1627422e09
Change ScreenManager message sending methods for more precise control: - SendMessageToTopScreen: handle the message immediately - PostMessageToTopScreen: post message to queue for processing next update
451 lines
13 KiB
C++
451 lines
13 KiB
C++
#include "global.h"
|
|
/*
|
|
-----------------------------------------------------------------------------
|
|
Class: ScreenSelectCourse
|
|
|
|
Desc: See header.
|
|
|
|
Copyright (c) 2001-2002 by the person(s) listed below. All rights reserved.
|
|
Chris Danford
|
|
-----------------------------------------------------------------------------
|
|
*/
|
|
|
|
|
|
#include "ScreenSelectCourse.h"
|
|
#include "ScreenManager.h"
|
|
#include "PrefsManager.h"
|
|
#include "SongManager.h"
|
|
#include "GameManager.h"
|
|
#include "GameConstantsAndTypes.h"
|
|
#include "RageLog.h"
|
|
#include "InputMapper.h"
|
|
#include "InputQueue.h"
|
|
#include "AnnouncerManager.h"
|
|
#include "GameState.h"
|
|
#include "RageSoundManager.h"
|
|
#include "CodeDetector.h"
|
|
#include "ThemeManager.h"
|
|
|
|
|
|
#define EXPLANATION_X THEME->GetMetricF("ScreenSelectCourse","ExplanationX")
|
|
#define EXPLANATION_Y THEME->GetMetricF("ScreenSelectCourse","ExplanationY")
|
|
#define BANNER_FRAME_X THEME->GetMetricF("ScreenSelectCourse","BannerFrameX")
|
|
#define BANNER_FRAME_Y THEME->GetMetricF("ScreenSelectCourse","BannerFrameY")
|
|
#define BANNER_X THEME->GetMetricF("ScreenSelectCourse","BannerX")
|
|
#define BANNER_Y THEME->GetMetricF("ScreenSelectCourse","BannerY")
|
|
#define BANNER_WIDTH THEME->GetMetricF("ScreenSelectCourse","BannerWidth")
|
|
#define BANNER_HEIGHT THEME->GetMetricF("ScreenSelectCourse","BannerHeight")
|
|
#define STAGES_X THEME->GetMetricF("ScreenSelectCourse","StagesX")
|
|
#define STAGES_Y THEME->GetMetricF("ScreenSelectCourse","StagesY")
|
|
#define TIME_X THEME->GetMetricF("ScreenSelectCourse","TimeX")
|
|
#define TIME_Y THEME->GetMetricF("ScreenSelectCourse","TimeY")
|
|
#define CONTENTS_X THEME->GetMetricF("ScreenSelectCourse","ContentsX")
|
|
#define CONTENTS_Y THEME->GetMetricF("ScreenSelectCourse","ContentsY")
|
|
#define WHEEL_X THEME->GetMetricF("ScreenSelectCourse","WheelX")
|
|
#define WHEEL_Y THEME->GetMetricF("ScreenSelectCourse","WheelY")
|
|
#define SCORE_X( p ) THEME->GetMetricF("ScreenSelectCourse",ssprintf("ScoreP%dX",p+1))
|
|
#define SCORE_Y( i ) THEME->GetMetricF("ScreenSelectCourse",ssprintf("ScoreP%dY",i+1))
|
|
#define SCORE_ZOOM THEME->GetMetricF("ScreenSelectCourse","ScoreZoom")
|
|
#define HELP_TEXT THEME->GetMetric("ScreenSelectCourse","HelpText")
|
|
#define TIMER_SECONDS THEME->GetMetricI("ScreenSelectCourse","TimerSeconds")
|
|
|
|
|
|
const float TWEEN_TIME = 0.5f;
|
|
|
|
static const ScreenMessage SM_AllowOptionsMenuRepeat = ScreenMessage(SM_User+1);
|
|
|
|
|
|
|
|
ScreenSelectCourse::ScreenSelectCourse()
|
|
{
|
|
LOG->Trace( "ScreenSelectCourse::ScreenSelectCourse()" );
