this driver is too noisy; use Trace for regular debugging output, not Info
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@@ -99,7 +99,7 @@ namespace
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#define INTERNAL_DEBUG 0
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#if (INTERNAL_DEBUG)
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#define LOG_MARKER "### "
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#define DEBUG_LOG LOG->Info
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#define DEBUG_LOG LOG->Trace
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#else
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#define LOG_MARKER ""
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#define DEBUG_LOG
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@@ -382,7 +382,7 @@ void RageSound_CA::StartMixing(RageSoundBase *snd)
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stream_pool[i]->clear();
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stream_pool[i]->snd = snd;
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streamsInUse++;
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LOG->Info(LOG_MARKER "RageSound_CA::StartMixing -- [%ld] %s", i, (const char *) snd->GetLoadedFilePath());
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LOG->Trace(LOG_MARKER "RageSound_CA::StartMixing -- [%ld] %s", i, (const char *) snd->GetLoadedFilePath());
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/* Pre-buffer the stream. */
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//stream_pool[i]->GetData(true);
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@@ -454,7 +454,7 @@ void RageSound_CA::StopMixing(RageSoundBase *snd)
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return;
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}
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LOG->Info(LOG_MARKER "RageSound_CA::StopMixing -- [%ld] %s", i, (const char *) snd->GetLoadedFilePath());
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LOG->Trace(LOG_MARKER "RageSound_CA::StopMixing -- [%ld] %s", i, (const char *) snd->GetLoadedFilePath());
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/* STOPPING tells the mixer thread to release the stream once str->flush_bufs buffers have been flushed. */
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stream_pool[i]->state = stream_pool[i]->STOPPING;
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@@ -564,7 +564,7 @@ OSStatus RageSound_CA::GetData(AudioDeviceID inDevice, const AudioTimeStamp* inN
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size_t outputSize = outOutputData->mBuffers[0].mDataByteSize;
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if (!SOUNDMAN)
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{
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LOG->Info(LOG_MARKER "RageSound_CA::GetData() -- SOUNDMAN doesnt yet exist!");
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LOG->Warn(LOG_MARKER "RageSound_CA::GetData() -- SOUNDMAN doesnt yet exist!");
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bzero(outOutputData->mBuffers[0].mData, outputSize);
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return noErr;
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}
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@@ -576,8 +576,8 @@ OSStatus RageSound_CA::GetData(AudioDeviceID inDevice, const AudioTimeStamp* inN
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if (THIS->startSampleTime == 0)
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{
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THIS->startSampleTime = inOutputTime->mSampleTime;
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LOG->Info(LOG_MARKER "RageSound_CA::GetData -- startSampleTime set to %f", THIS->startSampleTime);
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LOG->Info(LOG_MARKER "RageSound_CA::GetData -- outputSize:%ld, output-samples:%d", outputSize, THIS->caBytesToSamples(outputSize));
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LOG->Trace(LOG_MARKER "RageSound_CA::GetData -- startSampleTime set to %f", THIS->startSampleTime);
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LOG->Trace(LOG_MARKER "RageSound_CA::GetData -- outputSize:%ld, output-samples:%d", outputSize, THIS->caBytesToSamples(outputSize));
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}
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// Where are we now (well, actually a little into the future)
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@@ -620,7 +620,7 @@ OSStatus RageSound_CA::GetData(AudioDeviceID inDevice, const AudioTimeStamp* inN
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}
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else
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{
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LOG->Info(LOG_MARKER "RageSound_CA::GetData -- %s (expected:%d, is:%d, dist:%d, packets-off:%d, samples:%d)", ((THIS->packetsOff<0)?"skipping ahead":"skipping back"), posExpected, posPlaying, posExpected-posPlaying, THIS->packetsOff, THIS->packetsOffSamples);
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LOG->Trace(LOG_MARKER "RageSound_CA::GetData -- %s (expected:%d, is:%d, dist:%d, packets-off:%d, samples:%d)", ((THIS->packetsOff<0)?"skipping ahead":"skipping back"), posExpected, posPlaying, posExpected-posPlaying, THIS->packetsOff, THIS->packetsOffSamples);
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THIS->packetsOff = 0; // Reset number of packets off since we're resetting
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THIS->packetsOffSamples = 0;
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}
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@@ -790,7 +790,7 @@ OSStatus RageSound_CA::GetData(AudioDeviceID inDevice, const AudioTimeStamp* inN
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OSStatus RageSound_CA::OverloadListener(AudioDeviceID inDevice, UInt32 inChannel, Boolean isInput, AudioDevicePropertyID inPropertyID, void* inClientData)
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{
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LOG->Info(LOG_MARKER "RageSound_CA::OverloadListener() -- hardware overloaded (channel=%lu)", inChannel);
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LOG->Trace(LOG_MARKER "RageSound_CA::OverloadListener() -- hardware overloaded (channel=%lu)", inChannel);
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return 0;
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}
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