPerBeat );
bpmSeg.SetBPS( float( 1. / fSecondsPerBeat ) );
songOut.m_SongTiming.AddBPMSegment( bpmSeg );
}
+1 -1
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@@ -751,7 +751,7 @@ static void ReadGlobalTags( const NameToData_t &mapNameToData, Song &out, Measur
{
BPMSegment newSeg( iStepIndex, fBPM );
out.m_SongTiming.AddBPMSegment( newSeg );
LOG->Trace( "Inserting new BPM change at beat %f, BPM %f", NoteRowToBeat(newSeg.m_iStartRow), newSeg.GetBPM() );
LOG->Trace( "Inserting new BPM change at beat %f, BPM %f", newSeg.GetBeat(), newSeg.GetBPM() );
}
else
+2 -2
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@@ -350,7 +350,7 @@ bool NotesWriterDWI::Write( RString sPath, const Song &out )
/* Write transliterations, if we have them, since DWI doesn't support UTF-8. */
f.PutLine( ssprintf("#TITLE:%s;", DwiEscape(out.GetTranslitFullTitle()).c_str()) );
f.PutLine( ssprintf("#ARTIST:%s;", DwiEscape(out.GetTranslitArtist()).c_str()) );
ASSERT( out.m_SongTiming.m_BPMSegments[0].m_iStartRow == 0 );
ASSERT( out.m_SongTiming.m_BPMSegments[0].GetRow() == 0 );
f.PutLine( ssprintf("#FILE:%s;", DwiEscape(out.m_sMusicFile).c_str()) );
f.PutLine( ssprintf("#BPM:%.3f;", out.m_SongTiming.m_BPMSegments[0].GetBPM()) );
f.PutLine( ssprintf("#GAP:%ld;", -lrintf( out.m_SongTiming.m_fBeat0OffsetInSeconds*1000 )) );
@@ -395,7 +395,7 @@ bool NotesWriterDWI::Write( RString sPath, const Song &out )
for( unsigned i=1; i<out.m_SongTiming.m_BPMSegments.size(); i++ )
{
const BPMSegment &bs = out.m_SongTiming.m_BPMSegments[i];
f.Write( ssprintf("%.3f=%.3f", bs.m_iStartRow * 4.0f / ROWS_PER_BEAT, bs.GetBPM() ) );
f.Write( ssprintf("%.3f=%.3f", bs.GetRow() * 4.0f / ROWS_PER_BEAT, bs.GetBPM() ) );
if( i != out.m_SongTiming.m_BPMSegments.size()-1 )
f.Write( "," );
}
+2 -2
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@@ -11,8 +11,8 @@
void Serialize(const BPMSegment &seg, Json::Value &root)
{
root["Beat"] = NoteRowToBeat(seg.m_iStartRow);
root["BPM"] = seg.m_fBPS * 60;
root["Beat"] = seg.GetBeat();
root["BPM"] = seg.GetBPM();
}
static void Serialize(const StopSegment &seg, Json::Value &root)
+1 -1
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@@ -102,7 +102,7 @@ static void WriteGlobalTags( RageFile &f, Song &out )
{
const BPMSegment &bs = out.m_SongTiming.m_BPMSegments[i];
f.PutLine( ssprintf( "%.3f=%.3f", NoteRowToBeat(bs.m_iStartRow), bs.GetBPM() ) );
f.PutLine( ssprintf( "%.3f=%.3f", bs.GetBeat(), bs.GetBPM() ) );
if( i != out.m_SongTiming.m_BPMSegments.size()-1 )
f.Write( "," );
}
+1 -1
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@@ -93,7 +93,7 @@ static void GetTimingTags( vector<RString> &lines, TimingData timing, bool bIsSo
w.Init( "BPMS" );
FOREACH_CONST( BPMSegment, timing.m_BPMSegments, bs )
w.Write( bs->m_iStartRow, bs->GetBPM() );
w.Write( bs->GetRow(), bs->GetBPM() );
w.Finish();
w.Init( "STOPS" );
+1 -1
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@@ -222,7 +222,7 @@ bool ScreenSyncOverlay::OverlayInput( const InputEventPlus &input )
if( GAMESTATE->m_pCurSong != NULL )
{
BPMSegment& seg = GAMESTATE->m_pCurSong->m_SongTiming.GetBPMSegmentAtBeat( GAMESTATE->m_Position.m_fSongBeat );
seg.m_fBPS += fDelta;
seg.SetBPS( seg.GetBPS() + fDelta );
}
}
break;
+32 -33
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@@ -86,25 +86,24 @@ void TimingData::AddFakeSegment( const FakeSegment &seg )
/* Change an existing BPM segment, merge identical segments together or insert a new one. */
void TimingData::SetBPMAtRow( int iNoteRow, float fBPM )
{
float fBPS = fBPM / 60.0f;
unsigned i;
for( i=0; i<m_BPMSegments.size(); i++ )
if( m_BPMSegments[i].m_iStartRow >= iNoteRow )
if( m_BPMSegments[i].GetRow() >= iNoteRow )
break;
if( i == m_BPMSegments.size() || m_BPMSegments[i].m_iStartRow != iNoteRow )
if( i == m_BPMSegments.size() || m_BPMSegments[i].GetRow() != iNoteRow )
{
// There is no BPMSegment at the specified beat. If the BPM being set differs
// from the last BPMSegment's BPM, create a new BPMSegment.
