update to make xbox build possible again

* no zdll for xbox - using static zlib
* no opengl for xbox
* project file changed to include new files/remove old files and include crypt library
This commit is contained in:
Vecais Dumais Laacis
2007-07-24 21:56:59 +00:00
parent 38e43aa1f7
commit 1b90743a70
7 changed files with 1062 additions and 227 deletions
+1 -1
View File
@@ -7,7 +7,7 @@
#if defined(_WINDOWS) || defined(_XBOX)
#include "zlib/zlib.h"
#if defined(_MSC_VER)
#if defined(_MSC_VER) && !defined(_XBOX)
#pragma comment(lib, "zlib/zdll.lib")
#endif
#elif defined(MACOSX)
+19
View File
@@ -1,6 +1,8 @@
Microsoft Visual Studio Solution File, Format Version 8.00
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "StepMania", "StepManiaXbox-2003.vcproj", "{670745A6-106B-420D-A2A9-D4F89A23986E}"
ProjectSection(ProjectDependencies) = postProject
{15A6313B-3206-4847-87A2-62255F0B3837} = {15A6313B-3206-4847-87A2-62255F0B3837}
{00C33C79-1140-47B0-838B-109A61950513} = {00C33C79-1140-47B0-838B-109A61950513}
{CA22B79A-E8A9-4BFB-A297-42231F2213F2} = {CA22B79A-E8A9-4BFB-A297-42231F2213F2}
EndProjectSection
EndProject
@@ -8,6 +10,15 @@ Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "xboxmad", "mad-0.15.1b\xbox
ProjectSection(ProjectDependencies) = postProject
EndProjectSection
EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "libtomcrypt", "libtomcrypt\libtomcryptXbox-net2003.vcproj", "{15A6313B-3206-4847-87A2-62255F0B3837}"
ProjectSection(ProjectDependencies) = postProject
{00C33C79-1140-47B0-838B-109A61950513} = {00C33C79-1140-47B0-838B-109A61950513}
EndProjectSection
EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "libtommath", "libtommath\libtommathXbox-net2003.vcproj", "{00C33C79-1140-47B0-838B-109A61950513}"
ProjectSection(ProjectDependencies) = postProject
EndProjectSection
EndProject
Global
GlobalSection(DPCodeReviewSolutionGUID) = preSolution
DPCodeReviewSolutionGUID = {00000000-0000-0000-0000-000000000000}
@@ -25,6 +36,14 @@ Global
{CA22B79A-E8A9-4BFB-A297-42231F2213F2}.Debug Xbox.Build.0 = Debug|Xbox
{CA22B79A-E8A9-4BFB-A297-42231F2213F2}.Release Xbox.ActiveCfg = Release|Xbox
{CA22B79A-E8A9-4BFB-A297-42231F2213F2}.Release Xbox.Build.0 = Release|Xbox
{15A6313B-3206-4847-87A2-62255F0B3837}.Debug Xbox.ActiveCfg = Debug|Xbox
{15A6313B-3206-4847-87A2-62255F0B3837}.Debug Xbox.Build.0 = Debug|Xbox
{15A6313B-3206-4847-87A2-62255F0B3837}.Release Xbox.ActiveCfg = Release|Xbox
{15A6313B-3206-4847-87A2-62255F0B3837}.Release Xbox.Build.0 = Release|Xbox
{00C33C79-1140-47B0-838B-109A61950513}.Debug Xbox.ActiveCfg = Debug|Xbox
{00C33C79-1140-47B0-838B-109A61950513}.Debug Xbox.Build.0 = Debug|Xbox
{00C33C79-1140-47B0-838B-109A61950513}.Release Xbox.ActiveCfg = Release|Xbox
{00C33C79-1140-47B0-838B-109A61950513}.Release Xbox.Build.0 = Release|Xbox
EndGlobalSection
GlobalSection(ExtensibilityGlobals) = postSolution
DPBuild = 5
+88 -226
View File
@@ -7,87 +7,10 @@
SccLocalPath=""
Keyword="MFCProj">
<Platforms>
<Platform
Name="Win32"/>
<Platform
Name="Xbox"/>
</Platforms>
<Configurations>
<Configuration
Name="Debug|Win32"
OutputDirectory=".\.."
