Commit Graph
20 Commits
Author SHA1 Message Date
Jared Roberts d2e149e6f5 s/Song.h/song.h 2003-03-19 20:45:20 +00:00
Jared Roberts 7252a63b28 s/Song.h/song.h 2003-03-17 03:43:45 +00:00
Jared Roberts b034804250 s/Song.h/song.h 2003-03-10 05:07:00 +00:00
Jared Roberts 50fc50062a for scoping 2003-03-10 04:11:45 +00:00
Jared Roberts 369ccc445b sync automake to windows project file (partial?) 2003-03-10 02:59:28 +00:00
Jared Roberts 929c012b23 compile fix 2003-03-10 02:56:16 +00:00
Jared Roberts 682d7502fa It appears FootMeter is now DifficultyMeter 2003-03-10 02:27:17 +00:00
Jared Roberts 20707a9978 compile fix 2003-03-10 02:07:52 +00:00
Jared Roberts 02dc122958 Fix off-by-two sign error in determining how many songs are not visible in the list.
Also, never show "1 more...", just show the song itself instead.

One of those bugs that's irked me for awhile that I think I'm the only one on the planet who even noticed...
2002-10-11 09:28:00 +00:00
Jared Roberts 9d22cf3b80 Split transliterations into title, subtitle and artist
Add naming submenu for the edit screen wherein title, subtitle, artist and their
	transliterations can be changed
Remove the top-level keys for same actions
Make edit screen submenus shortcut-key friendly
2002-09-26 06:05:32 +00:00
Jared Roberts 1d0c17dd0f Document #TRANSLITERATION 2002-09-22 01:49:28 +00:00
Jared Roberts e3deb86654 dewarnify 2002-09-17 05:14:31 +00:00
Jared Roberts 3503c660f2 Fix cancel not cancelling due to a dangling else ambiguity 2002-09-16 22:33:44 +00:00
Jared Roberts d07748481e capital letter support in ScreenTextEntry 2002-09-16 22:25:23 +00:00
Jared Roberts dba6d11a07 fix "u" and "o" swappage in RageInput 2002-09-16 22:20:28 +00:00
Jared Roberts 9de0c5029a Transliteration support in editor 2002-09-16 22:16:14 +00:00
Jared Roberts a6e74da707 Added #TRANSLITERATION tag, and made it preferred over
the full title when sorting.

Also noticed that a lot of string copying is done during the ABC sort
(and it's call to GetFullTitle)-- optimizing this away may make in-between
songs go much faster...
2002-09-16 05:49:46 +00:00
Jared Roberts e115f1919c Fixed boost & other effects
moving boost out of the effects line had caused an off-by-one
in the effects, plus flip & tornado weren't setting their flags.  Also,
there was some b0rkage with the menus not properly treating po.m_EffectType
as a bitmask.  If more & more options get moved out of the effects line, care
needs to be taken to prevent special case implosion...
2002-09-11 05:30:49 +00:00
Jared Roberts 6b925217b7 Fix LifeMeterPills not being full on non-normal drain
Propegate PlayerOptions down to LifeMeterPills in a way more consistant
with the rest of the project--  using extra variables and copy constructors,
but gaining a SetPlayerOptions() method.

Undo silly title screen debug change.
2002-04-03 21:33:51 +00:00
Jared Roberts be1a1efd18 Add No-Recover and Sudden-Death drain modes. They don't start the
lifemeter at full yet, I think because LifeMeterPills' constructor
is getting called before the options are exported-- it looks like
it should've worked...

There's also some pngs and stuff that CVS is insisiting I check
in, even though I never modified them, hopefully this doesn't
clobber anything
2002-04-02 22:22:54 +00:00