Chris Danford
|
53f23a32db
|
process Model temp vertices on update - not on every draw
|
2004-03-01 10:19:07 +00:00 |
|
Chris Danford
|
ed5e7b3e75
|
fix model animation/looping glitches
turn backface culling on by default for models
|
2004-03-01 10:11:45 +00:00 |
|
Glenn Maynard
|
3b14d5b8a5
|
attempt to compensate for scheduling jitter
|
2004-03-01 09:01:23 +00:00 |
|
Chris Danford
|
69f5527450
|
improve skippy
improve order of transforms when multiple are in effect
|
2004-03-01 08:59:22 +00:00 |
|
Glenn Maynard
|
f4cf889556
|
check for main timer skips
|
2004-03-01 08:04:17 +00:00 |
|
Glenn Maynard
|
3134e40091
|
sample music sync fix
|
2004-03-01 06:40:40 +00:00 |
|
Chris Danford
|
590cf4f690
|
Let NoteSkin manager look for BGAnimation directories
|
2004-03-01 05:58:19 +00:00 |
|
Glenn Maynard
|
6caa34faff
|
fix note skin reverting to default after play
|
2004-03-01 05:41:40 +00:00 |
|
Glenn Maynard
|
6fc9ab707f
|
honor m_iSoundWriteAhead
|
2004-03-01 05:05:43 +00:00 |
|
Chris Danford
|
34dd476d5e
|
add pref "HideDefaultNoteSkin"
|
2004-03-01 02:45:29 +00:00 |
|
Glenn Maynard
|
05d99b4129
|
lua: GetNumPlayersEnabled, PlayerUsingBothSides
|
2004-03-01 02:25:41 +00:00 |
|
Glenn Maynard
|
49df2946a7
|
split this expression apart, so it's readable
|
2004-03-01 01:37:22 +00:00 |
|
Chris Danford
|
d733b7a7b2
|
make Turns multi-selectable
|
2004-03-01 00:09:07 +00:00 |
|
Chris Danford
|
dac8a9231d
|
apply Little before other transforms
|
2004-02-29 23:32:04 +00:00 |
|
Chris Danford
|
75a34c6979
|
fix interaction between accelerations
|
2004-02-29 19:21:16 +00:00 |
|
Chris Danford
|
0a8e861b6d
|
fix interaction between scroll mods
|
2004-02-29 18:18:28 +00:00 |
|
Chris Danford
|
9afba435ea
|
give the same shuffle mapping for both players in the same round
don't allow identiy shuffles
|
2004-02-29 09:55:03 +00:00 |
|
Chris Danford
|
dbd09cd1a1
|
improve hidden+sudden behavior
|
2004-02-29 08:59:12 +00:00 |
|
Glenn Maynard
|
e74ea267f9
|
SongManager::GetSongColor: ignore edits
|
2004-02-29 07:36:03 +00:00 |
|
Matt Denham
|
c3cd56b96f
|
no message
|
2004-02-29 05:32:08 +00:00 |
|
Chris Danford
|
daaa6eeea6
|
add pref LockWheelAfterRandom
|
2004-02-29 04:41:05 +00:00 |
|
Steve Checkoway
|
d5c1d315db
|
Fix linking for OS X 10.2.7 and 10.3.x
|
2004-02-28 10:57:42 +00:00 |
|
Glenn Maynard
|
aaf596bad3
|
fix menu music params not being set
|
2004-02-28 10:42:34 +00:00 |
|
Glenn Maynard
|
8201f7d0f1
|
fix warnings creating eg. "c:\foo\bar\"
|
2004-02-28 04:19:27 +00:00 |
|
Glenn Maynard
|
21f0bec081
|
update
|
2004-02-28 04:14:56 +00:00 |
|
Glenn Maynard
|
a0b369442d
|
use balance for mines
only change mine balance when two people are actually playing
|
2004-02-28 04:14:13 +00:00 |
|
Glenn Maynard
|
e04b8bb457
|
fix stop mode
|
2004-02-28 02:47:15 +00:00 |
|
Glenn Maynard
|
9530cff9a6
|
better balance
|
2004-02-28 02:35:18 +00:00 |
|
Glenn Maynard
|
be03ed1c21
|
Pass RageSoundParams to Play() (or SetParams). This should help fix
the long-standing ambiguity of "what happens if parameters are changed
for a second copy of a sound when a first is still playing".