if( i == 0 || fabsf(m_BPMSegments[i-1].m_fBPS - fBPS) > 1e-5f )
if( i == 0 || fabsf(m_BPMSegments[i-1].GetBPM() - fBPM) > 1e-5f )
AddBPMSegment( BPMSegment(iNoteRow, fBPM) );
}
else // BPMSegment being modified is m_BPMSegments[i]
{
if( i > 0 && fabsf(m_BPMSegments[i-1].m_fBPS - fBPS) < 1e-5f )
if( i > 0 && fabsf(m_BPMSegments[i-1].GetBPM() - fBPM) < 1e-5f )
m_BPMSegments.erase( m_BPMSegments.begin()+i, m_BPMSegments.begin()+i+1 );
else
m_BPMSegments[i].m_fBPS = fBPS;
m_BPMSegments[i].SetBPM(fBPM);
}
}
@@ -456,9 +455,9 @@ void TimingData::MultiplyBPMInBeatRange( int iStartIndex, int iEndIndex, float f
// Change all other BPM segments in this range.
for( unsigned i=0; i<m_BPMSegments.size(); i++ )
{
const int iStartIndexThisSegment = m_BPMSegments[i].m_iStartRow;
const int iStartIndexThisSegment = m_BPMSegments[i].GetRow();
const bool bIsLastBPMSegment = i==m_BPMSegments.size()-1;
const int iStartIndexNextSegment = bIsLastBPMSegment ? INT_MAX : m_BPMSegments[i+1].m_iStartRow;
const int iStartIndexNextSegment = bIsLastBPMSegment ? INT_MAX : m_BPMSegments[i+1].GetRow();
if( iStartIndexThisSegment <= iStartIndex && iStartIndexNextSegment <= iStartIndex )
continue;
@@ -468,7 +467,7 @@ void TimingData::MultiplyBPMInBeatRange( int iStartIndex, int iEndIndex, float f
if( iStartIndexThisSegment < iStartIndex && iStartIndexNextSegment > iStartIndex )
{
BPMSegment b = m_BPMSegments[i];
b.m_iStartRow = iStartIndexNextSegment;
b.SetRow(iStartIndexNextSegment);
m_BPMSegments.insert( m_BPMSegments.begin()+i+1, b );
/* Don't apply the BPM change to the first half of the segment we
@@ -480,13 +479,13 @@ void TimingData::MultiplyBPMInBeatRange( int iStartIndex, int iEndIndex, float f
if( iStartIndexThisSegment < iEndIndex && iStartIndexNextSegment > iEndIndex )
{
BPMSegment b = m_BPMSegments[i];
b.m_iStartRow = iEndIndex;
b.SetRow(iEndIndex);
m_BPMSegments.insert( m_BPMSegments.begin()+i+1, b );
}
else if( iStartIndexNextSegment > iEndIndex )
continue;
m_BPMSegments[i].m_fBPS = m_BPMSegments[i].m_fBPS * fFactor;
m_BPMSegments[i].SetBPM(m_BPMSegments[i].GetBPM() * fFactor);
}
}
@@ -494,7 +493,7 @@ float TimingData::GetBPMAtRow( int iNoteRow ) const
{
unsigned i;
for( i=0; i<m_BPMSegments.size()-1; i++ )
if( m_BPMSegments[i+1].m_iStartRow > iNoteRow )
if( m_BPMSegments[i+1].GetRow() > iNoteRow )
break;
return m_BPMSegments[i].GetBPM();
}
@@ -503,7 +502,7 @@ int TimingData::GetBPMSegmentIndexAtRow( int iNoteRow ) const
{
unsigned i;
for( i=0; i<m_BPMSegments.size()-1; i++ )
if( m_BPMSegments[i+1].m_iStartRow > iNoteRow )
if( m_BPMSegments[i+1].GetRow() > iNoteRow )
break;
return static_cast<int>(i);
}
@@ -835,9 +834,9 @@ void TimingData::GetBeatAndBPSFromElapsedTimeNoOffset( float fElapsedTime, float
