Chris Danford
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22ef6c358b
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moved PlayerNumber into a separate header to reduce dependences on GameConstantsAndTypes.h
default mappings for menu buttons
items in battle now have a duration
fix VC6 compile errors
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2003-02-26 00:20:00 +00:00 |
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Kevin Slaughter
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de2602ccba
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Operator & InsertCoin keys are now configurable like any other menu key, and are still global (effective on any screen). many other misc bug fies and changes. see TODO.miryokuteki
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2003-02-12 11:43:08 +00:00 |
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Chris Danford
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ab9f558c6e
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Adding basic coin support
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2003-01-19 04:44:22 +00:00 |
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Chris Danford
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21ab45ec96
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fixed broken screen gameplay, started adding coin-op logic
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2003-01-10 02:22:07 +00:00 |
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Glenn Maynard
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24cc7a3c04
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Get rid of all other #pragma once's, except the one in StdAfx.h.
(three cheers for perl)
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2002-11-16 08:07:38 +00:00 |
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Chris Danford
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1c90b8236f
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added MAX-style options navigation and moved more constants into theme metrics
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2002-09-04 03:49:08 +00:00 |
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Chris Danford
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4ec08edf2d
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Mini-rewrite of input mapping, theme support, and added KSF reader.
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2002-07-31 19:40:40 +00:00 |
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Chris Danford
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c2d9b195cc
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no message
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2002-06-24 22:04:31 +00:00 |
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Andrew Livy
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f1e3334757
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Ez2 Checkin. (No song select yet)
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2002-06-23 11:43:53 +00:00 |
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Chris Danford
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1500459bb1
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no message
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2002-06-23 02:50:33 +00:00 |
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Chris Danford
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2f80235590
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no message
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2002-05-19 01:59:48 +00:00 |
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Chris Danford
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6f1c1e4619
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no message
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2002-05-01 19:14:55 +00:00 |
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Chris Danford
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78f3e80118
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2.50 checkin
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2002-04-16 17:31:00 +00:00 |
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