Chris Danford
1a0d83cbc0
m_NotesType => m_StepsType
...
split NoteDataUtil to sep file
2003-08-07 06:36:34 +00:00
Chris Danford
ef807e8490
fix 728447 "Oni doesn't remember life type choice"
2003-08-06 06:30:09 +00:00
Chris Danford
bf02bfddf4
rename Notes to Steps
2003-08-03 00:13:55 +00:00
Glenn Maynard
f741443c76
Fix difficult courses in Oni mode.
...
Why was this put in? If you don't want to use difficult courses in
Oni mode, just don't use them.
2003-07-30 18:46:59 +00:00
Andrew Wong
2a793de751
disable difficulty change for oni courses
2003-07-30 12:52:31 +00:00
Glenn Maynard
fe489cd281
SOUNDMAN -> SOUND
...
RageSoundManager.h -> RageSounds.h
2003-07-26 23:05:16 +00:00
Glenn Maynard
d926a032ff
Add missing header.
2003-07-17 20:10:07 +00:00
Glenn Maynard
9482754ad6
Fix clipping problems in ScreenSelectCourse
2003-07-14 19:35:12 +00:00
Glenn Maynard
d90cca1ad9
fix ScreenSelectCourse score frame
2003-07-07 05:16:27 +00:00
Chris Danford
9c9aef37c7
fold CroppedSprite functionality into Sprite
...
more work on Rave
2003-07-03 06:38:57 +00:00
Glenn Maynard
e4fb1f2440
rename m_bShowTranslations to m_bShowNative
2003-05-20 04:41:47 +00:00
Chris Danford
82199383a8
Change event mode to a CoinMode (since using COIN_PAY and EventMode at the same time doesn't make sense).
...
Split ScreenLogo and ScreenTitleMenu.
In ScreenTitleMenu, add a different animation if using COIN_HOME (for SMMAX2).
Added codes at TitleMenu to change Theme and Announcer.
2003-04-13 04:50:08 +00:00
Chris Danford
448bdc7b6e
make calls to THEME->GetPathTo() more concise
2003-04-12 17:39:27 +00:00
Chris Danford
e148806d1b
add name to Actor
2003-04-12 06:16:12 +00:00
Chris Danford
423666c845
support Course group folders
2003-04-11 00:29:44 +00:00
Chris Danford
04145caf72
fix subtle bugs that caused inaccurate judgment totals with AI player
2003-04-10 05:46:31 +00:00
Chris Danford
e9f44f14a7
WheelItemDisplay -> MusicWheelItem
...
clean up header dependencies in MusicWheel classes
2003-03-31 23:06:15 +00:00
Chris Danford
214c2b67af
clean up Fonts and Numbers names
2003-03-30 18:12:57 +00:00
Glenn Maynard
c7c02602d9
Don't modify stored courses; it's far too easy to accidentally forget
...
to reset them in one of the (many) exit-gameplay paths, or reset it
incorrectly.
This fixes the course selection screen crashing when there is
no music.
2003-03-28 02:25:15 +00:00
Chris Danford
1627422e09
fix ScreenEvaluationCourse glitches
...
Change ScreenManager message sending methods for more precise control:
- SendMessageToTopScreen: handle the message immediately
- PostMessageToTopScreen: post message to queue for processing next update
2003-03-25 21:17:29 +00:00
Chris Danford
9dbbb7949e
ScoreKeeperMAX2:
...
- Jumps count as 2 toward combo, but 1 toward judgement totals
- Only Perfect or better increments combo in courses
2003-03-16 20:55:45 +00:00
Chris Danford
31aa613295
Cleanup of theme element names
...
Renamed ScreenSelectMax* back to their old names
Replaced all hard-coded transitions with TransitionBGAnimations
2003-03-09 00:55:49 +00:00
Chris Gomez
3d74bb6bcd
Fix codes not working in courses unless a non-course mode had been chosen previously
2003-03-07 06:05:30 +00:00
Chris Gomez
7d5216e9b7
Add 'difficult' for nonstop courses.
...
This feels hackish; feel free to make it more general
2003-03-07 05:24:52 +00:00
Chris Danford
a696414cac
Actor tween cleanup
...
Actor scipting with Command()
modularizing menu widgets into "ModeSelector"s
move animations into metrics
2003-03-02 01:43:33 +00:00
Glenn Maynard
8bf3c01e81
fix gcc compile
2003-02-17 20:36:12 +00:00
Chris Danford
7cd57efce7
more course fixes, tweaked ghost arrow flashes
2003-02-17 19:52:16 +00:00
Glenn Maynard
bae902ca23
set up course lives; do this in the same way we adjust options
...
in ScreenSelectMusic
2003-02-17 19:16:58 +00:00
Glenn Maynard
813bd435de
implement F9 in the course menu
...
only toggles song translations, not courses (we don't store translits
for those)
2003-02-17 00:59:46 +00:00
Glenn Maynard
a6205264db
make the options menu in the course select screen act like it does
...
in the music select screen
2003-02-17 00:39:10 +00:00
Glenn Maynard
42cfd6f98c
stdafx -> global
2003-02-16 04:01:45 +00:00
Chris Danford
e05738f7f7
working on course ranking scores and mem card saving
2003-02-14 21:42:44 +00:00
Glenn Maynard
ff8fa7eb29
fix a sound
2003-02-04 21:02:17 +00:00
Chris Danford
9a104a7b2f
working on ranking
2003-01-26 07:33:03 +00:00
Chris Danford
1583a44506
added DDREX Nonstop mode, added beginnings of high score tracking
2003-01-21 05:14:59 +00:00
Glenn Maynard
6cd9b429b7
abstract music completely
2003-01-21 02:16:40 +00:00
Glenn Maynard
6f91b6fa0a
move stuff over
2003-01-02 08:13:34 +00:00
Glenn Maynard
24a3592741
get rid of MUSIC
2003-01-02 07:54:28 +00:00
Glenn Maynard
db041c3900
change over music
2003-01-02 07:45:05 +00:00
Glenn Maynard
94216ccaa2
use PlayMusic
2003-01-02 07:39:58 +00:00
Glenn Maynard
b9c4b14002
use new musicwheel and fadingbanner code
2003-01-02 03:00:53 +00:00
Glenn Maynard
e851ce45e5
use accessors
2002-12-17 05:29:50 +00:00
Glenn Maynard
5afb4c7768
use course accessors
2002-12-17 05:09:36 +00:00
Chris Danford
628dea9da7
OpenGL checkin. Movie textures, texture stretch, texture dither, and 16 bit textures are broken.
2002-11-11 04:53:31 +00:00
Chris Danford
73f7db6b15
Replaced most D3DX dependencies. Added Brendan's not-yet-functional networking code.
2002-10-28 05:30:45 +00:00
Chris Danford
393cff9310
Fixed goofiness in SelectMode
2002-10-06 00:07:09 +00:00
Chris Danford
192bfd5ff5
Missing a jump in Oni now takes away only one life
2002-10-02 05:42:59 +00:00
Chris Danford
899e226f38
Moved backgrounds into "Backgrounds" assets folder. Any BGAnimation may be used now.
...
Cleaned up many, many graphics.
2002-09-23 07:35:47 +00:00
Chris Danford
bce306dcdc
Move Numbers graphics into separate Number asset folder
...
Added precise timing window adjustment for each judge grade
Changed "hold START for options" to a Sprite
2002-09-22 18:18:50 +00:00
Glenn Maynard
6862fedc38
remove unused variables
2002-09-07 10:15:27 +00:00