Chris Danford
|
77e1c2fee8
|
fix VC7 warnings
|
2005-01-08 02:06:22 +00:00 |
|
Glenn Maynard
|
ea2fe5e4b4
|
cleanup
|
2005-01-06 18:09:58 +00:00 |
|
Chris Danford
|
910f9d75ba
|
NumCodes -> CodeNames
|
2005-01-05 04:34:35 +00:00 |
|
Glenn Maynard
|
0f0e963b85
|
fix local metric cache not being read
|
2005-01-05 02:41:42 +00:00 |
|
Chris Danford
|
7285003f1e
|
input of disabled players should be blocked
|
2005-01-04 11:51:53 +00:00 |
|
Chris Danford
|
b7729bfa4c
|
change ScreenTitleMenu to derive from ScreenSelectMaster
|
2005-01-04 11:06:12 +00:00 |
|
Chris Danford
|
a56f11b221
|
move "unlock" and "sound" into GameCommand
|
2004-12-05 11:49:29 +00:00 |
|
Chris Danford
|
b16cb534c5
|
cleanup
|
2004-12-04 22:33:18 +00:00 |
|
Chris Danford
|
ed19821e09
|
rename: ActorCommand -> Command
Make Command smaller and more generic.
Parse arguments on use, not in Command::Load.
|
2004-12-03 05:19:46 +00:00 |
|
Chris Danford
|
ab37218c47
|
rename: ModeChoice -> GameCommand
|
2004-12-02 06:29:20 +00:00 |
|
Chris Danford
|
e1da21f61c
|
Let ActorCommand do the parsing for ModeChoice
|
2004-12-02 05:56:38 +00:00 |
|
Chris Danford
|
caab80f188
|
call PlayersFinalized only after applying the mode choice to both players, or else P2's preferred difficulty gets clobbered by the mode choice.
|
2004-10-13 02:56:29 +00:00 |
|
Chris Danford
|
ffc40c312c
|
cleanup
|
2004-07-28 16:05:39 +00:00 |
|
Glenn Maynard
|
94d0cba859
|
RageSounds -> GameSoundManager
|
2004-07-08 00:10:34 +00:00 |
|
Chris Danford
|
5544445ad0
|
name cleanup: StyleDef -> Style
|
2004-06-28 07:26:00 +00:00 |
|
Chris Danford
|
3809715db0
|
cleanup: Remove Style and use StyleDef everywhere. This gets rid of a lot of Style->StyleDef lookups and discourages code that's specific to a Style. All game logic should be data-driven.
|
2004-06-27 06:52:49 +00:00 |
|
Chris Danford
|
a0411cc58a
|
add environment variables that themes can use to save state
|
2004-06-13 09:42:14 +00:00 |
|
Glenn Maynard
|
e4d124dd91
|
license update
|
2004-06-08 05:22:33 +00:00 |
|
Glenn Maynard
|
28d1dfbb39
|
fix select screen flickering on coin input
|
2004-06-04 21:56:36 +00:00 |
|
Chris Danford
|
ba93ee8469
|
"for( int p=0; p<NUM_PLAYERS; p++ )" -> "FOREACH_PlayerNumber( p )"
|
2004-05-24 06:10:11 +00:00 |
|
Glenn Maynard
|
841b888ba5
|
simplify
|
2004-05-08 06:26:24 +00:00 |
|
Chris Danford
|
16d8574260
|
add pref "DelayedCreditsReconcile"
|
2004-05-07 08:08:11 +00:00 |
|
Chris Danford
|
df5cd5e813
|
move MenuElements into a base ScreenWithMenuElements so that metrics can be overridden using the Fallback mechanism
|
2004-05-01 23:19:33 +00:00 |
|
Glenn Maynard
|
f2413b4170
|
a selection screen with no choices is broken; abort early instead of