iEventRow = BeatToNoteRow(fWarpDestination);
iEventType = FOUND_WARP_DESTINATION;
}
if( itBPMS != m_BPMSegments.end() && itBPMS->m_iStartRow < iEventRow )
if( itBPMS != m_BPMSegments.end() && itBPMS->GetRow() < iEventRow )
{
iEventRow = itBPMS->m_iStartRow;
iEventRow = itBPMS->GetRow();
iEventType = FOUND_BPM_CHANGE;
}
if( itSS != m_StopSegments.end() && itSS->m_iStartRow < iEventRow )
@@ -867,7 +866,7 @@ void TimingData::GetBeatAndBPSFromElapsedTimeNoOffset( float fElapsedTime, float
bIsWarping = false;
break;
case FOUND_BPM_CHANGE:
fBPS = itBPMS->m_fBPS;
fBPS = itBPMS->GetBPS();
itBPMS ++;
break;
case FOUND_STOP:
@@ -937,9 +936,9 @@ float TimingData::GetElapsedTimeFromBeatNoOffset( float fBeat ) const
iEventRow = BeatToNoteRow(fWarpDestination);
iEventType = FOUND_WARP_DESTINATION;
}
if( itBPMS != m_BPMSegments.end() && itBPMS->m_iStartRow < iEventRow )
if( itBPMS != m_BPMSegments.end() && itBPMS->GetRow() < iEventRow )
{
iEventRow = itBPMS->m_iStartRow;
iEventRow = itBPMS->GetRow();
iEventType = FOUND_BPM_CHANGE;
}
if( itSS != m_StopSegments.end() && itSS->m_bDelay && itSS->m_iStartRow < iEventRow ) // delays (come before marker)
@@ -971,7 +970,7 @@ float TimingData::GetElapsedTimeFromBeatNoOffset( float fBeat ) const
bIsWarping = false;
break;
case FOUND_BPM_CHANGE:
fBPS = itBPMS->m_fBPS;
fBPS = itBPMS->GetBPS();
itBPMS ++;
break;
case FOUND_STOP:
@@ -1020,13 +1019,13 @@ void TimingData::ScaleRegion( float fScale, int iStartIndex, int iEndIndex, bool
for ( unsigned i = 0; i < m_BPMSegments.size(); i++ )
{
const int iSegStart = m_BPMSegments[i].m_iStartRow;
const int iSegStart = m_BPMSegments[i].GetRow();
if( iSegStart < iStartIndex )
continue;
else if( iSegStart > iEndIndex )
m_BPMSegments[i].m_iStartRow += lrintf( (iEndIndex - iStartIndex) * (fScale - 1) );
m_BPMSegments[i].SetRow( m_BPMSegments[i].GetRow() + lrintf( (iEndIndex - iStartIndex) * (fScale - 1) ) );
else
m_BPMSegments[i].m_iStartRow = lrintf( (iSegStart - iStartIndex) * fScale ) + iStartIndex;
m_BPMSegments[i].SetRow( lrintf( (iSegStart - iStartIndex) * fScale ) + iStartIndex );
}
for( unsigned i = 0; i < m_StopSegments.size(); i++ )
@@ -1161,13 +1160,13 @@ void TimingData::ScaleRegion( float fScale, int iStartIndex, int iEndIndex, bool
// adjust BPM changes "between" iStartIndex and iNewEndIndex
for ( unsigned i = 0; i < m_BPMSegments.size(); i++ )
{
const int iSegStart = m_BPMSegments[i].m_iStartRow;
const int iSegStart = m_BPMSegments[i].GetRow();
if( iSegStart <= iStartIndex )
continue;
else if( iSegStart >= iNewEndIndex )
continue;
else
m_BPMSegments[i].m_fBPS *= fScale;
m_BPMSegments[i].SetBPM( m_BPMSegments[i].GetBPM() * fScale );
}
// set BPM at iStartIndex and iNewEndIndex.
