Commit Graph

61 Commits

Author SHA1 Message Date
Chris Danford 77e1c2fee8 fix VC7 warnings 2005-01-08 02:06:22 +00:00
Chris Danford cc0f4e7c6f allow float value for NumItemsToDraw 2005-01-06 21:24:32 +00:00
Glenn Maynard d4a727d272 fix "conversion from 'float' to 'int', possible loss of data" 2005-01-06 18:10:45 +00:00
Chris Danford c257c8ed3c remove hard-coded NumItemsToDraw 2005-01-06 01:59:44 +00:00
Chris Danford 57e02f2b75 change BGALayer to use Actor's map of commands
add "applydefaultoptions" command
clean up CoinMode and Premium enums
2005-01-04 10:51:25 +00:00
Chris Danford 5e31b8af60 cleanup 2005-01-04 10:47:28 +00:00
Chris Danford 1b5cebd714 re-add preload for change sound 2004-12-04 21:23:37 +00:00
Chris Danford 457f92f06a make start sound overridable 2004-12-04 21:16:00 +00:00
Chris Danford ab37218c47 rename: ModeChoice -> GameCommand 2004-12-02 06:29:20 +00:00
Chris Danford 7f336c2ce6 self-registering screen classes 2004-11-26 17:28:47 +00:00
Steve Checkoway 27d4678adf Cleanup. Do not use == true or == false. 2004-09-06 21:28:56 +00:00
Chris Danford ffc40c312c cleanup 2004-07-28 16:05:39 +00:00
Charles Lohr cd181d5d1d Fixed page 2 explanation and more on page 1. 2004-07-18 07:23:43 +00:00
Glenn Maynard 94d0cba859 RageSounds -> GameSoundManager 2004-07-08 00:10:34 +00:00
Glenn Maynard e4d124dd91 license update 2004-06-08 05:22:33 +00:00
Chris Danford fc17a8cd12 refer to all elements by choice name, not number 2004-05-29 04:06:57 +00:00
Chris Danford 3590ff94ff refer to all elements by choice name, not number 2004-05-29 04:01:19 +00:00
Chris Danford d733d26bfb fix VC6 compile 2004-05-24 08:17:19 +00:00
Chris Danford a9db266eb2 "for( p=0; p<NUM_PLAYERS; p++ )" -> "FOREACH_PlayerNumber( p )" 2004-05-24 08:16:17 +00:00
Chris Danford ba93ee8469 "for( int p=0; p<NUM_PLAYERS; p++ )" -> "FOREACH_PlayerNumber( p )" 2004-05-24 06:10:11 +00:00
Chris Danford 79e5c41476 add override for lock input time 2004-05-15 23:11:20 +00:00
Chris Danford 58d63cb476 make draw order separate from Z value
add "PageType" graphic to ScreenEvaluation
2004-05-02 03:01:27 +00:00
Chris Danford 6590bd2d48 don't load multiple copies of "common start" or "common invalid" sound 2004-05-01 23:28:53 +00:00
Chris Danford df5cd5e813 move MenuElements into a base ScreenWithMenuElements so that metrics can be overridden using the Fallback mechanism 2004-05-01 23:19:33 +00:00
Glenn Maynard cb9efe946d fix ChangeSelection in !SharedPreviewAndCursor mode 2004-04-25 22:37:54 +00:00
Glenn Maynard 388fc02c6d fix possible infinite loop 2004-04-13 23:11:32 +00:00
Glenn Maynard e335f5a90a provide reasonable OptionOrder defaults 2004-04-13 22:23:37 +00:00
Sean Burke 419ef9ab0c Fix warning. 2004-02-13 09:32:32 +00:00
Chris Danford a0b00eae77 add choice name indirection to make it easier to add/remove options, and to give theme elements more logical names 2004-02-13 05:10:18 +00:00
Glenn Maynard b84ed4c39b DefaultChoice 2004-02-01 10:00:02 +00:00
Chris Danford fe3304d577 revert some bad changes 2004-02-01 05:03:45 +00:00
Chris Danford 69fd514b68 add 3D scrolling to ActorScroller
generalize BGAnimation, BGAnimationLayer to eliminate shared code with ActorFrame
2004-02-01 03:14:37 +00:00
Glenn Maynard 1d87a82751 fix obscure selection glitch 2004-01-21 02:11:23 +00:00
Chris Danford a8510db992 Add "scroller" to ScreenSelectOptionsMaster 2004-01-17 23:14:56 +00:00
Glenn Maynard 96aa6fa168 preload m_soundChange 2004-01-06 06:48:24 +00:00
Glenn Maynard 9453b0b3b3 s/SleepAfterTweenOffSeconds/ExtraSleepAfterTweenOffSeconds/ 2003-12-22 08:52:35 +00:00
Glenn Maynard 8c6f28ff50 add SleepAfterTweenOffSeconds 2003-12-22 08:52:05 +00:00
Chris Danford 2dc6cb9099 Let CodeDetector detect Left+Right and Left-Right-Start codes on ScreenSelectMusic 2003-12-02 09:04:00 +00:00
Chris Danford 618cb4d08a fix ScreenSelectMaster shared selection when 2 players 2003-12-02 06:30:12 +00:00
Glenn Maynard 7114de503d fix warning 2003-12-01 00:28:48 +00:00
Glenn Maynard 8560ce95f6 tweening fix 2003-11-24 03:59:09 +00:00
Glenn Maynard 12d77caa8d metricable controls 2003-11-12 02:53:28 +00:00
Glenn Maynard 0fd7734c93 Add EnabledCommand, DisabledCommand. Const fix, simplify. 2003-11-10 21:18:26 +00:00
Glenn Maynard bbbfd4a223 simplify, fix crash 2003-11-10 19:05:04 +00:00
Glenn Maynard 7589a61591 simplify and fix ScreenSelectMaster::MenuStart 2003-11-10 18:57:29 +00:00
Glenn Maynard 9484896b79 Make UpdateSelectableChoices() work, fixes, simplify. 2003-11-10 16:58:04 +00:00
Glenn Maynard 884488732d reduce MenuTimer dependencies 2003-11-07 20:10:38 +00:00
Glenn Maynard 8382619231 OffFocused/OffUnfocused for sprPreview 2003-11-05 21:34:14 +00:00
Glenn Maynard 5e8ebeda43 AutoActor m_sprExplanation 2003-11-05 19:35:57 +00:00
Glenn Maynard 177acf795a Allow game selection screens before setting the style
Handle "screen" ModeChoice command.
Focus tweening cleanups.
2003-11-05 18:49:57 +00:00