Glenn Maynard
51d23bb03c
fix comments
2005-02-16 03:40:44 +00:00
Chris Danford
98cee78b78
assert on invalid enum strings early
2005-02-14 17:51:57 +00:00
Glenn Maynard
3c65876ed3
Lua interface to creating options menu rows. The code's a little ugly;
...
cleanups and samples coming in a bit.
2005-02-14 01:42:21 +00:00
Glenn Maynard
33b74d0fc3
simplify
2005-02-14 01:38:57 +00:00
Chris Danford
202170ab53
add "ShowOneInRow"
2005-02-13 18:14:11 +00:00
Glenn Maynard
859ca34079
fix options menu loading every other menu
2005-02-12 09:07:59 +00:00
Glenn Maynard
ccc31cad7f
SelectTypeToString, StringToSelectType, LayoutTypeToString, StringToLayoutType
2005-02-12 05:08:43 +00:00
Chris Danford
93b8ba48b6
Move OptionRow to a separate file
...
Don't init all BitmapText objects for long rows. Calculate the row width, then init the text.
2005-02-11 07:50:26 +00:00
Chris Danford
4223e09cc8
GetPathTo -> GetPath
2005-02-06 03:32:53 +00:00
Chris Danford
bab89e1b07
fix underlines showing in ScreenOptionsMenu
2005-01-31 03:32:59 +00:00
Chris Danford
b3e9d3aed0
fix options icon names
2005-01-29 22:47:37 +00:00
Chris Danford
e273da39c6
replace ScreenMenuJukebox with ScreenOptionsMaster
2005-01-29 21:56:24 +00:00
Chris Danford
cd9c48d645
LuaHelpers -> LuaManager
2005-01-24 02:26:55 +00:00
Glenn Maynard
f98a51d87e
fix player 2 getting wrong player options applied
2005-01-10 13:04:31 +00:00
Glenn Maynard
3c8e26369b
Lua should not depend on ThemeManager
2005-01-09 01:31:06 +00:00
Glenn Maynard
317378b028
Init -> InitMenu
2005-01-03 22:20:39 +00:00
Chris Danford
9b457eb241
add aspect ratio pref
2004-12-23 06:50:19 +00:00
Chris Danford
12d556c759
allow multiple, simultaneous prepared screens
2004-12-09 09:41:06 +00:00
Glenn Maynard
ed097b0a5d
cleanups (working on cleaner ConfOption/Preference integration)
2004-12-07 02:47:21 +00:00
Glenn Maynard
d3180e8690
cleanup
2004-12-07 02:42:50 +00:00
Glenn Maynard
7a722d759e
simplify
2004-12-05 21:11:51 +00:00
Chris Danford
730787aacb
name cleanup: State->Screen
2004-12-05 11:59:39 +00:00
Chris Danford
e0b31f5354
add new row type, SELECT_NONE used in operator menu
2004-12-05 11:55:35 +00:00
Chris Danford
ed19821e09
rename: ActorCommand -> Command
...
Make Command smaller and more generic.
Parse arguments on use, not in Command::Load.
2004-12-03 05:19:46 +00:00
Chris Danford
ab37218c47
rename: ModeChoice -> GameCommand
2004-12-02 06:29:20 +00:00
Chris Danford
e1da21f61c
Let ActorCommand do the parsing for ModeChoice
2004-12-02 05:56:38 +00:00
Chris Danford
7f336c2ce6
self-registering screen classes
2004-11-26 17:28:47 +00:00
Chris Danford
bcbe615c0d
Pass ActorCommand structures to Actor instead of unparsed command strings.
...
This way, we can potentially do the parsing early and not parse inside of Actor as the command is executing.
2004-11-06 23:13:47 +00:00
Chris Danford
6c855f0c93
"ParsedCommand" -> "ActorCommand"
2004-11-06 20:42:09 +00:00
Chris Danford
2c314df898
HandleParams -> BeginHandleParams
2004-11-06 03:09:29 +00:00
Chris Danford
03fbb915f3
remove VC6 scoping hacks
2004-09-21 07:53:39 +00:00
Steve Checkoway
27d4678adf
Cleanup. Do not use == true or == false.
2004-09-06 21:28:56 +00:00
Glenn Maynard
9f87d1b9d5
rename NAV_FIRST_CHOICE_GOES_DOWN -> NAV_TOGGLE_THREE_KEY
...
add NAV_TOGGLE_FIVE_KEY
in NAV_FIVE_KEY, pressing start only moves to the "exit" row, instead of
going directly to the next screen, so both players have opportunity to change options
2004-08-12 22:10:48 +00:00
Chris Danford
ecedac015a
fix options screen doesn't correctly import selected trail if only 1 player joined
2004-07-11 02:44:42 +00:00
Glenn Maynard
94d0cba859
RageSounds -> GameSoundManager
2004-07-08 00:10:34 +00:00
Chris Danford
5544445ad0
name cleanup: StyleDef -> Style
2004-06-28 07:26:00 +00:00
Glenn Maynard
e4d124dd91
license update
2004-06-08 05:22:33 +00:00
Glenn Maynard
398eb05fcb
call SONGMAN->SetPreferences when PREFSMAN->m_bAutogenSteps
...
changes
2004-06-05 08:11:00 +00:00
Glenn Maynard
fe4ffc61fd
make trail handling mimic steps handling
2004-06-03 20:26:51 +00:00
Chris Danford
ba93ee8469
"for( int p=0; p<NUM_PLAYERS; p++ )" -> "FOREACH_PlayerNumber( p )"
2004-05-24 06:10:11 +00:00
Glenn Maynard
7c1600a1c1
use FOREACH_ShownCourseDifficulty
2004-05-20 22:27:45 +00:00
Glenn Maynard
7b9802b2bf
remove "SaveToProfile"
2004-04-28 23:42:23 +00:00
Chris Danford
1920634135
move Song/Steps sorting into Song/StepsUtil.h/cpp
2004-04-18 07:34:37 +00:00
Chris Danford
dfba0c0c46
move screen flow logic into branches, not PlayMode specific metrics
2004-04-18 05:15:22 +00:00
Glenn Maynard
56bd5bd008
fix CODE_CANCEL_ALL_PLAYER_OPTIONS resets both players
2004-04-02 00:58:26 +00:00
Chris Danford
afa880cbac
clean up Difficulty name theming
...
theme CourseDifficulty on options screen
2004-03-25 06:21:58 +00:00
Glenn Maynard
a330623cab
show edit name, not ambiguous "EDIT"
2004-03-19 02:30:46 +00:00
Chris Danford
66b0a47e7d
naming cleanup
2004-03-14 18:53:19 +00:00
Chris Danford
380a2d00ee
add "cross" mod
2004-02-23 05:33:33 +00:00
Sean Burke
c3133d38c4
Fix unsigned warning.
2004-02-13 09:02:36 +00:00