This commit is contained in:
Glenn Maynard
2004-05-08 06:26:24 +00:00
parent 3c5e4c6af8
commit 841b888ba5
3 changed files with 3 additions and 29 deletions
-16
View File
@@ -81,22 +81,6 @@ void ScreenInstructions::Input( const DeviceInput& DeviceI, const InputEventType
Screen::Input( DeviceI, type, GameI, MenuI, StyleI );
}
void ScreenInstructions::HandleScreenMessage( const ScreenMessage SM )
{
switch( SM )
{
case SM_MenuTimer:
this->MenuStart(PLAYER_1);
break;
case SM_GoToPrevScreen:
SCREENMAN->SetNewScreen( PREV_SCREEN );
break;
case SM_GoToNextScreen:
SCREENMAN->SetNewScreen( NEXT_SCREEN );
break;
}
}
void ScreenInstructions::MenuBack( PlayerNumber pn )
{
Back( SM_GoToPrevScreen );
-1
View File
@@ -22,7 +22,6 @@ public:
ScreenInstructions( CString sName );
virtual void Input( const DeviceInput& DeviceI, const InputEventType type, const GameInput &GameI, const MenuInput &MenuI, const StyleInput &StyleI );
virtual void HandleScreenMessage( const ScreenMessage SM );
virtual void MenuBack( PlayerNumber pn );
virtual void MenuStart( PlayerNumber pn );
+3 -12
View File
@@ -212,17 +212,6 @@ void ScreenSelect::HandleScreenMessage( const ScreenMessage SM )
if( !IsTransitioning() )
StartTransitioning( SM_GoToNextScreen );
break;
case SM_MenuTimer:
{
for( int p=0; p<NUM_PLAYERS; p++ )
if( GAMESTATE->IsHumanPlayer(p) )
MenuStart( (PlayerNumber)p );
}
break;
case SM_GoToPrevScreen:
SOUND->StopMusic();
SCREENMAN->SetNewScreen( "ScreenTitleMenu" );
break;
case SM_GoToNextScreen:
{
/* Apply here, not in SM_AllDoneChoosing, because applying can take a very
@@ -238,8 +227,10 @@ void ScreenSelect::HandleScreenMessage( const ScreenMessage SM )
else
SCREENMAN->SetNewScreen( NEXT_SCREEN(iSelectionIndex) );
}
break;
return;
}
Screen::HandleScreenMessage( SM );
}
void ScreenSelect::MenuBack( PlayerNumber pn )