AJ Kelly
2fb97fac05
hide test theme
2011-10-27 23:21:56 -05:00
AJ Kelly
b8757ace53
not happy with this
2011-10-27 22:30:05 -05:00
Jason Felds
2cf8b46373
SCORE!
2011-10-27 23:21:57 -04:00
Jason Felds
71e33d7094
Revert of df937f7: it compiles now.
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Behavior is still off though.
2011-10-27 23:21:40 -04:00
Flameshadowxeroshin
c758ea06c0
whoops
2011-10-28 03:16:24 +00:00
Flameshadowxeroshin
24fbf0e504
i love scoring la la la
2011-10-28 03:15:22 +00:00
AJ Kelly
4cfc1af8db
remove leftover catalog stuff
2011-10-27 21:31:34 -05:00
AJ Kelly
9d69d25fe0
just some small changes here.
2011-10-27 19:18:55 -05:00
AJ Kelly
e6d45be2bc
move envutils2 into utilities.lua
2011-10-27 19:14:44 -05:00
AJ Kelly
291e046485
consolidate color functions; move hsv into colors
2011-10-27 19:11:42 -05:00
AJ Kelly
28c1b3e70b
update scripts as a part of a cleanup
2011-10-27 18:56:23 -05:00
AJ Kelly
5e7b5fc44c
documentation update
2011-10-27 18:22:08 -05:00
AJ Kelly
1656e5a4c7
update changelog
2011-10-27 14:02:11 -05:00
AJ Kelly
ebe0814f8b
fix fallback [OptionRow] ColorNotSelected and ColorDisabled to be more distinguished.
2011-10-27 01:06:59 -05:00
Flameshadowxeroshin
4d759f7fce
make timing segments on song meter show up
2011-10-27 03:46:32 +00:00
AJ Kelly
7fbd5ed27f
we don't need this old file anymore
2011-10-23 16:46:18 -05:00
John Reactor
538d29398e
Update in polish translation.
2011-10-21 20:48:31 +02:00
AJ Kelly
94227f8050
more localization for custom options lines
2011-10-21 11:37:15 -05:00
AJ Kelly
1d1bde300e
http://nsis.sourceforge.net/How_can_I_use_quotes_in_a_string
2011-10-21 11:33:38 -05:00
Jason Felds
bbb829e4b0
More merging.
2011-10-20 23:49:41 -04:00
Jason Felds
4791141809
Temp test: remove game check on Noteskin refresh.
...
If this causes too many problems, this can be reverted.
2011-10-20 23:48:57 -04:00
AJ Kelly
f217ece2b2
move "don't give up" text up some so it doesn't get in the way of the receptors on reverse + center 1p
2011-10-20 15:11:36 -05:00
Jonathan Payne
978e916557
[br:Defualt] do not show incompletename entry;
...
add comment for addition notetype
2011-10-19 21:51:54 -07:00
Mark Cannon
9385a71160
fix unintended early break
2011-10-19 02:16:05 -04:00
Mark Cannon
cd0e37dbeb
changed several aspects of LightsManager:
...
- states are zeroed at the beginning of Update(); anything not set true must be false, so don't re-zero or set false states unnecessarily
- minor readability improvements, e.g. setting a CabinetLight in switch and assignint it outside of it
- LightsMode_Menu variants now use song beat for lighting instead of GetTimeSinceStart
- reformatted switch statements to be generally more readable
- LightsMode_Demonstration now lights the pad arrows if enabled, similar to gameplay
- Pressing custom gamebuttons during attract mode will light them
2011-10-18 17:09:11 -04:00
AJ Kelly
92fea1f748
shut warning up
2011-10-18 15:32:06 -05:00
Jason Felds
d65b4ba714
Minor optimization: don't calc if not needed.
2011-10-17 22:58:04 -04:00
Jason Felds
48687e8df5
Temp commit: add descriptions.
...
Trying to understand issue 584.
2011-10-17 21:48:34 -04:00
Jason Felds
b86a82fb42
Fix issue 585: editor crash w/o saving.
...
This does not feel like a proper cure, but it does
stop the crashing.
2011-10-17 21:37:30 -04:00
Jason Felds
95c3bcb39a
[backwards -> default] Bring in backwards.
2011-10-16 16:49:56 -04:00
Jason Felds
feb9ba320c
Slightly better comment.
2011-10-16 16:48:47 -04:00
Jason Felds
56b68ed502
The usual changelog entry.
2011-10-16 16:46:24 -04:00
Jason Felds
1f024cd739
[backwards] Switches in switches: need a break.
2011-10-16 16:43:20 -04:00
Jason Felds
68061b13c5
[backwards] Add appropriate comment for devs.
2011-10-16 16:33:33 -04:00
Jason Felds
6511e5fc0a
[backwards] Activate Mirror on the theme.
2011-10-16 15:52:16 -04:00
Jason Felds
142a62aa6e
[backwards] Have Backwards fallback to Mirror.
...
Not all gametypes require Backwards: they will fall
through to Mirror. Otherwise, catch it here.
2011-10-16 15:50:13 -04:00
Jason Felds
23832ac653
[backwards] Compile fix: two "backwards" here.
2011-10-16 15:48:50 -04:00
Jason Felds
e98ba68f2f
[backwards] CodeDetector access.
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By default, there is no code for Backwards.
Let the themers decide this one.
2011-10-16 15:44:44 -04:00
Jason Felds
9e486bec32
[backwards] Add option, Lua call GetBackwards().
2011-10-16 15:41:26 -04:00
Jason Felds
0181d46225
[backwards] ScreenEdit can go Backwards.
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Interestingly, en.ini already has this entry.
2011-10-16 15:37:28 -04:00
Jason Felds
e8f95dd28e
[backwards] Prepare PlayerOptions version.
2011-10-16 15:34:29 -04:00
Jason Felds
4e47b24597
New branch: [backwards]
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Goal: implement a proper backwards mod to allow for
both actions on games where backwards != mirror.
2011-10-16 13:22:26 -04:00
ZipFile
fec7ae18ba
forgot about the default prefix
2011-10-16 03:55:51 +02:00
ZipFile
038f76f180
How does it work before?
...
Fixed 338 bug and probably targeting with loadingwindow.
2011-10-16 02:32:06 +02:00
AJ Kelly
6a8670201e
most displays are actually widescreen these days; fix up this comment
2011-10-15 18:28:15 -05:00
AJ Kelly
ffa977baf0
small cleanup on aisle number ScreenNameEntryTraditional
2011-10-15 18:25:07 -05:00
AJ Kelly
460be0a069
change theme info lua around some, idk why we have this here
2011-10-15 18:12:40 -05:00
AJ Kelly
3eb41ef1b8
add screen filter to edit options menu (fixes issue 581)
2011-10-15 18:12:20 -05:00
AJ Kelly
46679ec215
one word (issue 594)
2011-10-15 15:56:14 -05:00
AJ Kelly
acf5662962
if these end up getting translated as much longer strings and running into the values I'm going to scream. (issue 595)
2011-10-15 15:48:26 -05:00