Charles Lohr
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3251fa2e28
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Add: ability to let user use the text entry screen old-style.
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2005-03-31 22:47:21 +00:00 |
|
Chris Danford
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7856c7c534
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use modifiers only in playback/record, not in edit
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2005-03-31 21:25:15 +00:00 |
|
Charles Lohr
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fbb611cf24
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Workaround: let P2 use P1's menu buttons for changing P2's own difficulty, but only when P1 isn't around.
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2005-03-31 21:01:11 +00:00 |
|
Chris Danford
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a50beea26a
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add ability to customize PlayerOptions and SongOptions screens in editor
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2005-03-31 19:03:20 +00:00 |
|
Charles Lohr
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47300d65c2
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Fix: return grade?
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2005-03-31 17:26:25 +00:00 |
|
Chris Danford
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cb542836d1
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add Lua ActorScroller
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2005-03-31 12:57:21 +00:00 |
|
Chris Danford
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e53bff3d06
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add Lua methods
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2005-03-31 12:56:41 +00:00 |
|
Chris Danford
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8cac261c52
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clean up GRADE_ constant names to match GradeToString
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2005-03-31 06:14:28 +00:00 |
|
Chris Danford
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d39fa29164
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split off GetGradeFromPercent
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2005-03-31 06:13:40 +00:00 |
|
Chris Danford
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41820054f1
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Add LuaFunction_Float
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2005-03-31 06:13:03 +00:00 |
|
Chris Danford
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5fc8788a45
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combine GetSongsPercentCompleteAllDifficulties and GetCoursesPercentCompleteAllDifficulties
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2005-03-31 06:12:26 +00:00 |
|
Glenn Maynard
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a1405d64d8
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don't wait for the wheel to settle before processing background loads after selecting random
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2005-03-31 03:18:58 +00:00 |
|
Glenn Maynard
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dd364a2de9
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use AddNumberSuffix
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2005-03-31 02:57:51 +00:00 |
|
Glenn Maynard
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9e663cba1e
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add AddNumberSuffix
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2005-03-31 02:26:37 +00:00 |
|
Chris Danford
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b29790f307
|
grade constant cleanup
add LuaGrade
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2005-03-31 02:06:24 +00:00 |
|
Chris Danford
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9ee7d3f5c0
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add Lua CourseDifficulties
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2005-03-31 02:03:49 +00:00 |
|
Chris Danford
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7082c5f78b
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add score utility methods: GetTotalStepsWithTopGrade, GetTotalTrailsWithTopGrade
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2005-03-31 02:03:00 +00:00 |
|
Glenn Maynard
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be9b7dd3cf
