e115f1919cdb736a53f49e0e7e87e4ec6421e5c3
moving boost out of the effects line had caused an off-by-one in the effects, plus flip & tornado weren't setting their flags. Also, there was some b0rkage with the menus not properly treating po.m_EffectType as a bitmask. If more & more options get moved out of the effects line, care needs to be taken to prevent special case implosion...
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