IntermediateDirectory=".\../Debug"
ConfigurationType="1"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="FALSE"
CharacterSet="2"
WholeProgramOptimization="FALSE">
<Tool
Name="VCCLCompilerTool"
AdditionalOptions="/EHa"
Optimization="0"
AdditionalIncludeDirectories=".,SDL-1.2.6/include,SDL_image-1.2,vorbis"
PreprocessorDefinitions="WIN32,_DEBUG,_WINDOWS,DEBUG"
ExceptionHandling="FALSE"
BasicRuntimeChecks="3"
RuntimeLibrary="2"
UsePrecompiledHeader="2"
PrecompiledHeaderFile="$(IntDir)/StepMania.pch"
AssemblerListingLocation=".\../Debug/"
ObjectFile=".\../Debug/"
ProgramDataBaseFileName=".\../Debug/"
BrowseInformation="0"
WarningLevel="4"
SuppressStartupBanner="TRUE"
DebugInformationFormat="4"/>
<Tool
Name="VCCustomBuildTool"/>
<Tool
Name="VCLinkerTool"
AdditionalOptions="/MACHINE:I386 &quot;$(intdir)\verstub.obj&quot;"
OutputFile="../StepMania-debug.exe"
LinkIncremental="2"
SuppressStartupBanner="TRUE"
AdditionalLibraryDirectories=""
IgnoreDefaultLibraryNames="wininet.lib;msimg32.lib"
GenerateDebugInformation="TRUE"
ProgramDatabaseFile="../Debug/StepMania-debug.pdb"
GenerateMapFile="TRUE"
MapFileName="$(IntDir)\$(TargetName).map"
MapExports="TRUE"
SubSystem="2"/>
<Tool
Name="VCMIDLTool"
PreprocessorDefinitions="_DEBUG"
MkTypLibCompatible="TRUE"
SuppressStartupBanner="TRUE"
TargetEnvironment="1"
TypeLibraryName=".\../StepMania.tlb"/>
<Tool
Name="VCPostBuildEventTool"
CommandLine="disasm\mapconv &quot;$(IntDir)\$(TargetName).map&quot; &quot;$(TargetDir)\StepMania.vdi&quot;"/>
<Tool
Name="VCPreBuildEventTool"/>
<Tool
Name="VCPreLinkEventTool"
CommandLine="disasm\verinc
cl /Zl /nologo /c verstub.cpp /Fo$(IntDir)\
"/>
<Tool
Name="VCResourceCompilerTool"
PreprocessorDefinitions="_DEBUG"
Culture="1033"/>
<Tool
Name="VCWebServiceProxyGeneratorTool"/>
<Tool
Name="VCXMLDataGeneratorTool"/>
<Tool
Name="VCWebDeploymentTool"/>
<Tool
Name="VCManagedWrapperGeneratorTool"/>
<Tool
Name="VCAuxiliaryManagedWrapperGeneratorTool"/>
</Configuration>
<Configuration
Name="Debug|Xbox"
OutputDirectory=".\Debug"
@@ -103,7 +26,7 @@ cl
PreprocessorDefinitions="WIN32,_XBOX,XBOX,NDEBUG,_XDBG"
RuntimeLibrary="1"
RuntimeTypeInfo="TRUE"
UsePrecompiledHeader="2"
UsePrecompiledHeader="0"
PrecompiledHeaderThrough="global.h"
PrecompiledHeaderFile=".\Debug/StepMania.pch"
AssemblerListingLocation=".\Debug/"
@@ -118,11 +41,11 @@ cl
<Tool
Name="VCLinkerTool"
AdditionalOptions="/MACHINE:I386 /FIXED:NO /FORCE:MULTIPLE"
AdditionalDependencies="libpng/lib/xboxlibpng.lib xbdm.lib xapilibd.lib d3d8d.lib d3dx8d.lib xgraphicsd.lib dsoundd.lib dmusicd.lib xnetd.lib xboxkrnl.lib debug\verstub.obj"
AdditionalDependencies="zlib/xboxzlib.lib libpng/lib/xboxlibpng.lib xbdm.lib xapilibd.lib d3d8d.lib d3dx8d.lib xgraphicsd.lib dsoundd.lib dmusicd.lib xnetd.lib xboxkrnl.lib debug\verstub.obj"
OutputFile="../StepManiaXbox-debug.exe"
LinkIncremental="1"
SuppressStartupBanner="TRUE"
IgnoreDefaultLibraryNames="libcd,libcmt"
IgnoreDefaultLibraryNames=""
GenerateDebugInformation="TRUE"
ProgramDatabaseFile=".\Debug/StepManiaXbox-debug.pdb"
OptimizeReferences="0"/>
@@ -157,90 +80,6 @@ cl /Zl /nologo /c verstub.cpp /Fo$(IntDir)\
TitleImage=".\archutils\Xbox\smicon.XBX"
SaveGameImage=".\archutils\Xbox\saveblue.XBX"/>
</Configuration>
<Configuration
Name="Release|Win32"
OutputDirectory="./.."
