Add No-Recover and Sudden-Death drain modes. They don't start the
lifemeter at full yet, I think because LifeMeterPills' constructor is getting called before the options are exported-- it looks like it should've worked... There's also some pngs and stuff that CVS is insisiting I check in, even though I never modified them, hopefully this doesn't clobber anything
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@@ -28,7 +28,9 @@ const float SCORE_Y = SCREEN_HEIGHT - 40;
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const float HOLD_ARROW_NG_TIME = 0.27f;
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Player::Player()
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Player::Player() :
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m_PlayerOptions(),
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m_LifeMeter(m_PlayerOptions)
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{
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m_fSongBeat = 0;
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+8303
-2203
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