Commit Graph
23152 Commits
Author SHA1 Message Date
Glenn Maynard 5bf6f17712 no longer used 2007-08-02 22:49:02 +00:00
Glenn Maynard dd2b5a5976 default to DirectSound-sw for now. I don't have access to enough
hardware to fix up the quirks in WDMKS.
2007-08-01 00:50:19 +00:00
Glenn Maynard 2c46569bb2 fix scroll lock mapping (still acts weird, X11 special cases lock keys, grr) 2007-07-30 19:08:57 +00:00
Glenn Maynard b5c81c7d7b add GetSHA1ForString 2007-07-30 03:59:20 +00:00
Vecais Dumais Laacis 54683a71a3 icon update for xbox 2007-07-28 21:27:30 +00:00
Vecais Dumais Laacis b67b799e8e added GetDate for LunaHighScore 2007-07-28 21:20:05 +00:00
Vecais Dumais Laacis 1b90743a70 update to make xbox build possible again
* no zdll for xbox - using static zlib
* no opengl for xbox
* project file changed to include new files/remove old files and include crypt library
2007-07-24 21:56:59 +00:00
Glenn Maynard 38e43aa1f7 If width and height are different than img->w and img->h, it specifies the
active region in the surface--the region that needs to be copied, if the
surface is converted.  However, the surface should remain the same
size.
2007-07-24 18:37:12 +00:00
Steve Checkoway 6282d6b0b5 Cleanup unused. 2007-07-23 05:26:37 +00:00
Steve Checkoway dd78150ab6 Remove copied code since we don't use 10.2.8 any more. Minimum requirements are 10.3.9. 2007-07-23 05:25:24 +00:00
Steve Checkoway 7671e73bb6 Use sysctlbyname. 2007-07-23 05:23:30 +00:00
Steve Checkoway 73485cb56a Use the hardware dictionary to specify the model of mac being used.
Move to sysctl instead of gestalt since it's being used for hw.model already.
2007-07-23 05:18:38 +00:00
Steve Checkoway 540ff632e2 Simplify. Do not differentiate between misses and those that break the combo. 2007-07-22 23:19:41 +00:00
Glenn Maynard 43cdeb0fcd diag 2007-07-22 20:49:40 +00:00
Glenn Maynard d56e4e5d9f make error on old AMD drivers non-fatal 2007-07-22 18:43:55 +00:00
Steve Checkoway 3041311588 Set the difficulty correctly. Before, it was using the difficulty as a direction. 2007-07-22 12:28:35 +00:00
Steve Checkoway ccf0b6ca8c Fix bizarre recursion. The Difficulty enum was being cast to an int and passed as the direction. This is probably a poorly named function since it is fundamentally different from ChangePrefferedDifficultyAndStepsType(). 2007-07-22 12:28:06 +00:00
Steve Checkoway 0e7ff5180c Style. 2007-07-22 11:46:17 +00:00
Steve Checkoway 5f2da0b6ae Save the announcer prefs.
Fixes bug 1737851.
2007-07-22 11:45:21 +00:00
Steve Checkoway 3a7ec2f937 Upgrade writing ini failure to a warning in an attempt to track down bug 1696113. 2007-07-22 08:57:38 +00:00
Steve Checkoway 5b0620ff88 Make internal functions private. 2007-07-22 08:35:29 +00:00
Steve Checkoway 725f2e7c27 Any given step can continue the combo, maintain the combo, break the combo, or outright miss. Those that break the combo aren't misses and shouldn't increase the miss counter but they should break the combo.
Fixes bug 1738253.
2007-07-22 08:25:25 +00:00
Steve Checkoway 5fd893291d Outdent loop a bit. 2007-07-22 07:53:06 +00:00
Glenn Maynard 8c926086ea fix uninitialized (valgrind warning) 2007-07-20 20:30:15 +00:00
Chris Danford 82cb9aa2ee allow backing out from keyboard in Multiplayer 2007-07-18 02:01:50 +00:00
Chris Danford e252c200eb Testing hack: Allow non-removable drive letters to be used if that driver letter is specified as a m_sMemoryCardOsMountPoint. 2007-07-17 09:46:07 +00:00
Glenn Maynard b146c27623 fix valgrind overlapping memcpy warning
(this shouldn't be needed)
2007-07-14 18:21:33 +00:00
Glenn Maynard 8ea123a15e fix read out of bounds 2007-07-14 18:19:58 +00:00
Glenn Maynard 4bb9a17364 --Fixing log-- 2007-07-14 18:09:19 +00:00
Chris Danford 5cdb22168e add Lua bindings 2007-07-13 20:31:13 +00:00
Chris Danford 544f922c3a add sType param to Load* 2007-07-13 10:42:42 +00:00
Chris Danford 9d00f9f2ae don't CommitStatsToProfiles in Multiplayer 2007-07-13 10:42:15 +00:00
Chris Danford 42c69f8bc8 play command when InputDeviceState changes 2007-07-12 11:03:16 +00:00
Chris Danford 84c966a79b default mapping for Gravis gamepad 2007-07-12 11:02:32 +00:00
Chris Danford ca745476c4 add InputDeviceStateToString 2007-07-12 11:02:00 +00:00
Chris Danford 663640b0c2 allow multiple dummy players 2007-07-12 11:01:25 +00:00
Steve Checkoway 870a4c0c69 Handle numbers larger than 9. Even this is deprecated and should probably be replaced by reading /System/Library/CoreServices/SystemVersion.plist and parsing the property list, but that really seems overkill to get the system version. 2007-06-23 09:08:55 +00:00
Glenn Maynard 545da7424b fix UnlockAuthString 2007-06-20 22:25:57 +00:00
Glenn Maynard fcbe9bd8ae fix some GameCommand use on P2 2007-06-20 15:17:52 +00:00
Glenn Maynard b37dddc1a9 bind Cancel 2007-06-19 21:05:42 +00:00
Glenn Maynard 81ddeacb73 remove unused 2007-06-19 18:26:18 +00:00
Chris Danford f6b50e28e9 persist changes to AssistTick by setting as preferred mods 2007-06-18 23:33:32 +00:00
Glenn Maynard 5c93e0f2fc make music sync follow VisualDelaySeconds by default (fixes
receptors flashing off-sync when VDS is used)
2007-06-18 21:02:28 +00:00
Chris Danford 6487425fde add VisualDelaySeconds to debug menu 2007-06-18 20:59:51 +00:00
Glenn Maynard a585197b73 fix start button misbehaves when ranking is in attract mode 2007-06-18 16:57:19 +00:00
Glenn Maynard 27be11a87a AlignMusicBeat only aligns the fractional part of the beat. This aligned
to every four beats, so the light jumps when changing music.
2007-06-18 16:33:46 +00:00
Glenn Maynard 74d36d5d21 fracf 2007-06-18 16:29:38 +00:00
Glenn Maynard a5f07cf73f unused 2007-06-18 16:01:48 +00:00
Glenn Maynard 0af50c14fd better lights debug 2007-06-18 16:01:34 +00:00
Glenn Maynard 3460fa0874 - don't blink start when joined; blink it when joinable, and make it
solid when joined (otherwise it's just always blinking at different
   rates)
 - fix glitches related to start button light being moved to m_bGameButtonLights
 - lighting on join in JOINING doesn't make sense anymore, since we move on
   immediately
2007-06-18 16:00:48 +00:00