IntermediateDirectory="./../Release"
ConfigurationType="1"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="FALSE"
CharacterSet="2"
WholeProgramOptimization="FALSE">
<Tool
Name="VCCLCompilerTool"
AdditionalOptions="/EHa"
Optimization="3"
GlobalOptimizations="TRUE"
InlineFunctionExpansion="2"
EnableIntrinsicFunctions="TRUE"
FavorSizeOrSpeed="2"
OptimizeForProcessor="2"
OptimizeForWindowsApplication="TRUE"
AdditionalIncludeDirectories=".,SDL-1.2.6/include,SDL_image-1.2,vorbis"
PreprocessorDefinitions="WIN32,NDEBUG,_WINDOWS,RELEASE"
StringPooling="TRUE"
MinimalRebuild="FALSE"
ExceptionHandling="FALSE"
RuntimeLibrary="2"
BufferSecurityCheck="FALSE"
EnableFunctionLevelLinking="FALSE"
UsePrecompiledHeader="2"
PrecompiledHeaderThrough="global.h"
PrecompiledHeaderFile="$(IntDir)/StepMania.pch"
AssemblerListingLocation=".\../Release/"
ObjectFile=".\../Release/"
ProgramDataBaseFileName=".\../Release/"
BrowseInformation="1"
WarningLevel="4"
SuppressStartupBanner="TRUE"
DebugInformationFormat="3"/>
<Tool
Name="VCCustomBuildTool"/>
<Tool
Name="VCLinkerTool"
AdditionalOptions="/MACHINE:I386 &quot;$(intdir)\verstub.obj&quot;"
OutputFile=".\../StepMania.exe"
LinkIncremental="1"
SuppressStartupBanner="TRUE"
AdditionalLibraryDirectories=""
IgnoreDefaultLibraryNames="wininet.lib;msimg32.lib"
ProgramDatabaseFile="../Release/StepMania.pdb"
GenerateMapFile="TRUE"
MapFileName="$(IntDir)\$(TargetName).map"
MapExports="TRUE"
SubSystem="2"/>
<Tool
Name="VCMIDLTool"
PreprocessorDefinitions="NDEBUG"
MkTypLibCompatible="TRUE"
SuppressStartupBanner="TRUE"
TargetEnvironment="1"
TypeLibraryName=".\../StepMania.tlb"/>
<Tool
Name="VCPostBuildEventTool"
CommandLine="disasm\mapconv &quot;$(IntDir)\$(TargetName).map&quot; &quot;$(TargetDir)\StepMania.vdi&quot;"/>
<Tool
Name="VCPreBuildEventTool"
CommandLine="disasm\verinc
cl /Zl /nologo /c verstub.cpp /Fo&quot;$(IntDir)&quot;\
"/>
<Tool
Name="VCPreLinkEventTool"/>
<Tool
Name="VCResourceCompilerTool"
PreprocessorDefinitions="NDEBUG"
Culture="1033"/>
<Tool
Name="VCWebServiceProxyGeneratorTool"/>
<Tool
Name="VCXMLDataGeneratorTool"/>
<Tool
Name="VCWebDeploymentTool"/>
<Tool
Name="VCManagedWrapperGeneratorTool"/>
<Tool
Name="VCAuxiliaryManagedWrapperGeneratorTool"/>
</Configuration>
<Configuration
Name="Release|Xbox"
OutputDirectory="./../Program"
@@ -258,7 +97,7 @@ cl /Zl /nologo /c verstub.cpp /Fo&quot;$(IntDir)&quot;\
RuntimeLibrary="0"
EnableFunctionLevelLinking="TRUE"
RuntimeTypeInfo="TRUE"
UsePrecompiledHeader="2"
UsePrecompiledHeader="0"
PrecompiledHeaderThrough="global.h"
PrecompiledHeaderFile="$(IntDir)/StepMania.pch"
AssemblerListingLocation="./../ReleaseXbox/"