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add Open( RageFileBasic *f ), cleanup
|
2005-03-30 23:07:52 +00:00 |
|
Glenn Maynard
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517e084b99
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fix quantize: quantize the duration, don't extend hold notes over tap notes
without clearing them, ignore duration for tap notes
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2005-03-30 22:05:11 +00:00 |
|
Chris Danford
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79fa333e91
|
Sprite -> AutoActor
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2005-03-30 17:43:34 +00:00 |
|
Chris Danford
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47aaf5a0eb
|
split c'tor and Load
|
2005-03-30 17:42:41 +00:00 |
|
Glenn Maynard
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c7155811bd
|
noisy
|
2005-03-30 09:05:39 +00:00 |
|
Glenn Maynard
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b4b4635e4b
|
avoid using very large texture coordinates
|
2005-03-30 08:36:55 +00:00 |
|
Chris Danford
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ba1e1e41b8
|
add ShowCourseContents metric
remove ShowUnderlines
|
2005-03-30 07:40:26 +00:00 |
|
Chris Danford
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23f0556912
|
add ShowCourseContents metric
|
2005-03-30 07:39:41 +00:00 |
|
Glenn Maynard
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5b577d5455
|
fix assertion failure
|
2005-03-30 06:09:30 +00:00 |
|
Chris Danford
|
9aa003041d
|
clip the area highlight rectangle
|
2005-03-30 04:27:13 +00:00 |
|
Chris Danford
|
43948c2134
|
lerp in FastSin to fix shimmer in MusicWheel
|
2005-03-30 03:59:33 +00:00 |
|
Chris Danford
|
61a5f51344
|
fix new Screens get created 3x after the last GameCommand change
remove complicated GetAndEraseScreen logic and export SELECT_NONE rows if they have focus, otherwise don't export them (fixes InsertCoin row)
|
2005-03-30 03:29:35 +00:00 |
|
Chris Danford
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30ec0cdb7d
|
remove ShowUnderlines. Use SELECT_NONE to not show underlines
|
2005-03-30 02:37:19 +00:00 |
|
Chris Danford
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ead944abd4
|
cache metrics
theme EditMenu arrow colors
|
2005-03-30 01:39:05 +00:00 |
|
Chris Danford
|
d8a269754e
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Only UpdateTextInfo when something changes (fixes skips in playback/record)
|
2005-03-30 01:06:13 +00:00 |
|
Chris Danford
|
57d906be11
|
Apply game commands in the order specificed so that earlier, possibly depenant commands are applied first
|
2005-03-30 00:56:33 +00:00 |
|
Chris Danford
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f6e6ff688f
|
don't call m_DifficultyList.SetFromGameState twice when changing music (fixes jumpy cursor)
|
2005-03-29 21:30:24 +00:00 |
|
Chris Danford
|
cd8b35e801
|
fix "can't paste from clipboard with only one row in clipboard"
fix "can't Undo to a blank NoteField"
clamp paste area so that pasting past the maximum beat is impossible
|
2005-03-29 20:25:14 +00:00 |
|
Glenn Maynard
|
06c846b020
|
fix parameter
|
2005-03-29 19:30:16 +00:00 |
|
Chris Danford
|
afb2c2efb4
|
replace large, arbitrary numbers with limit constants
|
2005-03-29 19:10:42 +00:00 |
|
Chris Danford
|
d0ee7921ed
|
don't compile ActorCommands on the fly.
|
2005-03-29 19:01:52 +00:00 |
|
Thad Ward
|
704a8034a0
|
*poke* (testing CIA commits, as the bot has been rather quiet for the past
couple of days.)
|
2005-03-29 18:43:40 +00:00 |
|
Chris Danford
|
c65f44da8a
|
shorter give up time
|
2005-03-29 04:51:59 +00:00 |
|
Chris Danford
|
e407c1ee1d
|
cleanup
|
2005-03-29 02:02:11 +00:00 |
|
Chris Danford
|
f2cb208cd5
|
add logging
|
2005-03-29 01:46:00 +00:00 |
|
Chris Danford
|
be8038d642
|
not playable if mod is locked
|
2005-03-29 01:45:38 +00:00 |
|
Chris Danford
|
300d3fcd57
|
cleanup
add unlockable mods
|
2005-03-29 01:44:36 +00:00 |
|
Chris Danford
|
2aab932973
|
Sprite -> AutoActor
|
2005-03-29 01:33:20 +00:00 |
|
Chris Danford
|
d27320e0e4
|
cleanup
|
2005-03-29 00:31:57 +00:00 |
|
Charles Lohr
|
f6ccc8f695
|
Fix: Don't double-load the icon row
|
2005-03-28 21:48:30 +00:00 |
|
Charles Lohr
|
a88ed42764
|
Fix: forgotten ==
|
2005-03-28 19:26:14 +00:00 |
|
Charles Lohr
|
4443fd2f0d
|
Oops. Didn't mean to commit this (so I'm reverting it).
|
2005-03-28 09:08:34 +00:00 |
|
Charles Lohr
|
a0344938fc
|
Fix: Installer (we don't use unlocks.dat anymore)
|
2005-03-28 08:51:56 +00:00 |
|