Glenn Maynard
4a7eb41b83
fix weird botched merge
2003-11-14 23:11:57 +00:00
Glenn Maynard
a5c879994d
m_DifficultyMeter[p].SetName( "DifficultyMeter", ssprintf("MeterP%d",p+1) );
2003-11-14 23:07:15 +00:00
Glenn Maynard
62b5a16d28
call m_BPMDisplay.Load()
2003-11-14 18:31:28 +00:00
Glenn Maynard
370fbba79f
AutoActor for ScreenSelectMusic banner frame
2003-11-14 17:56:10 +00:00
Chris Danford
47def7d3dc
xbox updates
2003-11-13 00:39:36 +00:00
Glenn Maynard
884488732d
reduce MenuTimer dependencies
2003-11-07 20:10:38 +00:00
Glenn Maynard
b8095439f4
Fix last arcade stage graphic not being cached; fix this correctly.
2003-10-24 04:56:17 +00:00
Chris Danford
25d2b954a7
more high score cleanup
2003-10-20 01:06:26 +00:00
Chris Danford
668d1974f3
add top5 high score saving of Courses and Steps for memory cards/ranking screen
2003-10-14 17:06:30 +00:00
Glenn Maynard
4c5b32db02
floating-point scores
2003-10-12 21:51:02 +00:00
Glenn Maynard
4258baa993
cache before loading
2003-10-09 05:31:44 +00:00
Glenn Maynard
442cb10bc0
Cache "ScreenSelectMusic stage" graphics (performance fix).
2003-10-09 04:22:17 +00:00
Glenn Maynard
c15e0cec49
Allow screen aliasing.
2003-09-27 22:30:51 +00:00
Chris Danford
c8f7c02036
Split ModelView matrix stack into View and World stacks.
...
Add "hallway" and "distant" mods.
2003-09-21 02:36:28 +00:00
Chris Danford
c0c680317c
profiles are usable
2003-09-08 07:21:41 +00:00
Thad Ward
0d8a5f16a1
Fix the Default Sort metric. it wasn't being used to initially build the wheel, and then
...
when you chaged the sort, played a song, and selected another group, the sort would
suddenly pop back to the default, which wasn't being used as the default in the first place.
2003-09-07 14:29:59 +00:00
Glenn Maynard
fbe8045e3a
Trigger "select music comment repeat" announcer if the same song is
...
played more than once.
2003-09-06 01:57:24 +00:00
Kevin Slaughter
32350db67c
Fixed bug.. This now only takes effect on ScreenSelectMusic, where it was originally only intended to execute
2003-08-31 09:41:38 +00:00
Chris Danford
1e514c1c51
Rename overloaded methods of Song so that stack traces are more helpful.
2003-08-10 08:58:11 +00:00
Chris Danford
1a0d83cbc0
m_NotesType => m_StepsType
...
split NoteDataUtil to sep file
2003-08-07 06:36:34 +00:00
Andrew Wong
fc404aef4a
updates stage counter on music change so long versions that would be a final stage say 'final'
2003-08-03 09:00:12 +00:00
Chris Danford
bf02bfddf4
rename Notes to Steps
2003-08-03 00:13:55 +00:00
Glenn Maynard
5d97ce297c
Don't stall the timer constantly during roulette.
2003-07-30 21:49:21 +00:00
Glenn Maynard
ef7733e121
remove unused parameter
2003-07-30 02:01:19 +00:00
Glenn Maynard
fe489cd281
SOUNDMAN -> SOUND
...
RageSoundManager.h -> RageSounds.h
2003-07-26 23:05:16 +00:00
Glenn Maynard
3967e4ca80
Adjust fail mode after player options, not before.
2003-07-24 03:54:34 +00:00
Glenn Maynard
a54fcffdb7
implement difficult course selection in ScreenSelectMusic
2003-07-21 22:57:19 +00:00
Glenn Maynard
b485365e26
simplify
2003-07-21 22:45:18 +00:00
Glenn Maynard
00d42525bb
add course meter
2003-07-21 22:38:41 +00:00
Glenn Maynard
db0197fac7
Cleanup. Add metricable sort change score tween.
2003-07-20 21:44:04 +00:00
Glenn Maynard
5cb0b4f7cd
Split up the course sort into four sorts: all courses, and one ofr each
...
course mode.
Fix score not tweening when switching sorts via the menu.
Rename SORT_SORT to SORT_MODE. Add metrics to define what
sorts are listed. This can also change modes, but this has only been
tested for changing the play mode, not the play style.
2003-07-20 08:54:31 +00:00
Glenn Maynard
530ef62c4a
Clean up course lists. Allow showing courses in SSM (not currently available).
2003-07-20 05:13:45 +00:00
Glenn Maynard
585673b02e
Simplify the sample music code and make it more consistent.
2003-07-15 03:21:50 +00:00
Glenn Maynard
a0cf52df65
Fix music not stopping while spinning the wheel
2003-07-14 23:56:11 +00:00
Glenn Maynard
0e78926c92
fix CDTitles more
2003-07-10 02:08:18 +00:00
Glenn Maynard
b4021ac0c6
Use DisableOddDimensionWarning and EnableOddDimensionWarning
2003-07-09 20:28:07 +00:00
Glenn Maynard
165bd52e6e
Don't un-flip flipped CDTitle backs.
2003-07-09 04:30:18 +00:00
Chris Danford
332c2b318c
break battle into two PlayModes: CPU_BATTLE, HUMAN_BATTLE
2003-07-08 19:56:56 +00:00
Glenn Maynard
6f82760d6d
extra stage fixes
2003-07-07 19:19:16 +00:00
Glenn Maynard
e0859dc3d1
ScreenSelectMusic score frame is a static graphic now; let it animate.
2003-07-07 05:15:58 +00:00
Chris Danford
2636a34acb
no message
2003-07-05 05:34:16 +00:00
Chris Danford
a5dd129a2b
separate graphics for each player (to make things easier to animate)
2003-07-04 23:33:00 +00:00
Chris Danford
997b38f7b1
fix battle stuff I broke earlier this week
2003-07-04 23:18:07 +00:00
Chris Danford
9c9aef37c7
fold CroppedSprite functionality into Sprite
...
more work on Rave
2003-07-03 06:38:57 +00:00
Glenn Maynard
a92304bc20
improve output
2003-07-02 01:40:38 +00:00
Glenn Maynard
3c2cbb5ab7
Don't use ScreenSelectMusic in course mode.
2003-07-02 01:38:39 +00:00
Glenn Maynard
952c2c30d2
Fix extra stage difficulty; simplify
2003-07-01 20:12:59 +00:00
Glenn Maynard
d885d6487e
Fix difficulty display being shown when not on a song
...
Optimization.
2003-06-30 06:51:05 +00:00
Glenn Maynard
5fd004a1fc
fix not using random banner
2003-06-29 21:52:39 +00:00
Glenn Maynard
cfe1441b6d
Retain the difficulty specified in extra1/extra2.crs.
...
This has a side-effect: with "pick extra stage" on, you're stuck with the
difficulty of the song specified, even if you pick a different stage.
2003-06-25 06:30:13 +00:00