@@ -272,15 +111,17 @@ cl /Zl /nologo /c verstub.cpp /Fo&quot;$(IntDir)&quot;\
<Tool
Name="VCLinkerTool"
AdditionalOptions="/MACHINE:I386 /FIXED:NO /FORCE:MULTIPLE"
AdditionalDependencies="$(intdir)\verstub.obj libpng/lib/xboxlibpng.lib xapilib.lib d3d8.lib d3dx8.lib xgraphics.lib dsound.lib dmusic.lib xnet.lib xboxkrnl.lib libcmt.lib"
AdditionalDependencies="$(intdir)\verstub.obj zlib/xboxzlib.lib libpng/lib/xboxlibpng.lib xapilib.lib d3d8.lib d3dx8.lib xgraphics.lib dsound.lib dmusic.lib xnet.lib xboxkrnl.lib libcmt.lib"
OutputFile="../StepMania.exe"
LinkIncremental="1"
SuppressStartupBanner="TRUE"
IgnoreDefaultLibraryNames="libc,libcmtd"
IgnoreDefaultLibraryNames=""
GenerateDebugInformation="FALSE"
ProgramDatabaseFile="./../ReleaseXbox/StepMania.pdb"
GenerateMapFile="FALSE"
GenerateMapFile="TRUE"
MapFileName=""
MapExports="FALSE"
MapLines="FALSE"
OptimizeReferences="2"/>
<Tool
Name="VCPostBuildEventTool"/>
@@ -478,13 +319,7 @@ cl /Zl /nologo /c verstub.cpp /Fo$(IntDir)\
RelativePath="ScreenMiniMenu.cpp">
</File>
<File
RelativePath="ScreenMiniMenu.h">
</File>
<File
RelativePath="ScreenMusicScroll.cpp">
</File>
<File
RelativePath="ScreenMusicScroll.h">
RelativePath=".\ScreenMiniMenu.h">
</File>
<File
RelativePath="ScreenNameEntry.cpp">
@@ -856,6 +691,12 @@ cl /Zl /nologo /c verstub.cpp /Fo$(IntDir)\
<File
RelativePath="CodeDetector.h">
</File>
<File
RelativePath=".\CodeSet.cpp">
</File>
<File
RelativePath=".\CodeSet.h">
</File>
<File
RelativePath=".\Command.cpp">
</File>
@@ -961,6 +802,12 @@ cl /Zl /nologo /c verstub.cpp /Fo$(IntDir)\
<File
RelativePath="GameInput.h">
</File>
<File
RelativePath=".\GameplayAssist.cpp">
</File>
<File
RelativePath=".\GameplayAssist.h">
</File>
<File
RelativePath=".\Grade.cpp">
</File>
@@ -1009,12 +856,6 @@ cl /Zl /nologo /c verstub.cpp /Fo$(IntDir)\
<File
RelativePath="LyricsLoader.h">
</File>
<File
RelativePath=".\MenuInput.cpp">
</File>
<File
RelativePath="MenuInput.h">
</File>
<File
RelativePath="ModsGroup.cpp">
</File>
@@ -1063,6 +904,12 @@ cl /Zl /nologo /c verstub.cpp /Fo$(IntDir)\
<File
RelativePath="NotesLoaderKSF.h">
</File>
<File
RelativePath=".\NotesLoaderMidi.cpp">
</File>
<File
RelativePath=".\NotesLoaderMidi.h">
</File>
<File
RelativePath="NotesLoaderSM.cpp">
</File>
@@ -1147,6 +994,12 @@ cl /Zl /nologo /c verstub.cpp /Fo$(IntDir)\
<File
RelativePath=".\RandomSample.h">
</File>
<File
RelativePath=".\SampleHistory.cpp">
</File>
<File
RelativePath=".\SampleHistory.h">
</File>
<File
RelativePath="ScoreKeeper.cpp">
</File>
@@ -1195,6 +1048,12 @@ cl /Zl /nologo /c verstub.cpp /Fo$(IntDir)\
<File
RelativePath="SongUtil.h">
</File>
<File
RelativePath=".\SoundEffectControl.cpp">
