This commit is contained in:
Glenn Maynard
2004-12-07 02:42:50 +00:00
parent 63e2b2be99
commit d3180e8690
2 changed files with 10 additions and 18 deletions
+8 -16
View File
@@ -34,11 +34,11 @@
#define PREV_SCREEN THEME->GetMetric (m_sName,"PrevScreen")
/* Add the list named "ListName" to the given row/handler. */
void ScreenOptionsMaster::SetList( OptionRowData &row, OptionRowHandler &hand, CString ListName, CString &TitleOut )
void ScreenOptionsMaster::SetList( OptionRowData &row, OptionRowHandler &hand, CString ListName )
{
hand.type = ROW_LIST;
TitleOut = ListName;
row.name = ListName;
if( !ListName.CompareNoCase("noteskins") )
{
hand.Default.Init(); /* none */
@@ -100,6 +100,7 @@ void ScreenOptionsMaster::SetList( OptionRowData &row, OptionRowHandler &hand, C
void ScreenOptionsMaster::SetStep( OptionRowData &row, OptionRowHandler &hand )
{
hand.type = ROW_STEP;
row.name = "Steps";
row.bOneChoiceForAllPlayers = false;
// fill in difficulty names
@@ -152,7 +153,7 @@ void ScreenOptionsMaster::SetStep( OptionRowData &row, OptionRowHandler &hand )
/* Add the given configuration value to the given row/handler. */
void ScreenOptionsMaster::SetConf( OptionRowData &row, OptionRowHandler &hand, CString param, CString &TitleOut )
void ScreenOptionsMaster::SetConf( OptionRowData &row, OptionRowHandler &hand, CString param )
{
/* Configuration values are never per-player. */
row.bOneChoiceForAllPlayers = true;
@@ -164,7 +165,7 @@ void ScreenOptionsMaster::SetConf( OptionRowData &row, OptionRowHandler &hand, C
hand.opt->MakeOptionsList( row.choices );
TitleOut = hand.opt->name;
row.name = hand.opt->name;
}
/* Add a list of available characters to the given row/handler. */
@@ -172,6 +173,7 @@ void ScreenOptionsMaster::SetCharacter( OptionRowData &row, OptionRowHandler &ha
{
hand.type = ROW_CHARACTER;
row.bOneChoiceForAllPlayers = false;
row.name = "Characters";
hand.Default.m_pCharacter = GAMESTATE->GetDefaultCharacter();
{
@@ -265,23 +267,13 @@ ScreenOptionsMaster::ScreenOptionsMaster( CString sClassName ):
const CString &name = command.GetName();
if( !name.CompareNoCase("list") )
{
SetList( row, hand, sArg(1), row.name );
}
SetList( row, hand, sArg(1) );
else if( !name.CompareNoCase("steps") )
{
SetStep( row, hand );
row.name = "Steps";
}
else if( !name.CompareNoCase("conf") )
{
SetConf( row, hand, sArg(1), row.name );
}
SetConf( row, hand, sArg(1) );
else if( !name.CompareNoCase("characters") )
{
SetCharacter( row, hand );
row.name = "Characters";
}
else
RageException::Throw( "Unexpected type '%s' in %s::Line%i", name.c_str(), m_sName.c_str(), i );
+2 -2
View File
@@ -44,9 +44,9 @@ private:
int ExportOption( const OptionRowData &row, const OptionRowHandler &hand, PlayerNumber pn, const vector<bool> &vbSelected );
void ImportOption( const OptionRowData &row, const OptionRowHandler &hand, PlayerNumber pn, int rowno, vector<bool> &vbSelectedOut );
void SetList( OptionRowData &row, OptionRowHandler &hand, CString param, CString &TitleOut );
void SetList( OptionRowData &row, OptionRowHandler &hand, CString param );
void SetStep( OptionRowData &row, OptionRowHandler &hand );
void SetConf( OptionRowData &row, OptionRowHandler &hand, CString param, CString &TitleOut );
void SetConf( OptionRowData &row, OptionRowHandler &hand, CString param );
void SetCharacter( OptionRowData &row, OptionRowHandler &hand );
protected: