Commit Graph

67 Commits

Author SHA1 Message Date
Chris Danford 77e1c2fee8 fix VC7 warnings 2005-01-08 02:06:22 +00:00
Glenn Maynard ea2fe5e4b4 cleanup 2005-01-06 18:09:58 +00:00
Chris Danford 910f9d75ba NumCodes -> CodeNames 2005-01-05 04:34:35 +00:00
Glenn Maynard 0f0e963b85 fix local metric cache not being read 2005-01-05 02:41:42 +00:00
Chris Danford 7285003f1e input of disabled players should be blocked 2005-01-04 11:51:53 +00:00
Chris Danford b7729bfa4c change ScreenTitleMenu to derive from ScreenSelectMaster 2005-01-04 11:06:12 +00:00
Chris Danford a56f11b221 move "unlock" and "sound" into GameCommand 2004-12-05 11:49:29 +00:00
Chris Danford b16cb534c5 cleanup 2004-12-04 22:33:18 +00:00
Chris Danford ed19821e09 rename: ActorCommand -> Command
Make Command smaller and more generic.
Parse arguments on use, not in Command::Load.
2004-12-03 05:19:46 +00:00
Chris Danford ab37218c47 rename: ModeChoice -> GameCommand 2004-12-02 06:29:20 +00:00
Chris Danford e1da21f61c Let ActorCommand do the parsing for ModeChoice 2004-12-02 05:56:38 +00:00
Chris Danford caab80f188 call PlayersFinalized only after applying the mode choice to both players, or else P2's preferred difficulty gets clobbered by the mode choice. 2004-10-13 02:56:29 +00:00
Chris Danford ffc40c312c cleanup 2004-07-28 16:05:39 +00:00
Glenn Maynard 94d0cba859 RageSounds -> GameSoundManager 2004-07-08 00:10:34 +00:00
Chris Danford 5544445ad0 name cleanup: StyleDef -> Style 2004-06-28 07:26:00 +00:00
Chris Danford 3809715db0 cleanup: Remove Style and use StyleDef everywhere. This gets rid of a lot of Style->StyleDef lookups and discourages code that's specific to a Style. All game logic should be data-driven. 2004-06-27 06:52:49 +00:00
Chris Danford a0411cc58a add environment variables that themes can use to save state 2004-06-13 09:42:14 +00:00
Glenn Maynard e4d124dd91 license update 2004-06-08 05:22:33 +00:00
Glenn Maynard 28d1dfbb39 fix select screen flickering on coin input 2004-06-04 21:56:36 +00:00
Chris Danford ba93ee8469 "for( int p=0; p<NUM_PLAYERS; p++ )" -> "FOREACH_PlayerNumber( p )" 2004-05-24 06:10:11 +00:00
Glenn Maynard 841b888ba5 simplify 2004-05-08 06:26:24 +00:00
Chris Danford 16d8574260 add pref "DelayedCreditsReconcile" 2004-05-07 08:08:11 +00:00
Chris Danford df5cd5e813 move MenuElements into a base ScreenWithMenuElements so that metrics can be overridden using the Fallback mechanism 2004-05-01 23:19:33 +00:00
Glenn Maynard f2413b4170 a selection screen with no choices is broken; abort early instead of
crashing later (most selection screens assume selection 0 is valid)
2004-04-25 04:31:18 +00:00
Chris Danford 95e11e9220 smarter lights 2004-03-30 07:44:29 +00:00
Glenn Maynard 1421f168db s/UNLOCKSYS/UNLOCKMAN/ 2004-02-21 01:06:35 +00:00
Glenn Maynard ebd948988d rename new GetPathTo -> GetPath to avoid overload problems 2004-02-14 01:16:04 +00:00
Chris Danford 6d7865eb3e fix sign warnings 2004-02-13 08:15:05 +00:00
Chris Danford 8e0540d98a fix ScreenTitleMenu grabs wrong choice text 2004-02-13 07:45:21 +00:00
Chris Danford a0b00eae77 add choice name indirection to make it easier to add/remove options, and to give theme elements more logical names 2004-02-13 05:10:18 +00:00
Glenn Maynard 8f1680b8da use ModeChoice 2004-01-25 16:49:05 +00:00
Glenn Maynard 290d92f6e3 ScreenSelect codes 2004-01-25 16:31:38 +00:00
Chris Danford dcf956e711 add base class searching for theme elements and metrics 2004-01-24 21:16:07 +00:00
Chris Danford 5f0f5498bd fix crash when going from ScreenSelectGameMode back to ScreenTitleMenu 2004-01-18 04:46:36 +00:00
Glenn Maynard 514aac93a9 Replace m_bPlayersCanJoin with PlayersCanJoin().
Move GetNumSidesJoined out of the header.
2003-11-10 16:48:22 +00:00
Chris Danford 02679ea68b clean up premium coin logic 2003-11-09 01:09:35 +00:00
Glenn Maynard a2a7d9113c unused var 2003-11-08 01:01:14 +00:00
Chris Danford ec3324f6e9 fix coin/join logic 2003-11-07 20:14:29 +00:00
Chris Danford c3474fe287 split bJointPermium into bVersusForOneCredit and bDoubleForOneCredit 2003-11-07 12:56:32 +00:00
Glenn Maynard 3ae2c7dca0 Fix credits messages between screens 2003-11-05 19:55:28 +00:00
Glenn Maynard 177acf795a Allow game selection screens before setting the style
Handle "screen" ModeChoice command.
Focus tweening cleanups.
2003-11-05 18:49:57 +00:00
Glenn Maynard 20ae157b0a unused 2003-09-27 01:46:06 +00:00
Glenn Maynard e97b5fe587 Remove duplicate code 2003-09-26 22:37:38 +00:00
Chris Danford 2c38027e6d fix "solo" selectable in Pump 2003-09-25 05:56:38 +00:00
Glenn Maynard e220859940 Fix ScreenSelectStyle in non-dance modes. 2003-09-25 05:48:32 +00:00
Glenn Maynard 548e474d4a fix warning 2003-09-21 21:20:37 +00:00
Chris Danford 3f2d2c7f77 ScreenSelect metrics cleanup 2003-09-21 20:10:15 +00:00
Glenn Maynard c04d54878c Fix major skip after choosing style. 2003-09-16 05:57:23 +00:00
Chris Danford bf02bfddf4 rename Notes to Steps 2003-08-03 00:13:55 +00:00
Glenn Maynard fe489cd281 SOUNDMAN -> SOUND
RageSoundManager.h -> RageSounds.h
2003-07-26 23:05:16 +00:00