Andrew Livy
fc67045180
ScreenStage Changes: Ez2dancer type fixed (apart from final stage number bug)
2002-08-29 01:12:39 +00:00
Glenn Maynard
0e44b32a58
Gross. VC7 calculates dependencies *after* the pre-build rule (so it's not
...
really pre-build), so after a build, it thinks verstub.cpp has been modified.
So we get to use the same build hack here, too.
2002-08-29 00:36:50 +00:00
Glenn Maynard
2b51ea0d05
Add Disasm to the projects.
...
Add build rules for incrementing the build number. (Note that since
VC6 doesn't have pre-build rules, we have to compile and link it manually.
It's a somewhat ugly hack, but it works. In VC7 we can just make it a
normal source file and regenerate it as a pre-build step.)
Turn on .MAP generation. Make sure it always goes into the intermed
path, so it doesn't clutter the output path.
Add rules for generating the VDI debug file from .MAPs.
(I'm not committing the code to actually enable this yet; I want to iron
out any problems these build rules cause first.)
2002-08-29 00:20:09 +00:00
Glenn Maynard
d7f88eb1dd
exception handling is overridden on the commandline, so turn it off
...
here (to silence a warning)
2002-08-28 23:48:47 +00:00
Glenn Maynard
7fa71beb31
exception handling is overridden on the commandline, so turn it off
...
here (to silence a warning)
2002-08-28 23:48:07 +00:00
Glenn Maynard
ed95ded513
fix a couple VS7 warnings
2002-08-28 23:40:51 +00:00
Andrew Livy
e6d02e9648
Adjusted Metrics So The SelectPlayer Screen looks as it should
2002-08-28 23:20:41 +00:00
Chris Danford
a8a99fe828
Moved more constants into theme metrics
2002-08-28 22:42:40 +00:00
Andrew Livy
9c8548ce1d
Some Ez2dancer Fixes, AND Breakages (sorry!!)
2002-08-28 20:41:55 +00:00
Glenn Maynard
b00c8d5413
Remove HighComboAlert_OnceOnly. (Added this because I wasn't
...
sure which was right, and it looked like =true was the behavior it
was trying for, but =false is normal arcade behavior and I can't think
of any real reason for it to ever be true.)
2002-08-28 09:00:17 +00:00
Glenn Maynard
3b44b32e0e
bugfixes
2002-08-28 07:39:17 +00:00
Glenn Maynard
f8916ab31d
Do away with LPCTSTR. (We're not making a Unicode build, and if
...
we were it's not being used everywhere it would need to be. If we want
Unicode support, that's probably not the way to do it anyway ...)
2002-08-28 07:04:52 +00:00
Glenn Maynard
6c6b50ac6b
save the whales!
...
save before committing!
2002-08-28 03:31:17 +00:00
Glenn Maynard
edde0d8432
Recompiled so it doesn't expect a PDB.
2002-08-28 03:18:46 +00:00
Glenn Maynard
81f626e473
Line debug info only; this fixes some loud linker warnings in SM when
...
the PDB isn't there. (Better than making people build this; don't want
to check in the PDB since it's about 800k.)
Add ".." to include paths; fixes compilation for me.
Just specify the library "strmiids.lib"; it should be in the library
path. (It isn't in "..\..\..\..\..\..\lib" ...)
2002-08-28 03:14:59 +00:00
Glenn Maynard
9d6d520273
fix compile errors in vc6
2002-08-28 01:16:20 +00:00
Glenn Maynard
2f36046dd6
Do away with LPCTSTR. (We're not making a Unicode build, and if
...
we were it's not being used everywhere it would need to be. If we want
Unicode support, that's probably not the way to do it anyway ...)
2002-08-28 00:35:55 +00:00
Glenn Maynard
7941a1ddf2
more crash screen stuff
2002-08-27 23:48:11 +00:00
Chris Danford
7922f5bbc7
Updated AnnoucerManager::GetPathTo to act like ThemeManager. More theme and Ez2 cleanup.
2002-08-27 23:31:41 +00:00
Glenn Maynard
307b50179a
s/VirtualDub/StepMania/ (in display, anyway)
2002-08-27 23:16:52 +00:00
Glenn Maynard
0918dd3c9a
Turn on memory leak checking.
