Commit Graph

21700 Commits

Author SHA1 Message Date
Glenn Maynard 43ee08ff62 cleanup 2006-08-01 19:57:24 +00:00
Glenn Maynard b7db1c7e4d remove unused 2006-08-01 19:45:59 +00:00
Glenn Maynard 9636939d6b remove ActorCollision.h 2006-08-01 19:44:40 +00:00
Glenn Maynard c830a04da6 remove ActorCollision.h; used only for old BGALayer stuff 2006-08-01 19:43:02 +00:00
Glenn Maynard 81ccde1eba cleanup 2006-08-01 19:36:19 +00:00
Steve Checkoway ff18ad538a const ref. 2006-08-01 08:29:20 +00:00
Steve Checkoway 0c0e843f3d / to switch players. 2006-08-01 08:28:19 +00:00
Steve Checkoway 77475dd945 Remove one invalid cast. See stepmania-devs. 2006-08-01 07:49:22 +00:00
Steve Checkoway 767bf0ec82 Fix off-by-one and simplify. 2006-08-01 06:51:19 +00:00
Steve Checkoway c9b02d0a41 Cleanup. 2006-08-01 06:51:12 +00:00
Steve Checkoway 6558a56e8d Simplify. 2006-08-01 06:29:11 +00:00
Steve Checkoway 302c0b5445 Preference for the used note skin. Also set the note skin in GAMESTATE's player options for use with combined NoteData. 2006-07-31 01:01:32 +00:00
Steve Checkoway 64dd2465e2 If we have note, use it. 2006-07-31 00:29:31 +00:00
Steve Checkoway 20fe13e2b5 Missing metric. 2006-07-31 00:10:17 +00:00
Steve Checkoway 22dfc2a81b Yes it should. 2006-07-30 23:55:56 +00:00
Steve Checkoway e23ed84562 swap 2006-07-30 23:47:50 +00:00
Steve Checkoway e36fb16502 Use a PlayerNumber when inserting taps. 2006-07-30 23:45:55 +00:00
Steve Checkoway 7a228c26a8 Fix for gcc 4.1. 2006-07-30 22:12:21 +00:00
Steve Checkoway 90ab350854 Don't use gcc extension. 2006-07-30 21:25:18 +00:00
Glenn Maynard cc61f09264 unneeded 2006-07-30 19:08:43 +00:00
Glenn Maynard f424072441 simplify 2006-07-30 18:43:09 +00:00
Glenn Maynard 4b647827a8 don't need to Close explicitly here 2006-07-30 18:40:26 +00:00
Steve Checkoway e7c5b14196 Remove timing code. 2006-07-30 11:36:18 +00:00
Steve Checkoway 5bffacf3a6 Optimize. With a debug build, this is taking less than a third as long as before. Idea (and some code) from:
https://sourceforge.net/tracker/?func=detail&atid=421366&aid=1511048&group_id=37892
2006-07-30 11:35:46 +00:00
Steve Checkoway 5fac8c030d Add operator== and operator!= as well as getting all matching steps for a particular song. 2006-07-30 11:30:29 +00:00
Steve Checkoway 3164f7a15f Simplify. Remove debugging assert. 2006-07-30 11:27:56 +00:00
Mike Calfin ae8d0b689b Disabled start menu returning to edit menu during practice. This was causing the center button in pump mode to exit practice mode. 2006-07-30 01:54:08 +00:00
Steve Checkoway 879de00412 Simplify. 2006-07-30 00:09:16 +00:00
Mike Calfin 646915e17a Revete ScreenTitleMenu pump.png back to ScreenLogo pump.png and fixed. 2006-07-29 21:52:10 +00:00
Glenn Maynard 0b6f9ab4b5 remove comment 2006-07-29 19:29:19 +00:00
Jason Felds 3ec503b0de Hack. Pump right now crashes on Sprite:position( f ), Sprite:loop( f ), and Sprite:rate( f ) (see dev email). Feel free to remove this file once the issue has been resolved. 2006-07-29 18:44:08 +00:00
Glenn Maynard e550a0fcb5 cleanup, less random order 2006-07-29 06:18:09 +00:00
Glenn Maynard e57aa00b2a invert RenderTarget_FramebufferObject
set viewport
2006-07-29 00:23:44 +00:00
Glenn Maynard 3c15c15aa2 AddImageCoords 2006-07-29 00:16:57 +00:00
Glenn Maynard ad0e9c3105 remove; access the texture directly 2006-07-28 23:29:37 +00:00
Glenn Maynard 3e7679b64b compaibility helpers 2006-07-28 23:26:22 +00:00
Glenn Maynard ba66d3f4b3 remove bindings; use eg. sprite:GetTexture():loop( f ) 2006-07-28 23:25:45 +00:00
Glenn Maynard 6009e1febb fixup 2006-07-28 23:25:11 +00:00
Glenn Maynard e136191439 bind GetTexture 2006-07-28 23:19:36 +00:00
Glenn Maynard 413e4acd26 bind 2006-07-28 23:19:16 +00:00
Glenn Maynard c6aa765685 cleanup 2006-07-28 21:51:40 +00:00
Glenn Maynard 184a2fa37e cleanup 2006-07-28 21:48:52 +00:00
Glenn Maynard eeed70ea55 cleanup 2006-07-28 21:43:35 +00:00
Glenn Maynard 3324ec1a85 old 2006-07-28 21:42:15 +00:00
Glenn Maynard 2f149ffb6a fix warning 2006-07-28 21:08:29 +00:00
Glenn Maynard e91c291e05 type 2006-07-28 21:08:02 +00:00
Glenn Maynard 3197d4ead9 unused params 2006-07-28 21:06:13 +00:00
Glenn Maynard 98591e9fc1 call Create() in CreateRenderTarget 2006-07-28 21:03:57 +00:00
Glenn Maynard 82497e4111 Create() virtual 2006-07-28 21:01:58 +00:00
Steve Checkoway a54b9e5eda Use enum_add. 2006-07-28 20:11:27 +00:00