Glenn Maynard
de6ca466d2
more enum standardization
2006-10-07 04:39:48 +00:00
Glenn Maynard
8a4ddd1515
Invalid
2006-10-07 04:13:43 +00:00
Chris Danford
af3e1c571c
move Steps searching out of song into SongUtil so that it can be shared with CourseEntry
2006-06-13 01:10:37 +00:00
Chris Danford
7f821e8cfc
CString -> RString
2006-01-22 01:00:06 +00:00
Chris Danford
37f82b43f7
remove CStringArray #define
2005-12-09 21:36:22 +00:00
Chris Danford
1cfda9a901
remove unused PlayMusic overload
2005-07-22 22:17:34 +00:00
Chris Danford
f0335f486c
GROUP_ALL_MUSIC -> GROUP_ALL
...
use GROUP_ALL as sentinel value in PreferredCourse
2005-06-24 06:06:16 +00:00
Chris Danford
4223e09cc8
GetPathTo -> GetPath
2005-02-06 03:32:53 +00:00
Chris Danford
683587e81b
rename: m_sPreferredGroup -> m_sPreferredSongGroup
...
add SongGroup to ModeChoice
2004-12-01 07:24:55 +00:00
Chris Danford
8fe7c75a9a
cleanup
...
Don't use GetSteps with the really long parameter list absolutely necessary.
2004-11-24 16:25:47 +00:00
Charles Lohr
26913ee5dc
Fix: Autogen issues with Ez2.
2004-09-13 15:08:57 +00:00
Glenn Maynard
94d0cba859
RageSounds -> GameSoundManager
2004-07-08 00:10:34 +00:00
Chris Danford
5544445ad0
name cleanup: StyleDef -> Style
2004-06-28 07:26:00 +00:00
Glenn Maynard
3798245ce6
license update
2004-06-07 21:14:03 +00:00
Andrew Livy
336411233f
Credit modification.
2003-12-14 08:11:05 +00:00
Andrew Livy
f598a50e6f
MusicBannerWheel Comparison Fixes
2003-09-15 22:21:18 +00:00
Glenn Maynard
14d12df8e0
Fix warnings.
2003-09-07 22:48:25 +00:00
Andrew Livy
378f7a3a4a
Can now skip from group to group on ez2/pump song select using codes -- note; currently enters infinite loop if there is only 1 group and code entered -- will fix this later
2003-09-07 22:03:23 +00:00
Chris Danford
248a61513a
Add scrolls: split and alternate
2003-08-17 00:15:54 +00:00
Chris Danford
bf02bfddf4
rename Notes to Steps
2003-08-03 00:13:55 +00:00
Glenn Maynard
fe489cd281
SOUNDMAN -> SOUND
...
RageSoundManager.h -> RageSounds.h
2003-07-26 23:05:16 +00:00
Glenn Maynard
a026a7d9f6
remove m_bUseBGIfNoBanner and m_BannerCacheType
2003-06-23 08:39:34 +00:00
Andrew Livy
978a7ae3cc
More Ez2dancer Theme - Almost done Style Select.
...
Cleaned up Turtle Noteskin a bit.
2003-06-11 19:40:47 +00:00
Andrew Livy
dd8d872d28
More Scrolling Banner Changes....
...
Now you can have songs automatically play AND have a confirm on them.
Can also change rotation of the banner / whole list via metrics. (allowing for vertical scrolling lists) or more importantly, a 4th mix interface ;)
2003-06-09 01:13:25 +00:00
Andrew Livy
b5d733398d
para theme stuff
2003-06-07 22:49:10 +00:00
Andrew Livy
efb49096a8
Pump Song Select now using Masked Banners.
2003-06-02 19:25:29 +00:00
Andrew Livy
26fafd1c5f
Changes to PIU/EZ2 screenselect. Banners loaded in different way, now shows marathon/longver balloons. Scrolls faster after 5/10 seconds of continued scrolling.
2003-05-09 00:18:37 +00:00
Aaron VonderHaar
c822a41fca
Song.h => song.h
2003-04-22 12:13:36 +00:00
Chris Danford
1b38fe101c
Show banners while MusicWheel is moving fast.
...
Broke SORT_GROUP into SORT_PREFERRED/SORT_GROUP (like DDREX)
2003-04-19 18:51:13 +00:00
Chris Danford
67a3a59a00
fix SMEX glitches
...
fix inconsistent fallback banner file name
fix inaccurate grade being displayed for p2
2003-04-15 05:51:41 +00:00
Chris Danford
448bdc7b6e
make calls to THEME->GetPathTo() more concise
2003-04-12 17:39:27 +00:00
Chris Danford
f65c3498c5
Added metrics to show/hide ROULETTE and RANDOM
2003-03-13 23:58:30 +00:00
Chris Danford
66a6f0017f
Most PlayerOptions now represented by floats
...
Appearance PlayerOptions are now not mutually exclusive
Accel PlayerOptions are now not mutually exclusive
Most PlayerOptions linearly interpolate if changed during song
2003-02-26 23:26:57 +00:00
Chris Danford
5f15c92404
working on Battle
2003-02-25 00:33:42 +00:00
Glenn Maynard
42cfd6f98c
stdafx -> global
2003-02-16 04:01:45 +00:00
Glenn Maynard
6b8395335d
s/_DEBUG/DEBUG/
2003-02-15 05:15:24 +00:00
Chris Danford
7a810c1378
Long Marathon and Marathon Ver logic and graphics (floating bubble still to come)
2003-02-10 05:30:12 +00:00
Chris Danford
d12e090808
grading error fixes, ranking calculation and display fixes, set default difficulty back to same level as 3.0 final
2003-02-03 05:53:59 +00:00
Chris Danford
93c1166402
more on high score work
2003-01-22 05:29:27 +00:00
Andrew Livy
d144d137bb
Now returns to the correct Difficulty on pump music select instead of whatever the first one is...
2003-01-21 13:33:56 +00:00
Chris Danford
ab9f558c6e
Adding basic coin support
2003-01-19 04:44:22 +00:00
Andrew Livy
98d2d76ed0
Pump Song Select now with 'bouncing' icons when selected.
2003-01-18 19:07:52 +00:00
Andrew Livy
fac3d3aa69
Pump Music Select Screen now with sounds for changing songs or cycling songs.
...
Also a metric to have it play preview music pump or ddr style.
2003-01-16 21:21:09 +00:00
Andrew Livy
7f01598bcc
Sped up ScrollingBannerList a bit
2003-01-15 21:25:47 +00:00
Chris Danford
22bb938dd2
Fixed silly joystick axis bug.
2003-01-09 07:46:45 +00:00
Glenn Maynard
24a3592741
get rid of MUSIC
2003-01-02 07:54:28 +00:00
Glenn Maynard
18320299f0
use PlayMusic
2003-01-02 07:39:25 +00:00
Andrew Livy
9941c7c3bb
BM Gametype (no keysounds yet, its just DDR with BM keys :D) + Metricable default scrolling direction support
2003-01-01 17:20:36 +00:00
Andrew Livy
f30ca2b869
ScrollingBannerList should now load up no matter how many songs you have in a folder. Including < 5 and 0 songs.
2002-12-31 03:09:58 +00:00
Andrew Livy
a1ab1002e6
Ez2SelectMusic now loads in Groups correctly, provided there are at least 5 songs in the group (will fix this bug later)
...
Also throws players an error should there be NO songs and then returns them to the title screen.
2002-12-29 23:24:53 +00:00