Commit Graph

66 Commits

Author SHA1 Message Date
Glenn Maynard d145a90560 remove MenuElements::Load( bool bEnableTimer ) 2003-09-27 05:02:04 +00:00
Glenn Maynard d41f91e3ed unused 2003-09-27 04:39:58 +00:00
Glenn Maynard f502c210db Give screens individual control over whether the style icon is displayed. 2003-09-27 04:28:13 +00:00
Glenn Maynard 3a0e7fc3df Fix eval time display again. 2003-09-27 04:19:51 +00:00
Glenn Maynard d19db22151 metric fix 2003-09-27 01:19:32 +00:00
Glenn Maynard c3df5b5984 Cleanup. Allow disabling the timer completely. 2003-09-26 23:27:22 +00:00
Glenn Maynard fe489cd281 SOUNDMAN -> SOUND
RageSoundManager.h -> RageSounds.h
2003-07-26 23:05:16 +00:00
Chris Danford 5b3a0330b9 add OffCommand to BGAnimation 2003-07-10 03:37:13 +00:00
Glenn Maynard ac5a01499c reduce dependencies 2003-06-05 23:31:00 +00:00
Glenn Maynard feb984858b Revert the transition/actor tween length stuff; it breaks things. 2003-04-20 04:05:17 +00:00
Glenn Maynard a269621ffe Don't send the tween-finished message before all menu elements
have finished tweening.  Fixes tweening problems in the SMMAX2
options menus.

.
2003-04-18 09:11:46 +00:00
Chris Danford 85c9e8a89e repositioned MenuElements "play sound on first update" hack inside of Transition where it belongs 2003-04-13 06:29:02 +00:00
Chris Danford 448bdc7b6e make calls to THEME->GetPathTo() more concise 2003-04-12 17:39:27 +00:00
Chris Danford e148806d1b add name to Actor 2003-04-12 06:16:12 +00:00
Glenn Maynard c8efe2e5c7 don't start tweening while we're still loading; it'll play transition sounds
prematurely
2003-03-25 01:37:33 +00:00
Chris Danford a11de99043 MenuTimer cleanup 2003-03-11 21:33:11 +00:00
Chris Danford 16df407e32 Cosmetic cleanups
Added "press START for more options" to ScreenPlayerOptions
2003-03-11 08:52:45 +00:00
Chris Danford 16a056e6a5 fixing glitches in SelectGroup 2003-03-10 01:28:53 +00:00
Chris Danford 31aa613295 Cleanup of theme element names
Renamed ScreenSelectMax* back to their old names
Replaced all hard-coded transitions with TransitionBGAnimations
2003-03-09 00:55:49 +00:00
Chris Danford 0adf3d8590 cleanup of ScreenSelect 2003-03-03 10:03:02 +00:00
Chris Danford dc2f57d587 fixed InsertIntelligentTaps inserting notes that are too close together (runs of 16ths in the same track in Cartoon Heroes heavy + big)
fixed small editor issues
2003-02-20 21:50:01 +00:00
Glenn Maynard 42cfd6f98c stdafx -> global 2003-02-16 04:01:45 +00:00
Chris Danford 3ddadbe82f New ScreenEditMenu 2003-01-30 07:18:33 +00:00
Glenn Maynard 55e92e771d s/CArray<x,y>/vector<x>/g 2003-01-03 05:56:28 +00:00
Glenn Maynard 24a3592741 get rid of MUSIC 2003-01-02 07:54:28 +00:00
Glenn Maynard c3596d9c32 add ImmedOnScreenFromMenu; same as ImmedOffScreenToMenu 2002-12-19 22:24:13 +00:00
Glenn Maynard 0e104c3e45 replace a hack with a lesser one 2002-12-19 22:09:44 +00:00
Chris Danford 628dea9da7 OpenGL checkin. Movie textures, texture stretch, texture dither, and 16 bit textures are broken. 2002-11-11 04:53:31 +00:00
Glenn Maynard c20d5b67dc s/CRECT/RectI/ 2002-10-31 05:52:12 +00:00
Glenn Maynard bccaf3560b s/Add/push_back/ 2002-10-31 04:23:39 +00:00
Glenn Maynard 7e9905995d some more s/GetSize/size/ and other minor STLisms 2002-10-31 03:16:02 +00:00
Chris Danford 73f7db6b15 Replaced most D3DX dependencies. Added Brendan's not-yet-functional networking code. 2002-10-28 05:30:45 +00:00
Chris Danford 899e226f38 Moved backgrounds into "Backgrounds" assets folder. Any BGAnimation may be used now.
Cleaned up many, many graphics.
2002-09-23 07:35:47 +00:00
Chris Danford 35688cfea5 Changed naming convention in theme elements from "game 0" -> "dance", and "style 0" -> "single" so things won't break if we change the game/style ordering. Cleaned up ez2: replaced missing graphics, fixed alignment of lifemeter. 2002-09-15 03:50:57 +00:00
Andrew Livy 05420d9bb4 Ez2dancer Metric Configurable Animated Style Select Backgrounds Back!! 2002-09-13 18:06:36 +00:00
Chris Danford ffb9c8a562 fixed keepalive animation in ScreenHowToPlay 2002-09-09 22:11:34 +00:00
Glenn Maynard cc3a35eeba Add MenuElements::ImmedOffScreenToMenu. 2002-09-04 22:56:19 +00:00
Glenn Maynard df7a03cd56 Abort tweens, to make sure everything has a chance to tween off
if the difficulty screen is rushed through.

Make sure all elements go completely off-screen; they weren't if the
tween-off started while an element was over the left edge of the screen
due to bounce.
2002-09-04 03:28:02 +00:00
Chris Danford 7ab487072f option icons working, new font format, more theme metrics cleanup 2002-09-03 22:31:06 +00:00
Chris Danford 7d4cf73000 half-finished codes, options icons, and two new modifiers. 2002-09-02 21:59:58 +00:00
Chris Danford 6e5ebcf30c Ez2 changes 2002-08-29 20:18:41 +00:00
Chris Danford 7922f5bbc7 Updated AnnoucerManager::GetPathTo to act like ThemeManager. More theme and Ez2 cleanup. 2002-08-27 23:31:41 +00:00
Chris Danford 941d9cb24d Moving more constants into theme metrics. 2002-08-27 16:53:25 +00:00
Chris Danford 142002091a Added ScreenHowToPlay, removed texture hints, and cleaned up ThemeMetric stuff 2002-08-27 03:59:22 +00:00
Chris Danford 7766338beb more bug fixes 2002-08-20 21:00:56 +00:00
Chris Danford 0e5f97143e optimizations 2002-08-19 20:02:30 +00:00
Chris Danford 7c1bfb3a0d big checkin - new noteskin format and XY positioning. I probably broke a lot of things. 2002-08-13 23:26:46 +00:00
Chris Danford 4c12a0921b Fixes to Extra Stage 2002-08-01 13:42:56 +00:00
Chris Danford 4ec08edf2d Mini-rewrite of input mapping, theme support, and added KSF reader. 2002-07-31 19:40:40 +00:00
Chris Danford f9046674fb re-wrote score/statistics tracking 2002-07-28 20:28:37 +00:00