Commit Graph
8412 Commits
Author SHA1 Message Date
Glenn Maynard 48d8017fa7 Move functions around. 2003-09-26 03:21:53 +00:00
Steve Checkoway d34d09587c Do the same with hold notes as with tap notes. 2003-09-26 01:05:49 +00:00
Steve Checkoway 81aa716f7d If a percentage is being displayed when playing oni mode, only count marvelous as 2 dance points. This makes the percentage consistent with Max2 and also playing a single song on battery and playing a single song oni course will be graded the same. 2003-09-26 00:47:51 +00:00
Steve Checkoway 5ab83410aa revert 2003-09-26 00:43:44 +00:00
Steve Checkoway 02b39c51c0 Clean up indenting. Should be whitespace only. 2003-09-26 00:08:50 +00:00
Glenn Maynard c16abcc8e8 Fix a couple possible overflows 2003-09-25 23:27:25 +00:00
Glenn Maynard ff8196712e Fix GameState::GetCharacters always returning nothing.
Fix GetRandomCharacter if we have no characters.
2003-09-25 23:24:10 +00:00
Glenn Maynard 6e41e4dca5 Update announcer aliases. I don't think anybody uses the new form
announcer names yet, so I'm not worried about compatibility here.
2003-09-25 21:28:49 +00:00
Glenn Maynard f5aeb65fe6 Set asset names; this fixes the announcer. 2003-09-25 21:27:49 +00:00
Glenn Maynard edb9be2473 Allow setting the asset name 2003-09-25 21:27:14 +00:00
Steve Checkoway dee1380803 Fix error message about trying to delete a file that does not exist. If it doesn't exist, ignore it. 2003-09-25 07:25:27 +00:00
Steve Checkoway b3debfe68e simplify 2003-09-25 07:01:58 +00:00
Steve Checkoway e02ecf04d5 alpha 6 2003-09-25 06:47:09 +00:00
Glenn Maynard 565c5d46e2 fix ModeChoice 2003-09-25 06:44:25 +00:00
Glenn Maynard d4b505fca0 update 2003-09-25 06:10:58 +00:00
Glenn Maynard 2d546f92ef Fix input mappings, etc. not being reloaded after change game code. 2003-09-25 06:05:19 +00:00
Chris Danford 2c38027e6d fix "solo" selectable in Pump 2003-09-25 05:56:38 +00:00
Glenn Maynard e220859940 Fix ScreenSelectStyle in non-dance modes. 2003-09-25 05:48:32 +00:00
Glenn Maynard 87f668c541 Fix output.
Don't ASSERT(0) on things theme errors can produce; we don't want
to produce a crash report when it's just an out-of-date theme.
2003-09-25 05:41:01 +00:00
Glenn Maynard 4a6a6f87c4 Add Characters\default and dbghelp. 2003-09-25 05:24:49 +00:00
Glenn Maynard 387a7d2993 Always require at least one character definition. 2003-09-25 04:55:46 +00:00
Glenn Maynard 8f5d2cc52d Fix ScreenSelectCharacter crash. 2003-09-25 04:49:22 +00:00
Chris Danford 4414561fe6 add default character so Rave/Battle is playable without character models 2003-09-25 04:22:51 +00:00
Chris Danford dbb2527fcb add default character so Rave/Battle is playable without character models 2003-09-25 04:12:31 +00:00
Glenn Maynard d2367673e5 add resample.dll 2003-09-25 04:08:23 +00:00
Glenn Maynard c5ca2e03cf update 2003-09-25 04:04:09 +00:00
Glenn Maynard 9b956ac84a Add double-width ? and !. 2003-09-25 03:54:29 +00:00
Glenn Maynard df057cd488 add ResamplingQuality 2003-09-25 03:43:53 +00:00
Glenn Maynard e330620ce3 compile fix 2003-09-25 03:39:52 +00:00
Glenn Maynard ee91153330 Remove the "testing" section. It only has one name, and we actually
have had thousands of people testing SM; it's not fair to give specific
credit to a couple people and we can't possibly list everyone.

Moved Gotetsu to the "special thanks" section, since I don't want to
remove names completely ...
2003-09-25 03:38:27 +00:00
Glenn Maynard 3f84274651 Change all names too 'Foo "Bar" Baz'. I don't have any particular care
for that scheme; I'm just trying to get a consistency look in the credits
screen.
2003-09-25 03:36:01 +00:00
Glenn Maynard d6a91678e4 Use open- and close-double quotes instead of neutral single quotes.
James Sanders was listed twice.
2003-09-25 03:24:38 +00:00
Glenn Maynard 1565487ae7 Use GAMESTATE->GetUndisplayedBeats. 2003-09-25 03:13:09 +00:00
Glenn Maynard e5e6cac2e4 enable SetThreadPriorityBoost 2003-09-25 02:54:24 +00:00
Glenn Maynard 725c36dd47 Increase pause sleep to 10ms; safer on 9x. 2003-09-25 02:48:31 +00:00
Glenn Maynard 240eaba8ff reenable OM_SOUND 2003-09-25 02:46:51 +00:00
Glenn Maynard cfa01ffce3 add SO_RESAMPLE_QUALITY 2003-09-25 02:45:53 +00:00
Glenn Maynard e89f51cb3d add load timer 2003-09-25 02:27:17 +00:00
Chris Danford ca7a13deaa add switch game code 2003-09-25 02:16:37 +00:00
Glenn Maynard eaa2fe11df use m_iSoundResampleQuality 2003-09-25 01:48:09 +00:00
Glenn Maynard c8a7ddf365 add m_iSoundResampleQuality 2003-09-25 01:37:56 +00:00
Glenn Maynard 601e561ec9 Cleanup, fix rare div/0 errors. 2003-09-25 01:21:01 +00:00
Glenn Maynard a079ab6831 fix output 2003-09-25 00:55:00 +00:00
Glenn Maynard acd42b6a87 cleanup 2003-09-25 00:46:51 +00:00
Glenn Maynard c9a265d5f8 MP3 GetLength is const now, so we can clean this up, too. 2003-09-25 00:43:10 +00:00
Glenn Maynard d692834d07 Make GetLength and GetLength_Fast really const 2003-09-25 00:34:01 +00:00
Glenn Maynard 9dc7d196af fix RageSoundReader_WAV::get_length_fmt_adpcm 2003-09-25 00:30:15 +00:00
Glenn Maynard acfe861e0d update 2003-09-25 00:13:05 +00:00
Glenn Maynard c78896dba4 libresample.a 2003-09-24 23:56:19 +00:00
Steve Checkoway 713bc89089 Use group relative paths 2003-09-24 22:57:32 +00:00