|
2004-02-28 02:09:46 +00:00 |
|
Glenn Maynard
|
71d1380951
|
make RageSoundParams available
|
2004-02-28 01:02:06 +00:00 |
|
Glenn Maynard
|
e1ed217f78
|
store start/length in seconds instead of frames, so RageSoundParams
isn't tied to a sound
|
2004-02-28 00:35:29 +00:00 |
|
Glenn Maynard
|
6c01e5c2cc
|
cap beat match delay
|
2004-02-28 00:16:43 +00:00 |
|
Glenn Maynard
|
0c19d92dbf
|
fix frame vs sample names
move sound params into a private struct
|
2004-02-28 00:14:16 +00:00 |
|
Glenn Maynard
|
8b149bd832
|
add balance (panning) support
|
2004-02-27 23:26:55 +00:00 |
|
Glenn Maynard
|
7236339bb6
|
fix path detection
|
2004-02-27 22:48:17 +00:00 |
|
Glenn Maynard
|
2af2e6b8af
|
don't secondary sort by title each time; do that separately
use song_sort_val for more sorts
|
2004-02-27 21:31:05 +00:00 |
|
Glenn Maynard
|
e0e5d0ca29
|
call SONGMAN->SortSongs; optimize pSong->GetSteps call
|
2004-02-27 21:29:31 +00:00 |
|
Glenn Maynard
|
8c8a5f8460
|
split UpdateBestAndShuffled()
add SortSongs()
|
2004-02-27 21:28:15 +00:00 |
|
Glenn Maynard
|
960a4c503d
|
static
|
2004-02-27 10:01:44 +00:00 |
|
Glenn Maynard
|
5338e568c6
|
Don't log all OpenGL modes; it's noisy and hasn't been useful in a long time.
|
2004-02-27 09:57:53 +00:00 |
|
Glenn Maynard
|
c1e2bc133c
|
cleanup
|
2004-02-27 09:55:12 +00:00 |
|
Glenn Maynard
|
a135def42e
|
don't log video renderer list twice
|
2004-02-27 09:54:06 +00:00 |
|
Glenn Maynard
|
4fadb34a06
|
output cleanup, don't log display name twice
|
2004-02-27 09:45:22 +00:00 |
|
Glenn Maynard
|
be746862a5
|
work around AudioPCI driver bug (can't test to see if this actually works)
|
2004-02-27 06:47:07 +00:00 |
|
Glenn Maynard
|
fd1dd28b4d
|
this driver is too noisy; use Trace for regular debugging output, not Info
|
2004-02-27 06:45:14 +00:00 |
|
Glenn Maynard
|
46dfde46a4
|
ugh. XForceScreenSaver( g_X11Display, ScreenSaverReset ) apparently
causes flicker. Is there any sane way to disable the X blanker, and
reliably reenabling it (eg. after a crash)?
|
2004-02-27 06:35:46 +00:00 |
|
Matt Denham
|
95172cd9ea
|
Added ctrl+insert/delete to shift BPM changes and stops around, and reverted insert/delete to their original behavior.
|
2004-02-27 06:28:31 +00:00 |
|
Glenn Maynard
|
fa585ce0d2
|
remove ResolvePath
|
2004-02-27 06:27:00 +00:00 |
|
Glenn Maynard
|
b46f5602d7
|
FilenameDB::ResolvePath doesn't accept . or ..
|
2004-02-27 06:26:14 +00:00 |
|
Glenn Maynard
|
74eb8a43ee
|
comment
|
2004-02-27 06:24:26 +00:00 |
|