|
|
|
|
CodeDetector::RefreshCacheItems();
|
|
|
|
SOUNDMAN->PlayMusic( THEME->GetPathTo("Sounds","ScreenSelectCourse music") );
|
|
|
|
m_bMadeChoice = false;
|
|
m_bGoToOptions = false;
|
|
m_bAllowOptionsMenuRepeat = false;
|
|
|
|
m_Menu.Load( "ScreenSelectCourse" );
|
|
this->AddChild( &m_Menu );
|
|
|
|
m_sprExplanation.Load( THEME->GetPathTo("Graphics","ScreenSelectCourse explanation") );
|
|
m_sprExplanation.SetXY( EXPLANATION_X, EXPLANATION_Y );
|
|
this->AddChild( &m_sprExplanation );
|
|
|
|
m_Banner.SetXY( BANNER_X, BANNER_Y );
|
|
m_Banner.SetCroppedSize( BANNER_WIDTH, BANNER_HEIGHT );
|
|
this->AddChild( &m_Banner );
|
|
|
|
m_sprBannerFrame.Load( THEME->GetPathTo("Graphics","ScreenSelectCourse banner frame") );
|
|
m_sprBannerFrame.SetXY( BANNER_FRAME_X, BANNER_FRAME_Y );
|
|
this->AddChild( &m_sprBannerFrame );
|
|
|
|
m_textNumSongs.LoadFromFont( THEME->GetPathTo("Fonts","ScreenSelectCourse num songs") );
|
|
m_textNumSongs.SetXY( STAGES_X, STAGES_Y );
|
|
m_textNumSongs.EnableShadow( false );
|
|
this->AddChild( &m_textNumSongs );
|
|
|
|
m_textTime.LoadFromFont( THEME->GetPathTo("Fonts","ScreenSelectCourse total time") );
|
|
m_textTime.SetXY( TIME_X, TIME_Y );
|
|
m_textTime.EnableShadow( false );
|
|
this->AddChild( &m_textTime );
|
|
|
|
m_CourseContentsFrame.SetXY( CONTENTS_X, CONTENTS_Y );
|
|
this->AddChild( &m_CourseContentsFrame );
|
|
|
|
m_MusicWheel.SetXY( WHEEL_X, WHEEL_Y );
|
|
this->AddChild( &m_MusicWheel );
|
|
|
|
for( int p=0; p<NUM_PLAYERS; p++ )
|
|
{
|
|
if( !GAMESTATE->IsPlayerEnabled((PlayerNumber)p) )
|
|
continue; // skip
|
|
|
|
m_sprHighScoreFrame[p].Load( THEME->GetPathTo("Graphics","ScreenSelectCourse score frame") );
|
|
m_sprHighScoreFrame[p].StopAnimating();
|
|
m_sprHighScoreFrame[p].SetState( p );
|
|
m_sprHighScoreFrame[p].SetXY( SCORE_X(p), SCORE_Y(p) );
|
|
this->AddChild( &m_sprHighScoreFrame[p] );
|
|
|
|
m_HighScore[p].SetXY( SCORE_X(p), SCORE_Y(p) );
|
|
m_HighScore[p].SetZoom( SCORE_ZOOM );
|
|
m_HighScore[p].SetDiffuse( PlayerToColor(p) );
|
|
this->AddChild( &m_HighScore[p] );
|
|
}
|
|
|
|
m_sprOptionsMessage.Load( THEME->GetPathTo("Graphics","ScreenSelectCourse options message 1x2") );
|
|
m_sprOptionsMessage.StopAnimating();
|
|
m_sprOptionsMessage.SetXY( CENTER_X, CENTER_Y );
|
|
m_sprOptionsMessage.SetZoomY( 0 );
|
|
m_sprOptionsMessage.SetDiffuse( RageColor(1,1,1,0) );
|
|
// this->AddChild( &m_sprOptionsMessage ); // draw and update manually
|
|
|
|
|
|
m_soundSelect.Load( THEME->GetPathTo("Sounds","Common start") );
|
|
m_soundOptionsChange.Load( THEME->GetPathTo("Sounds","ScreenSelectCourse options") );
|
|
m_soundChangeNotes.Load( THEME->GetPathTo("Sounds","ScreenSelectCourse difficulty") );
|
|
|
|
|
|
SOUNDMAN->PlayOnceFromDir( ANNOUNCER->GetPathTo("select course intro") );
|
|
|
|
SOUNDMAN->PlayMusic( THEME->GetPathTo("Sounds","ScreenSelectCourse music") );
|
|