@@ -1183,9 +1182,9 @@ void TimingData::InsertRows( int iStartRow, int iRowsToAdd )
for( unsigned i = 0; i < m_BPMSegments.size(); i++ )
{
BPMSegment &bpm = m_BPMSegments[i];
if( bpm.m_iStartRow < iStartRow )
if( bpm.GetRow() < iStartRow )
continue;
bpm.m_iStartRow += iRowsToAdd;
bpm.SetRow( bpm.GetRow() + iRowsToAdd );
}
for( unsigned i = 0; i < m_StopSegments.size(); i++ )
@@ -1264,7 +1263,7 @@ void TimingData::InsertRows( int iStartRow, int iRowsToAdd )
/* If we're shifting up at the beginning, we just shifted up the first
* BPMSegment. That segment must always begin at 0. */
ASSERT( m_BPMSegments.size() > 0 );
m_BPMSegments[0].m_iStartRow = 0;
m_BPMSegments[0].SetRow(0);
}
}
@@ -1281,11 +1280,11 @@ void TimingData::DeleteRows( int iStartRow, int iRowsToDelete )
BPMSegment &bpm = m_BPMSegments[i];
// Before deleted region:
if( bpm.m_iStartRow < iStartRow )
if( bpm.GetRow() < iStartRow )
continue;
// Inside deleted region:
if( bpm.m_iStartRow < iStartRow+iRowsToDelete )
if( bpm.GetRow() < iStartRow+iRowsToDelete )
{
m_BPMSegments.erase( m_BPMSegments.begin()+i, m_BPMSegments.begin()+i+1 );
--i;
@@ -1293,7 +1292,7 @@ void TimingData::DeleteRows( int iStartRow, int iRowsToDelete )
}
// After deleted region:
bpm.m_iStartRow -= iRowsToDelete;
bpm.SetRow( bpm.GetRow() - iRowsToDelete );
}
for( unsigned i = 0; i < m_StopSegments.size(); i++ )
@@ -1520,8 +1519,8 @@ void TimingData::TidyUpData()
}
// Make sure the first BPM segment starts at beat 0.
if( m_BPMSegments[0].m_iStartRow != 0 )
m_BPMSegments[0].m_iStartRow = 0;
if( m_BPMSegments[0].GetRow() != 0 )
m_BPMSegments[0].SetRow(0);
// If no time signature specified, assume 4/4 time for the whole song.
if( m_vTimeSignatureSegments.empty() )
@@ -1707,7 +1706,7 @@ public:
vector<RString> vBPMs;
FOREACH_CONST( BPMSegment, p->m_BPMSegments, seg )
{
const float fStartRow = NoteRowToBeat(seg->m_iStartRow);
const float fStartRow = seg->GetBeat();
const float fBPM = seg->GetBPM();
vBPMs.push_back( ssprintf("%f=%f", fStartRow, fBPM) );
}
+1 -85
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@@ -9,92 +9,8 @@ struct lua_State;
/** @brief Compare a TimingData segment's properties with one another. */
#define COMPARE(x) if(x!=other.x) return false;
/**
* @brief Identifies when a song changes its BPM.
*/
struct BPMSegment
{
/**
* @brief Creates a simple BPM Segment with default values.
*
* It is best to override the values as soon as possible.
*/
BPMSegment() : m_iStartRow(-1), m_fBPS(-1.0f) { }
/**
* @brief Creates a BPM Segment with the specified starting row and beats per second.
* @param s the starting row of this segment.
* @param b the beats per second to be turned into beats per minute.
*/
BPMSegment( int s, float b ): m_iStartRow(max(0, s)), m_fBPS(0) { SetBPM( b ); }
/**
* @brief The row in which the BPMSegment activates.
*/
int m_iStartRow;
/**
* @brief The BPS to use when this row is reached.
*/
float m_fBPS;
/**
* @brief Converts the BPS to a BPM.
* @param f The BPM.
*/
void SetBPM( float f ) { m_fBPS = f / 60.0f; }
/**
* @brief Retrieves the BPM from the BPS.
* @return the BPM.
*/
float GetBPM() const { return m_fBPS * 60.0f; }
/**
* @brief Compares two BPMSegments to see if they are equal to each other.
* @param other the other BPMSegment to compare to.
* @return the equality of the two segments.
*/
bool operator==( const BPMSegment &other ) const
{
COMPARE( m_iStartRow );
COMPARE( m_fBPS );
return true;
}
/**
* @brief Compares two BPMSegments to see if they are not equal to each other.
