compile fix
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@@ -80,7 +80,7 @@ void Combo::Reset()
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void Combo::SetScore( TapNoteScore score, int iNumNotesInThisRow, Inventory* pInventory )
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{
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#ifndef DEBUG
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if( PREFSMAN->m_bAutoPlay && !GAMESTATE->m_bDemonstration ) // cheaters never prosper
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if( PREFSMAN->m_bAutoPlay && !GAMESTATE->m_bDemonstrationOrJukebox ) // cheaters never prosper
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{
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m_iCurCombo = 0;
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m_iCurComboOfPerfects = 0;
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