|
|
UpdateOptionsDisplays();
|
|
|
|
AfterCourseChange();
|
|
TweenOnScreen();
|
|
}
|
|
|
|
|
|
ScreenSelectCourse::~ScreenSelectCourse()
|
|
{
|
|
LOG->Trace( "ScreenSelectCourse::~ScreenSelectCourse()" );
|
|
|
|
}
|
|
|
|
void ScreenSelectCourse::DrawPrimitives()
|
|
{
|
|
m_Menu.DrawBottomLayer();
|
|
Screen::DrawPrimitives();
|
|
m_Menu.DrawTopLayer();
|
|
m_sprOptionsMessage.Draw();
|
|
}
|
|
|
|
void ScreenSelectCourse::Update( float fDelta )
|
|
{
|
|
Screen::Update( fDelta );
|
|
m_sprOptionsMessage.Update( fDelta );
|
|
}
|
|
|
|
void ScreenSelectCourse::TweenOnScreen()
|
|
{
|
|
m_sprExplanation.FadeOn( 0.5f, "left bounce", TWEEN_TIME );
|
|
m_sprBannerFrame.FadeOn( 0, "left bounce", TWEEN_TIME );
|
|
m_Banner.FadeOn( 0, "left bounce", TWEEN_TIME );
|
|
m_textNumSongs.FadeOn( 0, "left bounce", TWEEN_TIME );
|
|
m_textTime.FadeOn( 0, "left bounce", TWEEN_TIME );
|
|
m_CourseContentsFrame.FadeOn( 0, "foldy", TWEEN_TIME );
|
|
for( int p=0; p<NUM_PLAYERS; p++ )
|
|
{
|
|
m_sprHighScoreFrame[p].FadeOn( 0, "right bounce", TWEEN_TIME );
|
|
m_HighScore[p].FadeOn( 0, "right bounce", TWEEN_TIME );
|
|
}
|
|
m_MusicWheel.TweenOnScreen();
|
|
}
|
|
|
|
void ScreenSelectCourse::TweenOffScreen()
|
|
{
|
|
m_sprExplanation.FadeOff( 0, "left bounce", TWEEN_TIME );
|
|
m_sprBannerFrame.FadeOff( 0, "left bounce", TWEEN_TIME );
|
|
m_Banner.FadeOff( 0, "left bounce", TWEEN_TIME );
|
|
m_textNumSongs.FadeOff( 0, "left bounce", TWEEN_TIME );
|
|
m_textTime.FadeOff( 0, "left bounce", TWEEN_TIME );
|
|
m_CourseContentsFrame.FadeOff( 0, "foldy", TWEEN_TIME );
|
|
for( int p=0; p<NUM_PLAYERS; p++ )
|
|
{
|
|
m_sprHighScoreFrame[p].FadeOff( 0, "right bounce", TWEEN_TIME );
|
|
m_HighScore[p].FadeOff( 0, "right bounce", TWEEN_TIME );
|
|
}
|
|
m_MusicWheel.TweenOffScreen();
|
|
}
|
|
|
|
|
|
void ScreenSelectCourse::Input( const DeviceInput& DeviceI, InputEventType type, const GameInput &GameI, const MenuInput &MenuI, const StyleInput &StyleI )
|
|
{
|
|
LOG->Trace( "ScreenSelectCourse::Input()" );
|
|
|
|
if( DeviceI.device == DEVICE_KEYBOARD && DeviceI.button == SDLK_F9 )
|
|
{
|
|
if( type != IET_FIRST_PRESS ) return;
|
|
PREFSMAN->m_bShowTranslations ^= 1;
|
|
m_MusicWheel.RebuildWheelItemDisplays();
|
|
Course* pCourse = m_MusicWheel.GetSelectedCourse();
|
|
if(pCourse)
|
|
m_CourseContentsFrame.SetFromCourse( pCourse );
|
|
return;
|
|
}
|
|
|
|
if( MenuI.button == MENU_BUTTON_RIGHT || MenuI.button == MENU_BUTTON_LEFT )
|
|
{
|
|
if( !MenuI.IsValid() ) return;
|
|
if( !GAMESTATE->IsPlayerEnabled(MenuI.player) ) return;
|
|
|
|
int dir = 0;
|
|
if(INPUTMAPPER->IsButtonDown( MenuInput(MenuI.player, MENU_BUTTON_RIGHT) ) )
|
|
dir++;
|
|
if(INPUTMAPPER->IsButtonDown( MenuInput(MenuI.player, MENU_BUTTON_LEFT) ) )
|
|
dir--;
|
|
|
|
m_MusicWheel.Move(dir);
|
|
return;
|
|
}
|
|
|
|
if( type == IET_RELEASE ) return; // don't care
|
|
|
|
if( !GameI.IsValid() ) return; // don't care
