Andrew Livy
6d1e164604
Added Metric For GrooveRadar to disable bits of it, This should fix voodoo3 problems (does for me :D)
2003-05-08 13:23:06 +00:00
Chris Danford
f574c4782a
changed format of score frame graphics
2003-05-05 06:48:20 +00:00
Chris Danford
32fba812b4
Add metrics for credits text
2003-05-05 05:00:40 +00:00
Chris Danford
35dd3886dd
add dancing character support, option to enable
2003-05-05 04:43:11 +00:00
Chris Danford
802873092d
CodeDetector-RandomVanish was missing
2003-05-05 01:38:41 +00:00
Andrew Livy
1c097d1d5f
Added: Random Vanish mode: Arrows go in at the bottom, disappear, get randomized in the middle whist invisible and come out at the top somewhere else :)
...
Known Bugs: The only major bug i've experienced with this is for some reason the arrows continue past the grey bar even if you get great, perfect or marvellous. This doesn't affect the score though, I can't quite figure this one out.
Added: Hidden and Vanish codes for PIU.
2003-05-04 13:58:45 +00:00
Kevin Slaughter
b7d51d5b55
Added much more scripting and configurability to ScreenSelectDifficultyEX.. See my TODO
2003-05-02 08:26:43 +00:00
Kevin Slaughter
b483828a0b
update theme to include new elements/metrics of ScreenSelectDifficultyEX
2003-04-30 08:41:58 +00:00
Chris Danford
ee47352dd0
working on perspective stuff for tilted menu items
2003-04-23 05:54:56 +00:00
Andrew Livy
c86fb65a2f
Pump Theme Fixes
2003-04-22 14:32:48 +00:00
Glenn Maynard
4fa32b05cb
add separate fade in for coming from "press start for more options"
...
add separate fade out for going directly from player options to stage screen
2003-04-21 22:30:52 +00:00
Chris Danford
7e586c3c8b
fix long/marathon balloons
2003-04-21 22:26:07 +00:00
Chris Danford
e15dcc2ab5
Load AI difficulty data at runtime from AI.ini
2003-04-21 02:41:10 +00:00
Glenn Maynard
076ab14015
fix style picture glow being left behind
2003-04-20 02:37:58 +00:00
Glenn Maynard
e4ec11ef62
improve credits alignment
2003-04-20 02:15:24 +00:00
Glenn Maynard
4a848d9a3d
update course help message
2003-04-20 01:26:04 +00:00
Glenn Maynard
d3778416c3
Add banner cache control.
2003-04-20 01:10:15 +00:00
Glenn Maynard
031c636304
add &planet;
2003-04-19 23:16:08 +00:00
Chris Danford
b5f84045ac
no message
2003-04-19 19:08:47 +00:00
Glenn Maynard
343b2cc875
Remade these fonts.
2003-04-19 08:38:35 +00:00
Glenn Maynard
9062b0ab38
more missing kanji
2003-04-18 03:39:17 +00:00
Glenn Maynard
e7499e3add
add missing kanji
2003-04-18 03:11:46 +00:00
Chris Danford
3c6ed5a9ed
add time-based spacing and variable scroll speed (commented out because it wasn't as helpful as I hoped)
2003-04-16 22:48:00 +00:00
Chris Danford
228c9ba96b
fix various graphical glitches
2003-04-15 18:32:34 +00:00
Chris Danford
67a3a59a00
fix SMEX glitches
...
fix inconsistent fallback banner file name
fix inaccurate grade being displayed for p2
2003-04-15 05:51:41 +00:00
Chris Danford
43d99724f9
Win and Lose messages in ScreenGameplay and ScreenEvaluation
2003-04-15 02:47:24 +00:00
Chris Danford
44598724ce
Add win/lose BGAnimations
...
Clean up Attack data structures
2003-04-14 22:12:54 +00:00
Chris Danford
68f0baf130
fix ScreenGameplay metric glitches
2003-04-14 05:37:38 +00:00
Chris Danford
258984a9c2
Add scripting support to ScreenGamplay
2003-04-13 21:17:14 +00:00
Chris Danford
82199383a8
Change event mode to a CoinMode (since using COIN_PAY and EventMode at the same time doesn't make sense).
...
Split ScreenLogo and ScreenTitleMenu.
In ScreenTitleMenu, add a different animation if using COIN_HOME (for SMMAX2).
Added codes at TitleMenu to change Theme and Announcer.
2003-04-13 04:50:08 +00:00
Chris Danford
e9e7d787fc
On ScreenRanking, color text based on NotesType
2003-04-13 02:34:14 +00:00
Chris Danford
7f40e36919
eliminate TransitionOniFade
2003-04-13 00:44:50 +00:00
Chris Danford
5e0f9956f2
replace uses of TransitionFade with TransitionBGAnimation
2003-04-12 18:34:05 +00:00
Chris Danford
e148806d1b
add name to Actor
2003-04-12 06:16:12 +00:00
Chris Danford
1bedf3b206
xoffset -> addx
...
yoffset -> addy
diffuse,1,1,1,0 -> diffusealpha,0
diffuse,1,1,1,1 -> diffusealpha,1
2003-04-11 21:51:28 +00:00
Chris Danford
a3513ac7f3
Support separate X, Y, and On/OffCommand metrics. This way, positions can be overridden without having to duplicate all the commands related to animation.
2003-04-11 21:33:30 +00:00
Chris Danford
6a77bd10a3
fix missing elements in ScreenSelectCourse
2003-04-11 00:28:24 +00:00
Kevin Slaughter
17e9a7d777
Updated metrics.ini for recoded SSDEX
2003-04-09 04:44:27 +00:00
Chris Danford
149d213ae9
make Rave a separate PlayMode
2003-04-07 05:14:27 +00:00
Chris Danford
9eac2856a0
working on Disney Rave "Magic Dance" battle mode
2003-04-07 03:25:44 +00:00
Chris Danford
e8418d43bd
make GroupList look nicer
2003-04-05 21:47:32 +00:00
Chris Danford
2cc91afd04
no message
2003-04-05 21:16:53 +00:00
Chris Danford
f37c429cad
working on ScreenHowToPlay
2003-04-05 03:50:01 +00:00
Chris Danford
69d307a4bd
working on ScreenHowToPlay
2003-04-05 03:49:03 +00:00
Chris Danford
0bd83b6e3e
no message
2003-04-04 05:08:18 +00:00
Chris Danford
a798cc954c
added ScreenEnding
2003-04-03 22:10:40 +00:00
Chris Danford
b2ba383f47
Don't store multiple copies of idential files. Have all the BGAnimations reference the same copy one directory up
2003-04-02 08:03:04 +00:00
Chris Danford
b43c15154d
Don't store multiple copies of idential files. Have all the BGAnimations reference the same copy one directory up
2003-04-02 07:32:18 +00:00
Chris Danford
c8755578fd
Don't store multiple copies of idential files. Have all the BGAnimations reference the same copy one directory up
2003-04-02 07:17:30 +00:00
Glenn Maynard
909565b026
change rotations to degrees
2003-04-02 06:02:55 +00:00