</File>
<File
RelativePath=".\SoundEffectControl.h">
</File>
<File
RelativePath="StageStats.cpp">
</File>
@@ -1326,18 +1185,21 @@ cl /Zl /nologo /c verstub.cpp /Fo$(IntDir)\
<Filter
Name="arch"
Filter="">
<File
RelativePath="arch\arch.cpp">
</File>
<File
RelativePath="arch\arch.h">
</File>
<File
RelativePath="arch\arch_default.h">
</File>
<File
RelativePath=".\arch\RageDriver.cpp">
</File>
<File
RelativePath=".\arch\RageDriver.h">
</File>
<Filter
Name="LoadingWindow"
Filter="">
<File
RelativePath=".\arch\LoadingWindow\LoadingWindow.cpp">
</File>
<File
RelativePath="arch\LoadingWindow\LoadingWindow.h">
</File>
@@ -1366,12 +1228,6 @@ cl /Zl /nologo /c verstub.cpp /Fo$(IntDir)\
<File
RelativePath="arch\Sound\RageSoundDriver.h">
</File>
<File
RelativePath="arch\Sound\RageSoundDriver_DSound.cpp">
</File>
<File
RelativePath="arch\Sound\RageSoundDriver_DSound.h">
</File>
<File
RelativePath=".\arch\Sound\RageSoundDriver_DSound_Software.cpp">
</File>
@@ -1390,9 +1246,6 @@ cl /Zl /nologo /c verstub.cpp /Fo$(IntDir)\
<File
RelativePath="arch\Sound\RageSoundDriver_Null.h">
</File>
<File
RelativePath="arch\Sound\Selector_RageSoundDriver.h">
</File>
</Filter>
<Filter
Name="ArchHooks"
@@ -1460,6 +1313,9 @@ cl /Zl /nologo /c verstub.cpp /Fo$(IntDir)\
<Filter
Name="Lights"
Filter="">
<File
RelativePath=".\arch\Lights\LightsDriver.cpp">
</File>
<File
RelativePath="arch\Lights\LightsDriver.h">
</File>
@@ -1575,24 +1431,12 @@ cl /Zl /nologo /c verstub.cpp /Fo$(IntDir)\
Filter="">
<File
RelativePath=".\archutils\Win32\arch_setup.cpp">
<FileConfiguration
Name="Debug|Win32">
<Tool
Name="VCCLCompilerTool"
ObjectFile="$(IntDir)/$(InputName)1.obj"/>
</FileConfiguration>
<FileConfiguration
Name="Debug|Xbox">
<Tool
Name="VCCLCompilerTool"
ObjectFile="$(IntDir)/$(InputName)1.obj"/>
</FileConfiguration>
<FileConfiguration
Name="Release|Win32">
<Tool
Name="VCCLCompilerTool"
ObjectFile="$(IntDir)/$(InputName)1.obj"/>
</FileConfiguration>
<FileConfiguration
Name="Release|Xbox">
<Tool
@@ -1688,12 +1532,6 @@ cl /Zl /nologo /c verstub.cpp /Fo$(IntDir)\
<File
RelativePath="CourseContentsList.h">
</File>
<File
RelativePath="CourseEntryDisplay.cpp">
</File>
<File
RelativePath="CourseEntryDisplay.h">
</File>
<File
RelativePath="DifficultyList.cpp">
</File>
@@ -1832,6 +1670,12 @@ cl /Zl /nologo /c verstub.cpp /Fo$(IntDir)\
<File
RelativePath="OptionsCursor.h">
</File>
<File
RelativePath=".\OptionsList.cpp">
</File>
<File
RelativePath=".\OptionsList.h">
</File>
<File
RelativePath="PaneDisplay.cpp">
</File>
@@ -1941,12 +1785,6 @@ cl /Zl /nologo /c verstub.cpp /Fo$(IntDir)\
<File
RelativePath="CombinedLifeMeterTug.h">
</File>
<File
