Steve Checkoway
3a7ec2f937
Upgrade writing ini failure to a warning in an attempt to track down bug 1696113.
2007-07-22 08:57:38 +00:00
Steve Checkoway
5b0620ff88
Make internal functions private.
2007-07-22 08:35:29 +00:00
Steve Checkoway
725f2e7c27
Any given step can continue the combo, maintain the combo, break the combo, or outright miss. Those that break the combo aren't misses and shouldn't increase the miss counter but they should break the combo.
...
Fixes bug 1738253.
2007-07-22 08:25:25 +00:00
Steve Checkoway
5fd893291d
Outdent loop a bit.
2007-07-22 07:53:06 +00:00
Glenn Maynard
8c926086ea
fix uninitialized (valgrind warning)
2007-07-20 20:30:15 +00:00
Chris Danford
82cb9aa2ee
allow backing out from keyboard in Multiplayer
2007-07-18 02:01:50 +00:00
Chris Danford
e252c200eb
Testing hack: Allow non-removable drive letters to be used if that driver letter is specified as a m_sMemoryCardOsMountPoint.
2007-07-17 09:46:07 +00:00
Glenn Maynard
b146c27623
fix valgrind overlapping memcpy warning
...
(this shouldn't be needed)
2007-07-14 18:21:33 +00:00
Glenn Maynard
8ea123a15e
fix read out of bounds
2007-07-14 18:19:58 +00:00
Glenn Maynard
4bb9a17364
--Fixing log--
2007-07-14 18:09:19 +00:00
Chris Danford
5cdb22168e
add Lua bindings
2007-07-13 20:31:13 +00:00
Chris Danford
544f922c3a
add sType param to Load*
2007-07-13 10:42:42 +00:00
Chris Danford
9d00f9f2ae
don't CommitStatsToProfiles in Multiplayer
2007-07-13 10:42:15 +00:00
Chris Danford
42c69f8bc8
play command when InputDeviceState changes
2007-07-12 11:03:16 +00:00
Chris Danford
84c966a79b
default mapping for Gravis gamepad
2007-07-12 11:02:32 +00:00
Chris Danford
ca745476c4
add InputDeviceStateToString
2007-07-12 11:02:00 +00:00
Chris Danford
663640b0c2
allow multiple dummy players
2007-07-12 11:01:25 +00:00
AJ Kelly
408eccea98
fixed version
2007-07-12 06:40:36 +00:00
AJ Kelly
f485323baa
more font changes
2007-07-12 06:39:15 +00:00
AJ Kelly
e3842fe114
more font changes
2007-07-12 06:24:29 +00:00
AJ Kelly
2c4446c15a
newer versions of ScreenEval grade frame, redir percent frame to grade frame
2007-07-12 06:16:47 +00:00
AJ Kelly
6370c490a6
partial font change
2007-07-12 06:12:20 +00:00
AJ Kelly
cc9428050a
upgrade
2007-07-12 06:05:10 +00:00
AJ Kelly
40f9d40a58
fallback banner is now like the other banners, fallback background is simpler and also like the banners
2007-07-12 05:58:17 +00:00
AJ Kelly
3764c13374
new difficulty icons
2007-07-12 05:42:26 +00:00
AJ Kelly
c391b491f7
change positioning, stroke of start button
2007-07-11 18:46:22 +00:00
AJ Kelly
1b5b8a0250
higher visibility + smaller start button
2007-07-11 18:44:10 +00:00
AJ Kelly
5308063c48
fix grammar
2007-07-06 04:08:21 +00:00
AJ Kelly
05b10fcd04
add GetDisplay/Translit values for Songs
2007-07-06 03:14:18 +00:00
AJ Kelly
11186b4540
add IsLong and IsMarathon
2007-07-06 03:07:10 +00:00
Steve Checkoway
bd1ef80e4d
License update.
2007-07-03 07:05:12 +00:00
Steve Checkoway
870a4c0c69
Handle numbers larger than 9. Even this is deprecated and should probably be replaced by reading /System/Library/CoreServices/SystemVersion.plist and parsing the property list, but that really seems overkill to get the system version.
2007-06-23 09:08:55 +00:00
Steve Checkoway
58060121d8
Allow running with sh. Check for configure.
2007-06-21 22:02:31 +00:00
Glenn Maynard
545da7424b
fix UnlockAuthString
2007-06-20 22:25:57 +00:00
Glenn Maynard
fcbe9bd8ae
fix some GameCommand use on P2
2007-06-20 15:17:52 +00:00
Glenn Maynard
b37dddc1a9
bind Cancel
2007-06-19 21:05:42 +00:00
Glenn Maynard
81ddeacb73
remove unused
2007-06-19 18:26:18 +00:00
Chris Danford
f6b50e28e9
persist changes to AssistTick by setting as preferred mods
2007-06-18 23:33:32 +00:00
AJ Kelly
966b4ddf5b
readd missing ScrollerX and ScrollerY
2007-06-18 22:45:44 +00:00
Glenn Maynard
5c93e0f2fc
make music sync follow VisualDelaySeconds by default (fixes
...
receptors flashing off-sync when VDS is used)
2007-06-18 21:02:28 +00:00
Chris Danford
579e47ce19
add VisualDelaySeconds to debug menu
...
START -> &START; in credits text, so that we don't have to translate button names
2007-06-18 21:01:46 +00:00
Chris Danford
6487425fde
add VisualDelaySeconds to debug menu
2007-06-18 20:59:51 +00:00
Glenn Maynard
a585197b73
fix start button misbehaves when ranking is in attract mode
2007-06-18 16:57:19 +00:00
Glenn Maynard
27be11a87a
AlignMusicBeat only aligns the fractional part of the beat. This aligned
...
to every four beats, so the light jumps when changing music.
2007-06-18 16:33:46 +00:00
Glenn Maynard
74d36d5d21
fracf
2007-06-18 16:29:38 +00:00
Glenn Maynard
a5f07cf73f
unused
2007-06-18 16:01:48 +00:00
Glenn Maynard
0af50c14fd
better lights debug
2007-06-18 16:01:34 +00:00
Glenn Maynard
3460fa0874
- don't blink start when joined; blink it when joinable, and make it
...
solid when joined (otherwise it's just always blinking at different
rates)
- fix glitches related to start button light being moved to m_bGameButtonLights
- lighting on join in JOINING doesn't make sense anymore, since we move on
immediately
2007-06-18 16:00:48 +00:00
Glenn Maynard
cadacd8bcc
add FOREACH_GameButton_Custom
2007-06-18 16:00:22 +00:00
Chris Danford
45a225917f
fix title menu nav
2007-06-18 10:53:37 +00:00