2002-08-27 22:07:31 +00:00
Glenn Maynard
2e2b3d09bf
Disasm/crash code.
2002-08-27 22:02:30 +00:00
Glenn Maynard
6b342373ad
Disasm/crash support binaries. (These are generated from disasm/; it's
...
straightforward but not worth making a project for.)
2002-08-27 22:01:43 +00:00
Glenn Maynard
484fc403e6
Source and documentation for disasm/crash dialog support code.
2002-08-27 22:00:41 +00:00
Glenn Maynard
c2379b6a52
Resources for new crash dialog.
2002-08-27 22:00:03 +00:00
Glenn Maynard
7702fb7e7a
Bitmap for new crash dialog.
2002-08-27 21:59:35 +00:00
Glenn Maynard
2da12c5d57
fix init
2002-08-27 20:25:51 +00:00
Chris Danford
941d9cb24d
Moving more constants into theme metrics.
2002-08-27 16:53:25 +00:00
Chris Danford
142002091a
Added ScreenHowToPlay, removed texture hints, and cleaned up ThemeMetric stuff
2002-08-27 03:59:22 +00:00
Chris Danford
6b87066f8f
fixed repeating "toasty"
2002-08-26 22:58:49 +00:00
Chris Danford
2cbc4f0dc5
added Start Menu icons, uninstall force, and more to installer
2002-08-26 19:30:58 +00:00
Glenn Maynard
1efce9f7f7
Add Reset().
...
Reset combos and judgements in Player::Load().
const stuff.
2002-08-26 08:11:52 +00:00
Glenn Maynard
35b9371edb
Make sure we don't have problems with %'s in trace parameters.
...
Use va_end.
2002-08-26 06:40:49 +00:00
Glenn Maynard
657614d11a
Use initializer lists; faster.
2002-08-26 06:39:51 +00:00
Chris Danford
950f9c1645
Added How To Play screen, improved scroll bar, and added "toasty" easter egg.
2002-08-26 05:53:48 +00:00
Glenn Maynard
4b9404c5c2
(more of the same)
2002-08-26 05:04:54 +00:00
Glenn Maynard
e22fdeefcd
Make the callbacks static members, so they can access private members.
...
Make m_pJoystick and GetDirectInput private.
Don't bail out on Update if the joystick fails, since we still have more
devices. Just log--handle error conditions on our own.
Reduce Windows types in the interface; eventually it'll need to be
clean.
Remove unused Get*Device functions.
2002-08-26 05:01:25 +00:00
Glenn Maynard
8658b101cc
Don't export PumpButtonNames; compact the header a bit.
2002-08-26 04:46:16 +00:00
Glenn Maynard
cb73056691
Since we allow escape to back out of the demonstration, allow BACK to,
...
too.
2002-08-26 03:51:12 +00:00
Glenn Maynard
40d96cc613
Move the last global to the class.
...
Make m_iSelectedStyle a bitfield, which simplifies some things.
Don't select player 1 if player 2 selects at the last second.
2002-08-26 01:20:03 +00:00
Glenn Maynard
2f3d12ee8e
Use a message to end the selection, instead of a global float.
2002-08-26 00:57:40 +00:00
Glenn Maynard
a30399d3bc
Animate during Update, not rendering, and make it honor tab/~.
2002-08-26 00:40:12 +00:00
Glenn Maynard
34f62d8d56
simplify
2002-08-26 00:19:59 +00:00
Andrew Livy
d4f4a854cf
Cleaned up Ez2SelectStyle (however 2p support removed). Now using new ScrollingList system (PUMP can make use of this for select style also)
2002-08-25 23:10:28 +00:00
Glenn Maynard
8b6b4043ef
(typo)
2002-08-25 19:54:14 +00:00
Chris Danford
1b3c62adb9
added autogeneration of Notes for missing NotesTypes
2002-08-25 19:00:12 +00:00
Chris Danford
8d63a5f7e0
reduced size of hold parts texture for reduced memory footprint
2002-08-25 06:42:26 +00:00
Glenn Maynard
a5df78e77d
fixup skins/noteskins paths
2002-08-25 06:01:03 +00:00
Glenn Maynard
13af77a570
Remove HoldNote.h.
2002-08-25 05:50:32 +00:00
Chris Danford
c57cdfc91f
fixed crash in background (oops!)
2002-08-25 05:31:24 +00:00