RelativePath=".\Combo.cpp">
</File>
<File
RelativePath=".\Combo.h">
</File>
<File
RelativePath="DancingCharacters.cpp">
</File>
@@ -1971,12 +1809,6 @@ cl /Zl /nologo /c verstub.cpp /Fo$(IntDir)\
<File
RelativePath="HoldJudgment.h">
</File>
<File
RelativePath="Judgment.cpp">
</File>
<File
RelativePath="Judgment.h">
</File>
<File
RelativePath=".\LifeMeter.cpp">
</File>
@@ -2257,24 +2089,48 @@ cl /Zl /nologo /c verstub.cpp /Fo$(IntDir)\
<File
RelativePath="RageSoundReader_Chain.h">
</File>
<File
RelativePath=".\RageSoundReader_Extend.cpp">
</File>
<File
RelativePath=".\RageSoundReader_Extend.h">
</File>
<File
RelativePath="RageSoundReader_FileReader.cpp">
</File>
<File
RelativePath="RageSoundReader_FileReader.h">
</File>
<File
RelativePath=".\RageSoundReader_Merge.cpp">
</File>
<File
RelativePath=".\RageSoundReader_Merge.h">
</File>
<File
RelativePath="RageSoundReader_MP3.cpp">
</File>
<File
RelativePath="RageSoundReader_MP3.h">
</File>
<File
RelativePath=".\RageSoundReader_Pan.cpp">
</File>
<File
RelativePath=".\RageSoundReader_Pan.h">
</File>
<File
RelativePath=".\RageSoundReader_PitchChange.cpp">
</File>
<File
RelativePath=".\RageSoundReader_PitchChange.h">
</File>
<File
RelativePath=".\RageSoundReader_PostBuffering.cpp">
</File>
<File
RelativePath=".\RageSoundReader_PostBuffering.h">
</File>
<File
RelativePath="RageSoundReader_Preload.cpp">
</File>
@@ -2293,6 +2149,12 @@ cl /Zl /nologo /c verstub.cpp /Fo$(IntDir)\
<File
RelativePath=".\RageSoundReader_SpeedChange.h">
</File>
<File
RelativePath=".\RageSoundReader_ThreadedBuffer.cpp">
</File>
<File
RelativePath=".\RageSoundReader_ThreadedBuffer.h">
</File>
<File
RelativePath="RageSoundReader_Vorbisfile.cpp">
</File>
@@ -6,7 +6,9 @@
#define HAVE_THEORA
#endif
#if !defined(XBOX)
#define SUPPORT_OPENGL
#endif
#define SUPPORT_D3D
#if defined(__MINGW32__)
@@ -0,0 +1,503 @@
<?xml version="1.0" encoding="Windows-1252"?>
<VisualStudioProject
ProjectType="Visual C++"
Version="7.10"
Name="libtomcrypt"
ProjectGUID="{15A6313B-3206-4847-87A2-62255F0B3837}"
Keyword="Win32Proj">
<Platforms>
<Platform
Name="Xbox"/>
</Platforms>
<Configurations>
<Configuration
Name="Debug|Xbox"
OutputDirectory="$(SolutionDir)$(ConfigurationName)"
IntermediateDirectory="$(SolutionDir)/build-$(SolutionName)/$(ProjectName)/$(ConfigurationName)"
ConfigurationType="4"
CharacterSet="2">
<Tool
Name="VCCLCompilerTool"
Optimization="0"
AdditionalIncludeDirectories="src\headers"
PreprocessorDefinitions="_DEBUG;_LIB;XBOX"
MinimalRebuild="TRUE"
BasicRuntimeChecks="3"
RuntimeLibrary="1"
UsePrecompiledHeader="0"
WarningLevel="2"
Detect64BitPortabilityProblems="TRUE"
DebugInformationFormat="4"/>
<Tool