* @param other the other BPMSegment to compare to.
* @return the inequality of the two segments.
*/
bool operator!=( const BPMSegment &other ) const { return !operator==(other); }
/**
* @brief Compares two BPMSegments to see if one is less than the other.
* @param other the other BPMSegment to compare to.
* @return the truth/falsehood of if the first is less than the second.
*/
bool operator<( const BPMSegment &other ) const
{
return m_iStartRow < other.m_iStartRow ||
( m_iStartRow == other.m_iStartRow && m_fBPS < other.m_fBPS );
}
/**
* @brief Compares two BPMSegments to see if one is less than or equal to the other.
* @param other the other BPMSegment to compare to.
* @return the truth/falsehood of if the first is less or equal to than the second.
*/
bool operator<=( const BPMSegment &other ) const
{
return ( operator<(other) || operator==(other) );
}
/**
* @brief Compares two BPMSegments to see if one is greater than the other.
* @param other the other BPMSegment to compare to.
* @return the truth/falsehood of if the first is greater than the second.
*/
bool operator>( const BPMSegment &other ) const { return !operator<=(other); }
/**
* @brief Compares two BPMSegments to see if one is greater than or equal to the other.
* @param other the other BPMSegment to compare to.
* @return the truth/falsehood of if the first is greater than or equal to the second.
*/
bool operator>=( const BPMSegment &other ) const { return !operator<(other); }
};
/**
* @brief Identifies when a song has a stop or a delay.
*
+42
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@@ -53,6 +53,9 @@ bool FakeSegment::operator<( const FakeSegment &other ) const
return false;
}
float WarpSegment::GetLength() const
{
return this->lengthBeats;
@@ -72,6 +75,7 @@ bool WarpSegment::operator<( const WarpSegment &other ) const
int TickcountSegment::GetTicks() const
{
return this->ticks;
@@ -89,6 +93,9 @@ bool TickcountSegment::operator<( const TickcountSegment &other ) const
return false;
}
int ComboSegment::GetCombo() const
{
return this->combo;
@@ -106,6 +113,9 @@ bool ComboSegment::operator<( const ComboSegment &other ) const
return false;
}
RString LabelSegment::GetLabel() const
{
return this->label;
@@ -123,6 +133,38 @@ bool LabelSegment::operator<( const LabelSegment &other ) const
return false;
}
float BPMSegment::GetBPM() const
{
return this->bps * 60.0f;
}
void BPMSegment::SetBPM(const float bpm)
{
this->bps = bpm / 60.0f;
}
float BPMSegment::GetBPS() const
{
return this->bps;
}
void BPMSegment::SetBPS(const float newBPS)
{
this->bps = newBPS;
}
bool BPMSegment::operator<( const BPMSegment &other ) const
{
LTCOMPARE(GetRow());
LTCOMPARE(GetBPM());
return false;
}
/**
* @file
* @author Jason Felds (c) 2011
+58
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@@ -383,6 +383,64 @@ private:
/**
* @brief Identifies when a song changes its BPM.
*/
struct BPMSegment : public TimingSegment<BPMSegment>
{
/**
* @brief Creates a simple BPM Segment with default values.
*
* It is best to override the values as soon as possible.
*/
BPMSegment() :
TimingSegment<BPMSegment>(), bps(-1.0f) { }
/**
* @brief Creates a BPM Segment with the specified starting row and beats per second.
* @param s the starting row / beat of this segment.
* @param b the beats per minute to be turned into beats per second.
*/
template <typename StartType>
BPMSegment( StartType s, float bpm ):
TimingSegment<BPMSegment>(max((StartType)0, s)), bps(0.0f) { SetBPM(bpm); }
/**
* @brief Get the label in this LabelSegment.
* @return the label. */
float GetBPM() const;
/**
* @brief Set the label in this LabelSegment.
* @param l the label. */
void SetBPM(const float bpm);
/**
* @brief Get the label in this LabelSegment.
* @return the label. */
float GetBPS() const;
/**
* @brief Set the label in this LabelSegment.
* @param l the label. */
void SetBPS(const float newBPS);
/**
* @brief Compares two LabelSegments to see if one is less than the other.
* @param other the other LabelSegment to compare to.
* @return the truth/falsehood of if the first is less than the second.
*/
bool operator<( const BPMSegment &other ) const;
private:
/**
* @brief The label/section name for this point.
*/
float bps;
};
#undef COMPARE