Chris Danford
|
3793272aaa
|
Display -> FontViewAndCloseUp, UpdateSample -> UpdateCloseUp. Fix leak of CloseUp bitmap.
|
2008-05-27 08:56:36 +00:00 |
|
Chris Danford
|
0aa00e9e5a
|
add DoubleRes UI stubs, add 'Bold' to saved file name
|
2008-05-27 08:54:26 +00:00 |
|
Mike Hawkins
|
db1490b4ff
|
Removal of event mode overrides (unnecessary duplication of existing preferences).
|
2008-05-26 22:01:55 +00:00 |
|
Chris Danford
|
61c626931b
|
no message
|
2008-05-26 17:27:38 +00:00 |
|
Josh Allen
|
f416271ede
|
Not hidden
|
2008-05-24 12:58:29 +00:00 |
|
Josh Allen
|
79b57b5dce
|
Use lua and messages to set the room titles in the screen headers
|
2008-05-24 01:07:56 +00:00 |
|
Glenn Maynard
|
48dbf58a67
|
same support change or courses
|
2008-05-23 23:07:11 +00:00 |
|
Glenn Maynard
|
9fb1994b47
|
support change: read PreferredSongs.txt all at once (easier to read multiple files); always clear empty groups; simplify
|
2008-05-23 22:48:14 +00:00 |
|
Josh Allen
|
7c3ef3fce5
|
Remove top quad
|
2008-05-22 23:49:38 +00:00 |
|
Glenn Maynard
|
78b71e8181
|
GetFileContents(array)
|
2008-05-22 21:46:05 +00:00 |
|
Chris Danford
|
d377c2b1a4
|
MENU_BUTTON_ -> GAME_BUTTON_
|
2008-05-21 05:36:09 +00:00 |
|
Chris Danford
|
f179a6d34b
|
Select to unchoose steps
|
2008-05-21 04:53:00 +00:00 |
|
Chris Danford
|
f1a92b173b
|
add ClearStageModifiersIllegalForCourse
|
2008-05-20 21:42:08 +00:00 |
|
Mike Hawkins
|
dad398f571
|
Custom Scoring option (simple additive/subtractive scoring)
|
2008-05-19 18:34:53 +00:00 |
|
Josh Allen
|
6ff2d3e4c3
|
Fix broken logic that gets the player's name.
|
2008-05-17 14:03:18 +00:00 |
|
Mike Hawkins
|
1aa9434109
|
Changed hot value so it's a theme metric and not hardcoded
|
2008-05-17 00:14:55 +00:00 |
|
Mike Hawkins
|
ffcc31b8ca
|
Attack Mines modifier
|
2008-05-16 23:58:52 +00:00 |
|
Steve Checkoway
|
1c01c8f4b0
|
Enable STL assertions in debug builds.
|
2008-05-16 12:31:56 +00:00 |
|
Mike Hawkins
|
b3e11dcb94
|
Random attacks modifier
|
2008-05-16 04:00:13 +00:00 |
|
Steve Checkoway
|
b9c0288a2c
|
Fix crash when losing.
|
2008-05-16 02:53:49 +00:00 |
|
Mike Hawkins
|
ee40013dfb
|
m_bIncomplete was undefined in Course.h, causing failed builds
|
2008-05-16 00:18:15 +00:00 |
|
Steve Checkoway
|
b2057acb2f
|
Remove ScreenCenterImage.
|
2008-05-15 19:16:25 +00:00 |
|
Steve Checkoway
|
67ebd51321
|
Move Player-specific preferences to Player.cpp.
|
2008-05-15 10:05:48 +00:00 |
|
Steve Checkoway
|
fe07a07fa3
|
Fix compile and move these preferences into UnlockManager.
|
2008-05-15 09:57:29 +00:00 |
|
Steve Checkoway
|
9f0e7f02c6
|
Fix compile.
