Chris Danford
d377c2b1a4
MENU_BUTTON_ -> GAME_BUTTON_
2008-05-21 05:36:09 +00:00
Josh Allen
cf7052028b
Needs name.
2008-03-23 22:06:30 +00:00
Chris Danford
a935690b4d
RoomWheelData -> RoomWheelItemData
2008-02-15 10:06:53 +00:00
Charles Lohr
b728916bd5
Fix visual problem. The info box for rooms starts on screen, and stays there until it gets re-loaded with usable information. Nothing
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should happen with it until usable room information needs to be displayed.
2008-01-27 05:43:30 +00:00
Steve Checkoway
f224db5ce6
Load the commands. Not tested.
2007-04-21 23:51:24 +00:00
Chris Danford
599db61b62
Always call LoadAllCommands explicitly.
...
The hack to LoadAllCommands when playing a command was leading to weird interactions: If a theme element contained an OnCommand, it would cause the rest of the commands defined in metrics to not be loaded.
2007-02-19 09:30:07 +00:00
Steve Checkoway
0bc8d2c9bb
This is ridiculous. I've cleaned up over a thousand lines of this code and I'm tired of it. I'd enumerate our code guidelines again, but the last n times had no effect.
2007-02-17 13:45:11 +00:00
Glenn Maynard
40eef3c600
cleanup
2006-09-22 19:40:32 +00:00
Glenn Maynard
c8749f500d
InputEventPlus
2006-09-14 21:25:06 +00:00
Glenn Maynard
3fe68d7f7d
simplify
2006-09-14 05:18:40 +00:00
Glenn Maynard
cbfebb16bb
use input.pn
2006-09-13 10:11:36 +00:00
Glenn Maynard
7b995b8487
remove unused
2006-08-20 20:01:53 +00:00
Josh Allen
48753f4447
cleanup
2006-08-14 15:48:47 +00:00
Josh Allen
71a57f9181
Pull RoomInfoDisplay out of RoomWheel
2006-08-14 05:46:15 +00:00
Josh Allen
2f0d652073
Call BeginScreen
2006-08-13 18:13:27 +00:00
Glenn Maynard
b37fe30b31
updates
2006-08-10 07:21:52 +00:00
Josh Allen
9ee1a2ce43
Use flags found in RoomWheelData and clean up
2006-07-22 00:28:26 +00:00
Charles Lohr
636dbcabcc
Support entering of passworded rooms.
2006-07-21 22:31:55 +00:00
Charles Lohr
88425d71de
Allow passworded rooms. (For now, just permits private rooms)
2006-07-21 18:53:23 +00:00
Chris Danford
7f821e8cfc
CString -> RString
2006-01-22 01:00:06 +00:00
Josh Allen
1c801ba535
Working RoomInfoDisplay
2006-01-21 17:45:52 +00:00
Glenn Maynard
a87993bcb1
finish ctor transition
2006-01-15 20:46:15 +00:00
Glenn Maynard
ced8fd4561
Transition away from Screen(sName).
2006-01-15 19:04:34 +00:00
Chris Danford
74749a19bb
move localized string to separate file
2005-12-22 03:10:04 +00:00
Chris Danford
c4d4f640bb
localize text entry
2005-12-21 12:55:20 +00:00
Josh Allen
909c8e078a
Move all the InfoBox code into the RoomWheel
2005-09-25 18:58:01 +00:00
Glenn Maynard
6ea2f37a36
Change MenuUp(pn,type) overrides to MenuUp(IEP), so info like DeviceI.ts is always accessible.
2005-09-23 00:44:52 +00:00
Josh Allen
d5b824d8cf
Opps, forgot to remove LOG code used for debugging.
2005-09-19 19:13:26 +00:00
Josh Allen
dd33512012
RoomInfo box
2005-09-19 19:08:14 +00:00
Chris Danford
bb10c7c21f
pass around InputEventPlus in Screen::Input instead of multiple input structures
2005-09-05 02:26:50 +00:00
Glenn Maynard
9b08148f60
ScreenTextEntry::TextEntry/ScreenTextEntry::Password
2005-07-03 04:45:34 +00:00
Glenn Maynard
ee96a6087b
cleanup
2005-05-31 07:34:18 +00:00
Josh Allen
fdeecae225
Remove select modes
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Create room now done by RoomWheel
2005-05-08 18:53:03 +00:00
Glenn Maynard
9eb8396521
fix warnings
2005-05-04 03:53:15 +00:00
Josh Allen
f6f6302893
Update for new room selection
2005-05-03 01:31:22 +00:00
Charles Lohr
8c5909ebe9
Modify AutoScreenMessage to keep map of all non-standard ScreenMessages.
...
This has a lot of advantages over the old ways. Some of the initial ones are that
you can log a list of all screenmessages and their respective number and another
is that it would be fairly easy to add a reverse lookup, so you could get the name
of a ScreenMessage for log use by getting the ScreenMessage number.
2005-03-28 08:01:36 +00:00
Chris Danford
880e42e1d3
fix conflicting ScreenMessage IDs by automatically generating unique values
2005-03-23 08:48:38 +00:00
Chris Danford
ee4be22260
add input length cap
...
fix bogus s_bCancelled flag
2005-03-23 04:08:27 +00:00
Chris Danford
96852c234c
Add a virtual keyboard to ScreenTextEntry
2005-03-22 20:15:24 +00:00
Chris Danford
48e6cb1a69
rename back -> cancel because "back" conflicts with "background"
2005-03-20 06:14:41 +00:00
Charles Lohr
74c023a93b
Slight restructure, it's best to make sure we know where all of the elements are and where they're going.
2005-03-11 22:59:57 +00:00
Josh Allen
fb6528144a
Fix buggy room list
2005-03-06 03:42:20 +00:00
Glenn Maynard
b51b0cfb4c
Use Init() for all screens, so we can set state before the base class
...
members are loaded--they'll see resets, score finalization, etc. It
also results in smaller code, due to a g++ bug that causes constructors
to be emitted several times.
2005-02-23 06:29:05 +00:00
Chris Danford
4223e09cc8
GetPathTo -> GetPath
2005-02-06 03:32:53 +00:00
Glenn Maynard
3553d58953
fix warning
2005-02-03 03:10:27 +00:00
Charles Lohr
3f7e1f46d7
This should be "Finish" not "Stop"
2005-02-02 05:31:54 +00:00
Josh Allen
ab685bebbf
Fix crash when selecting room when list is empty
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Fix graphical glitches when tweening
2005-01-30 21:14:21 +00:00
Glenn Maynard
de1f953b91
fix compile, warnings
2005-01-29 21:26:51 +00:00
Josh Allen
c53fbf3956
Fix reversed controls
2005-01-29 01:38:43 +00:00
Josh Allen
d541dbc696
Use default room name color if bogus status code is received
2005-01-29 01:31:20 +00:00