|
|
|
|
if( m_bMadeChoice && MenuI.IsValid() && MenuI.button == MENU_BUTTON_START && !GAMESTATE->IsExtraStage() && !GAMESTATE->IsExtraStage2() )
|
|
{
|
|
if(m_bGoToOptions) return; /* got it already */
|
|
|
|
if( !m_bAllowOptionsMenuRepeat &&
|
|
(type == IET_SLOW_REPEAT || type == IET_FAST_REPEAT ))
|
|
return; /* not allowed yet */
|
|
|
|
m_bGoToOptions = true;
|
|
m_sprOptionsMessage.SetState( 1 );
|
|
m_soundSelect.Play();
|
|
return;
|
|
}
|
|
|
|
if( m_Menu.IsTransitioning() ) return; // ignore
|
|
|
|
if( m_bMadeChoice )
|
|
return;
|
|
|
|
if( CodeDetector::DetectAndAdjustOptions(GameI.controller) )
|
|
{
|
|
m_soundOptionsChange.Play();
|
|
UpdateOptionsDisplays();
|
|
return;
|
|
}
|
|
|
|
if( CodeDetector::EnteredEasierDifficulty(GameI.controller) )
|
|
{
|
|
if( m_MusicWheel.GetSelectedCourse()->MakeNormal() )
|
|
{
|
|
m_soundChangeNotes.Play();
|
|
GAMESTATE->m_bDifficultCourses = false;
|
|
SCREENMAN->PostMessageToTopScreen(SM_SongChanged,0);
|
|
}
|
|
}
|
|
|
|
if( CodeDetector::EnteredHarderDifficulty(GameI.controller) )
|
|
{
|
|
if( m_MusicWheel.GetSelectedCourse()->MakeDifficult() )
|
|
{
|
|
m_soundChangeNotes.Play();
|
|
GAMESTATE->m_bDifficultCourses = true;
|
|
SCREENMAN->PostMessageToTopScreen(SM_SongChanged,0);
|
|
}
|
|
}
|
|
|
|
|
|
Screen::Input( DeviceI, type, GameI, MenuI, StyleI ); // default input handler
|
|
}
|
|
|
|
/* Adjust game options. These settings may be overridden again later by the
|
|
* SongOptions menu. */
|
|
void ScreenSelectCourse::AdjustOptions()
|
|
{
|
|
if(GAMESTATE->m_pCurCourse->m_iLives != -1)
|
|
{
|
|
/* oni */
|
|
GAMESTATE->m_SongOptions.m_LifeType = SongOptions::LIFE_BATTERY;
|
|
GAMESTATE->m_SongOptions.m_iBatteryLives = GAMESTATE->m_pCurCourse->m_iLives;
|
|
}
|
|
}
|
|
|
|
void ScreenSelectCourse::HandleScreenMessage( const ScreenMessage SM )
|
|
{
|
|
Screen::HandleScreenMessage( SM );
|
|
|
|
switch( SM )
|
|
{
|
|
case SM_AllowOptionsMenuRepeat:
|
|
m_bAllowOptionsMenuRepeat = true;
|
|
break;
|
|
case SM_MenuTimer:
|
|
MenuStart(PLAYER_1);
|
|
break;
|
|
case SM_GoToPrevScreen:
|
|
SCREENMAN->SetNewScreen( "ScreenTitleMenu" );
|
|
break;
|
|
case SM_GoToNextScreen:
|
|
|
|
// find out if the Next button is being held down on any of the pads
|
|
bool bIsHoldingNext;
|
|
bIsHoldingNext = false;
|
|
int player;
|
|
for( player=0; player<NUM_PLAYERS; player++ )
|
|
{
|
|
MenuInput mi( (PlayerNumber)player, MENU_BUTTON_START );
|
|
if( INPUTMAPPER->IsButtonDown( mi ) )
|
|
bIsHoldingNext = true;
|
|
}
|
|
|
|
if( bIsHoldingNext || m_bGoToOptions )
|
|
SCREENMAN->SetNewScreen( "ScreenPlayerOptions" );
|
|
else
|
|
SCREENMAN->SetNewScreen( "ScreenStage" );
|
|
|
|
break;
|
|
case SM_SongChanged:
|
|
AfterCourseChange();
|
|
break;
|
|
}
|
|
}
|
|
|
|
void ScreenSelectCourse::MenuStart( PlayerNumber pn )
|
|
{
|
|
// this needs to check whether valid Notes are selected!