Name="VCCustomBuildTool"/>
<Tool
Name="VCLibrarianTool"
OutputFile="$(OutDir)\$(ProjectName).lib"/>
<Tool
Name="VCPostBuildEventTool"/>
<Tool
Name="VCPreBuildEventTool"/>
<Tool
Name="VCPreLinkEventTool"/>
</Configuration>
<Configuration
Name="Release|Xbox"
OutputDirectory="$(SolutionDir)$(ConfigurationName)"
IntermediateDirectory="$(SolutionDir)/build-$(SolutionName)/$(ProjectName)/$(ConfigurationName)"
ConfigurationType="4"
CharacterSet="2">
<Tool
Name="VCCLCompilerTool"
AdditionalIncludeDirectories="src\headers"
PreprocessorDefinitions="NDEBUG;_LIB;XBOX"
RuntimeLibrary="0"
BufferSecurityCheck="FALSE"
UsePrecompiledHeader="0"
WarningLevel="2"
Detect64BitPortabilityProblems="TRUE"
DebugInformationFormat="0"/>
<Tool
Name="VCCustomBuildTool"/>
<Tool
Name="VCLibrarianTool"
OutputFile="$(OutDir)\$(ProjectName).lib"/>
<Tool
Name="VCPostBuildEventTool"/>
<Tool
Name="VCPreBuildEventTool"/>
<Tool
Name="VCPreLinkEventTool"/>
</Configuration>
</Configurations>
<References>
</References>
<Files>
<Filter
Name="src"
Filter="cpp;c;cxx;def;odl;idl;hpj;bat;asm;asmx"
UniqueIdentifier="{4FC737F1-C7A5-4376-A066-2A32D752A2FF}">
<File
RelativePath=".\src\ciphers\aes\aes.c">
</File>
<File
RelativePath=".\src\misc\base64\base64_decode.c">
</File>
<File
RelativePath=".\src\misc\base64\base64_encode.c">
</File>
<File
RelativePath=".\src\misc\burn_stack.c">
</File>
<File
RelativePath=".\src\modes\cbc\cbc_decrypt.c">
</File>
<File
RelativePath=".\src\modes\cbc\cbc_done.c">
</File>
<File
RelativePath=".\src\modes\cbc\cbc_encrypt.c">
</File>
<File
RelativePath=".\src\modes\cbc\cbc_getiv.c">
</File>
<File
RelativePath=".\src\modes\cbc\cbc_setiv.c">
</File>
<File
RelativePath=".\src\modes\cbc\cbc_start.c">
</File>
<File
RelativePath=".\src\modes\cfb\cfb_decrypt.c">
</File>
<File
RelativePath=".\src\modes\cfb\cfb_done.c">
</File>
<File
RelativePath=".\src\modes\cfb\cfb_encrypt.c">
</File>
<File
RelativePath=".\src\modes\cfb\cfb_getiv.c">
</File>
<File
RelativePath=".\src\modes\cfb\cfb_setiv.c">
</File>
<File
RelativePath=".\src\modes\cfb\cfb_start.c">
</File>
<File
RelativePath=".\src\misc\crypt\crypt.c">
</File>
<File
RelativePath=".\src\misc\crypt\crypt_argchk.c">
</File>
<File
RelativePath=".\src\misc\crypt\crypt_cipher_descriptor.c">
</File>
<File
RelativePath=".\src\misc\crypt\crypt_cipher_is_valid.c">
</File>
<File
RelativePath=".\src\misc\crypt\crypt_find_cipher.c">
</File>
<File
RelativePath=".\src\misc\crypt\crypt_find_cipher_any.c">
</File>
<File
RelativePath=".\src\misc\crypt\crypt_find_cipher_id.c">
</File>
<File
RelativePath=".\src\misc\crypt\crypt_find_hash.c">
</File>
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