crashing later (most selection screens assume selection 0 is valid)
|
2004-04-25 04:31:18 +00:00 |
|
Chris Danford
|
95e11e9220
|
smarter lights
|
2004-03-30 07:44:29 +00:00 |
|
Glenn Maynard
|
1421f168db
|
s/UNLOCKSYS/UNLOCKMAN/
|
2004-02-21 01:06:35 +00:00 |
|
Glenn Maynard
|
ebd948988d
|
rename new GetPathTo -> GetPath to avoid overload problems
|
2004-02-14 01:16:04 +00:00 |
|
Chris Danford
|
6d7865eb3e
|
fix sign warnings
|
2004-02-13 08:15:05 +00:00 |
|
Chris Danford
|
8e0540d98a
|
fix ScreenTitleMenu grabs wrong choice text
|
2004-02-13 07:45:21 +00:00 |
|
Chris Danford
|
a0b00eae77
|
add choice name indirection to make it easier to add/remove options, and to give theme elements more logical names
|
2004-02-13 05:10:18 +00:00 |
|
Glenn Maynard
|
8f1680b8da
|
use ModeChoice
|
2004-01-25 16:49:05 +00:00 |
|
Glenn Maynard
|
290d92f6e3
|
ScreenSelect codes
|
2004-01-25 16:31:38 +00:00 |
|
Chris Danford
|
dcf956e711
|
add base class searching for theme elements and metrics
|
2004-01-24 21:16:07 +00:00 |
|
Chris Danford
|
5f0f5498bd
|
fix crash when going from ScreenSelectGameMode back to ScreenTitleMenu
|
2004-01-18 04:46:36 +00:00 |
|
Glenn Maynard
|
514aac93a9
|
Replace m_bPlayersCanJoin with PlayersCanJoin().
Move GetNumSidesJoined out of the header.
|
2003-11-10 16:48:22 +00:00 |
|
Chris Danford
|
02679ea68b
|
clean up premium coin logic
|
2003-11-09 01:09:35 +00:00 |
|
Glenn Maynard
|
a2a7d9113c
|
unused var
|
2003-11-08 01:01:14 +00:00 |
|
Chris Danford
|
ec3324f6e9
|
fix coin/join logic
|
2003-11-07 20:14:29 +00:00 |
|
Chris Danford
|
c3474fe287
|
split bJointPermium into bVersusForOneCredit and bDoubleForOneCredit
|
2003-11-07 12:56:32 +00:00 |
|
Glenn Maynard
|
3ae2c7dca0
|
Fix credits messages between screens
|
2003-11-05 19:55:28 +00:00 |
|
Glenn Maynard
|
177acf795a
|
Allow game selection screens before setting the style
Handle "screen" ModeChoice command.
Focus tweening cleanups.
|
2003-11-05 18:49:57 +00:00 |
|
Glenn Maynard
|
20ae157b0a
|
unused
|
2003-09-27 01:46:06 +00:00 |
|
Glenn Maynard
|
e97b5fe587
|
Remove duplicate code
|
2003-09-26 22:37:38 +00:00 |
|
Chris Danford
|
2c38027e6d
|
fix "solo" selectable in Pump
|
2003-09-25 05:56:38 +00:00 |
|
Glenn Maynard
|
e220859940
|
Fix ScreenSelectStyle in non-dance modes.
|
2003-09-25 05:48:32 +00:00 |
|
Glenn Maynard
|
548e474d4a
|
fix warning
|
2003-09-21 21:20:37 +00:00 |
|
Chris Danford
|
3f2d2c7f77
|
ScreenSelect metrics cleanup
|
2003-09-21 20:10:15 +00:00 |
|
Glenn Maynard
|
c04d54878c
|
Fix major skip after choosing style.
|
2003-09-16 05:57:23 +00:00 |
|
Chris Danford
|
bf02bfddf4
|
rename Notes to Steps
|
2003-08-03 00:13:55 +00:00 |
|
Glenn Maynard
|
fe489cd281
|
SOUNDMAN -> SOUND
RageSoundManager.h -> RageSounds.h
|
2003-07-26 23:05:16 +00:00 |
|