|
2008-05-15 09:56:53 +00:00 |
|
Mike Hawkins
|
d6d98bd474
|
Event mode overrides on locked status
|
2008-05-15 02:22:14 +00:00 |
|
Mike Hawkins
|
dd347e27c5
|
Holds to rolls modifier
|
2008-05-14 23:18:58 +00:00 |
|
Steve Checkoway
|
781eeaa4a6
|
Avoid using doubles for GetTimeSinceStart().
|
2008-05-13 10:43:14 +00:00 |
|
Glenn Maynard
|
d03587dd30
|
Add HideIncompleteCourses; in some environments, it doesn't make sense to show incomplete courses.
|
2008-05-13 01:26:02 +00:00 |
|
Glenn Maynard
|
de4dec1f7b
|
simplify
|
2008-05-13 01:19:15 +00:00 |
|
Glenn Maynard
|
72ab3779ea
|
simplify
|
2008-05-13 01:18:39 +00:00 |
|
Mike Hawkins
|
7a6b50b7ba
|
Addition of attack/mine sound options to Graphics/Sound Option screen.
|
2008-05-13 01:18:10 +00:00 |
|
Glenn Maynard
|
34ce2ce7cb
|
handle mod combining properly
|
2008-05-12 23:22:45 +00:00 |
|
Glenn Maynard
|
c62bde404d
|
fix paths
|
2008-05-12 23:16:02 +00:00 |
|
Mike Hawkins
|
2fc7e2d98b
|
Change to confusion code so it accounts for dizzy being on as well (dizzy only acts as a multiplier; it's behaviour is changed this way to account for the fact the receptors are also rotating).
|
2008-05-12 22:48:39 +00:00 |
|
Glenn Maynard
|
f5124648b2
|
update
|
2008-05-12 22:12:49 +00:00 |
|
Chris Danford
|
0f06e96823
|
re-add SyncMachine unused code so that it gets maintained
|
2008-05-12 21:38:11 +00:00 |
|
Glenn Maynard
|
c2af6af1fc
|
vs2008
|
2008-05-12 19:55:00 +00:00 |
|
Glenn Maynard
|
bd8bb11e85
|
move empty course check into Course::GetTrailSorted
|
2008-05-12 19:44:04 +00:00 |
|
Glenn Maynard
|
ecc3dc0d83
|
vc2008 projects (if nobody's using 2005 it probably won't be updated further)
|
2008-05-12 19:26:17 +00:00 |
|
Chris Danford
|
89a4aeb1ff
|
remove ScreenGameplaySyncMachine - instead concentrage on better sync controls in ScreenGameplay/ScreenSyncOverlay
|
2008-05-11 08:16:10 +00:00 |
|
Mike Hawkins
|
1ac2b23cee
|
Fix roll + autoplay bug under specific condition: roll starts on the same row as a freeze (roll would not be updated previously)
|
2008-05-10 22:31:32 +00:00 |
|
Chris Danford
|
545a6bc4d1
|
Frame -> Container (Frame is easily confused with the Sprite Frame in OptionRow)
|
2008-05-10 21:53:43 +00:00 |
|
Chris Danford
|
7b9e57cefa
|
remove explicit metrics, use SetXY. Remove special cases for Exit and use metrics instead
|
2008-05-10 21:52:08 +00:00 |
|
Chris Danford
|
6355e4db2a
|
fix decoration not playing OnCommand
|
2008-05-10 21:48:38 +00:00 |
|
Mike Hawkins
|
7d67bae8e0
|
Playback enable/disable for attack and mine sounds
|
2008-05-10 19:10:22 +00:00 |
|
Steve Checkoway
|
5ed6b26099
|
Fix warnings about shortening 64 bits to 32 bits.
|
2008-05-10 06:51:40 +00:00 |
|
Steve Checkoway
|
da1b2d5052
|
Fix warnings about shortening 64 bits to 32 bits.
|
2008-05-10 06:50:57 +00:00 |
|
Steve Checkoway
|
3dc6af6881
|
Fix warnings about shortening 64 bits to 32 bits.
|
2008-05-10 02:32:07 +00:00 |
|
Steve Checkoway
|
85b668b162
|
Fix warnings about shortening 64 bits to 32 bits.
|
2008-05-10 02:31:34 +00:00 |
|