Charles Lohr
cbfdbad757
Change order of OpenGroup/SelectSection. This seems to help with forcedletter selections.
2005-04-02 18:31:49 +00:00
Charles Lohr
10614a067b
Fix: Don't let song wheel go flying when you enter options.
...
Fix: Update high grades on song wheel based on difficulty.
2005-04-02 17:27:44 +00:00
Charles Lohr
fbb611cf24
Workaround: let P2 use P1's menu buttons for changing P2's own difficulty, but only when P1 isn't around.
2005-03-31 21:01:11 +00:00
Charles Lohr
f6ccc8f695
Fix: Don't double-load the icon row
2005-03-28 21:48:30 +00:00
Charles Lohr
a88ed42764
Fix: forgotten ==
2005-03-28 19:26:14 +00:00
Charles Lohr
8c5909ebe9
Modify AutoScreenMessage to keep map of all non-standard ScreenMessages.
...
This has a lot of advantages over the old ways. Some of the initial ones are that
you can log a list of all screenmessages and their respective number and another
is that it would be fairly easy to add a reverse lookup, so you could get the name
of a ScreenMessage for log use by getting the ScreenMessage number.
2005-03-28 08:01:36 +00:00
Chris Danford
880e42e1d3
fix conflicting ScreenMessage IDs by automatically generating unique values
2005-03-23 08:48:38 +00:00
Chris Danford
659def4479
fix Pop message doesn't get sent if more than 1 prompt screen on the stack
2005-03-23 06:46:24 +00:00
Chris Danford
48e6cb1a69
rename back -> cancel because "back" conflicts with "background"
2005-03-20 06:14:41 +00:00
Chris Danford
1f112ae2ca
fix Various showed as BPM for some courses with <= MAX_COURSE_ENTRIES_BEFORE_VARIOUS
2005-03-17 17:53:10 +00:00
Chris Danford
0eb271a1b1
allow specifying a custom MusicWheel type
2005-03-17 09:34:05 +00:00
Charles Lohr
10027b1291
Fix: Updated preferred information based on song selected.
2005-03-12 07:37:39 +00:00
Chris Danford
70663436bb
wrap GameState difficulties
2005-02-26 08:32:49 +00:00
Chris Danford
071f02a862
allow access to individual BroadcastOnChangePtrs within BroadcastOnChangePtr1D
2005-02-25 18:17:26 +00:00
Chris Danford
4104edcad9
use BroadcastOnChange wrappers
2005-02-25 05:27:28 +00:00
Chris Danford
ab22e629d4
enforce that changed message is broadcast whenever value changes
2005-02-24 12:27:30 +00:00
Chris Danford
b1a7e15042
remove default param values to simplify
2005-02-23 22:14:58 +00:00
Chris Danford
555d5aa2fe
don't use Name/ID to load DifficultyMeter. We only need the Name at load time, so pass it into Load and don't save it in the Actor.
2005-02-23 20:40:46 +00:00
Glenn Maynard
b51b0cfb4c
Use Init() for all screens, so we can set state before the base class
...
members are loaded--they'll see resets, score finalization, etc. It
also results in smaller code, due to a g++ bug that causes constructors
to be emitted several times.
2005-02-23 06:29:05 +00:00
Charles Lohr
c99043b7f2
Fix: Kick functionality.
2005-02-09 05:17:56 +00:00
Chris Danford
4223e09cc8
GetPathTo -> GetPath
2005-02-06 03:32:53 +00:00
Charles Lohr
1b5634fb9c
Fix: Problems with when the wheel is on a sort without the requested song.
2005-02-02 05:30:07 +00:00
Chris Danford
a24bd3014c
cleanup: "(PlayerNumber)" -> ""
2005-01-31 03:18:46 +00:00
Glenn Maynard
8d48438c15
ModeMenuAvailable metric removed; change Codes instead.
...
Merge the sort menu into the mode menu.
GAMESTATE->m_SortOrder is now GAMESTATE->m_PreferredSortOrder.
Allow the mode menu to have non-mutually-exclusive items.
2005-01-29 20:46:08 +00:00
Josh Allen
885c194236
Changed quad to sprite
2005-01-27 03:08:04 +00:00
Charles Lohr
e9f6308e2c
Fix: Potential crash situation.
2005-01-26 06:28:19 +00:00
Charles Lohr
642d71640a
Fix: some sorting issues.
2005-01-25 07:07:11 +00:00
Charles Lohr
72b0a3c330
Add: More stuff to detur crashes.
2005-01-24 03:11:00 +00:00
Glenn Maynard
3d1b62dd53
warnings
2005-01-22 18:36:34 +00:00
Charles Lohr
3ce4a13410
Change: Way cool new ScreenNetSelect Music
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Fix: Reporting Style didn't work right.
2005-01-22 05:31:35 +00:00
Josh Allen
095bcea577
Transition to sprites from quads
2004-12-03 01:22:22 +00:00
Chris Danford
7f336c2ce6
self-registering screen classes
2004-11-26 17:28:47 +00:00
Charles Lohr
b43d281b78
Cleanup; Get rid of nasty repetitive code.
2004-11-23 22:06:27 +00:00
Charles Lohr
3b0e39665d
Add: Most of the Net Room for SMOnline. There's only a little more to add.
2004-11-21 07:05:18 +00:00
Charles Lohr
63a8c90cad
OOps... I forgot to commit this.
2004-11-17 00:25:32 +00:00
Chris Danford
ec4090a3eb
fix VC7 warnings
2004-11-08 06:16:22 +00:00
Charles Lohr
fc743ca02e
Add: Metrics for NetSelectMusic's Next, Prev and NoSongs Screens
2004-11-03 05:35:39 +00:00
Charles Lohr
7f434ea7bd
Add: Metrics for NetSelectMusic's Next, Prev and NoSongs Screens
2004-11-03 05:34:56 +00:00
Charles Lohr
0ec8f61a0e
Update & user list fix
2004-10-29 01:58:56 +00:00
Charles Lohr
0e34a1497a
Fix: Strange difficulty inselectability.
2004-10-26 19:28:29 +00:00
Charles Lohr
dc035dbe71
Fix: Don't let the selector continue flying around after the user selected.
2004-10-26 18:30:22 +00:00
Glenn Maynard
3fed6a3a6e
warnings
2004-10-16 01:37:54 +00:00
Charles Lohr
e84c666854
Added user info; do not put in the 3.9 branch.
2004-10-13 06:41:28 +00:00
Charles Lohr
fb18a984d1
Fix: There was much confusion when there were songs with the same artist and subtitles. A user can now chose which one without having to force start.
2004-10-05 18:39:46 +00:00
Chris Danford
03fbb915f3
remove VC6 scoping hacks
2004-09-21 07:53:39 +00:00
Charles Lohr
3ee5aa4071
Fix: Difficulty issues, and rainbow issues.
2004-09-17 22:53:17 +00:00
Charles Lohr
7318d47e4c
Fix: Autoreapeat works.
2004-09-17 18:20:33 +00:00
Charles Lohr
928a3d42f8
Cleanup -- it doesn't really matter.
2004-09-17 00:28:38 +00:00
Charles Lohr
c9be7aafca
Fix: Don't make force start crash other players.
2004-09-16 21:50:21 +00:00
Charles Lohr
bc38866cda
Oops... That doesn't compile, does it?
2004-09-12 05:34:05 +00:00