add Lua methods

This commit is contained in:
Chris Danford
2005-03-31 12:56:41 +00:00
parent 8cac261c52
commit e53bff3d06
+12 -2
View File
@@ -1775,9 +1775,14 @@ public:
static int GetSaved( T* p, lua_State *L ) { p->m_SavedLuaData.PushSelf(L); return 1; }
static int GetTotalNumSongsPlayed( T* p, lua_State *L ) { lua_pushnumber(L, p->m_iNumTotalSongsPlayed ); return 1; }
static int IsCodeUnlocked( T* p, lua_State *L ) { lua_pushboolean(L, p->IsCodeUnlocked(IArg(1)) ); return 1; }
static int GetSongsActual( T* p, lua_State *L ) { lua_pushnumber(L, p->GetSongsActual((StepsType)IArg(1),(Difficulty)IArg(2)) ); return 1; }
static int GetCoursesActual( T* p, lua_State *L ) { lua_pushnumber(L, p->GetCoursesActual((StepsType)IArg(1),(CourseDifficulty)IArg(2)) ); return 1; }
static int GetSongsPossible( T* p, lua_State *L ) { lua_pushnumber(L, p->GetSongsPossible((StepsType)IArg(1),(Difficulty)IArg(2)) ); return 1; }
static int GetCoursesPossible( T* p, lua_State *L ) { lua_pushnumber(L, p->GetCoursesPossible((StepsType)IArg(1),(CourseDifficulty)IArg(2)) ); return 1; }
static int GetSongsPercentComplete( T* p, lua_State *L ) { lua_pushnumber(L, p->GetSongsPercentComplete((StepsType)IArg(1),(Difficulty)IArg(2)) ); return 1; }
static int GetCoursesPercentComplete( T* p, lua_State *L ) { lua_pushnumber(L, p->GetCoursesPercentComplete((StepsType)IArg(1),(CourseDifficulty)IArg(2)) ); return 1; }
static int GetTotalStepsWithTopGrade( T* p, lua_State *L ) { lua_pushnumber(L, p->GetTotalStepsWithTopGrade((StepsType)IArg(1),(Difficulty)IArg(2),(Grade)IArg(3)) ); return 1; }
static int GetTotalTrailsWithTopGrade( T* p, lua_State *L ) { lua_pushnumber(L, p->GetTotalTrailsWithTopGrade((StepsType)IArg(1),(CourseDifficulty)IArg(2),(Grade)IArg(3)) ); return 1; }
static int GetSongsAndCoursesPercentCompleteAllDifficulties( T* p, lua_State *L ) { lua_pushnumber(L, p->GetSongsAndCoursesPercentCompleteAllDifficulties((StepsType)IArg(1)) ); return 1; }
static void Register(lua_State *L)
{
@@ -1793,9 +1798,14 @@ public:
ADD_METHOD( GetSaved )
ADD_METHOD( GetTotalNumSongsPlayed )
ADD_METHOD( IsCodeUnlocked )
ADD_METHOD( GetSongsActual )
ADD_METHOD( GetCoursesActual )
ADD_METHOD( GetSongsPossible )
ADD_METHOD( GetCoursesPossible )
ADD_METHOD( GetSongsPercentComplete )
ADD_METHOD( GetCoursesPercentComplete )
ADD_METHOD( GetTotalStepsWithTopGrade )
ADD_METHOD( GetTotalTrailsWithTopGrade )
ADD_METHOD( GetSongsAndCoursesPercentCompleteAllDifficulties )
Luna<T>::Register( L );
}
};