|
|
m_MusicWheel.Select();
|
|
|
|
switch( m_MusicWheel.GetSelectedType() )
|
|
{
|
|
case TYPE_COURSE:
|
|
SOUNDMAN->PlayOnceFromDir( ANNOUNCER->GetPathTo("select course comment general") );
|
|
|
|
TweenOffScreen();
|
|
|
|
m_soundSelect.Play();
|
|
|
|
m_bMadeChoice = true;
|
|
|
|
float fShowSeconds = m_Menu.m_Out.GetLengthSeconds();
|
|
|
|
// show "hold START for options"
|
|
m_sprOptionsMessage.SetDiffuse( RageColor(1,1,1,0) );
|
|
m_sprOptionsMessage.BeginTweening( 0.15f ); // fade in
|
|
m_sprOptionsMessage.SetTweenZoomY( 1 );
|
|
m_sprOptionsMessage.SetTweenDiffuse( RageColor(1,1,1,1) );
|
|
m_sprOptionsMessage.BeginTweening( fShowSeconds-0.35f ); // sleep
|
|
m_sprOptionsMessage.BeginTweening( 0.15f ); // fade out
|
|
m_sprOptionsMessage.SetTweenDiffuse( RageColor(1,1,1,0) );
|
|
m_sprOptionsMessage.SetTweenZoomY( 0 );
|
|
|
|
/* Don't accept a held START for a little while, so it's not
|
|
* hit accidentally. Accept an initial START right away, though,
|
|
* so we don't ignore deliberate fast presses (which would be
|
|
* annoying). */
|
|
this->PostScreenMessage( SM_AllowOptionsMenuRepeat, 0.5f );
|
|
|
|
|
|
m_Menu.StartTransitioning( SM_GoToNextScreen );
|
|
|
|
Course* pCourse = m_MusicWheel.GetSelectedCourse();
|
|
GAMESTATE->m_pCurCourse = pCourse;
|
|
// apply #LIVES
|
|
if( pCourse->m_iLives != -1 )
|
|
{
|
|
GAMESTATE->m_SongOptions.m_LifeType = SongOptions::LIFE_BATTERY;
|
|
GAMESTATE->m_SongOptions.m_iBatteryLives = pCourse->m_iLives;
|
|
}
|
|
|
|
//
|
|
// Do NOT apply the first song's modifiers before going to the options screen.
|
|
// The user should not be able to override modifiers specifically designated
|
|
// by the course.
|
|
//
|
|
//Song* pSong;
|
|
//Notes* pNotes;
|
|
//CString sModifiers;
|
|
//pCourse->GetFirstStageInfo( pSong, pNotes, sModifiers, GAMESTATE->GetCurrentStyleDef()->m_NotesType );
|
|
//for( int p=0; p<NUM_PLAYERS; p++ )
|
|
// GAMESTATE->m_PlayerOptions[p].FromString( sModifiers );
|
|
//GAMESTATE->m_SongOptions.FromString( sModifiers );
|
|
|
|
AdjustOptions();
|
|
|
|
break;
|
|
}
|
|
}
|
|
|
|
|
|
void ScreenSelectCourse::MenuBack( PlayerNumber pn )
|
|
{
|
|
SOUNDMAN->StopMusic();
|
|
|
|
m_Menu.Back( SM_GoToPrevScreen );
|
|
}
|
|
|
|
|
|
void ScreenSelectCourse::AfterCourseChange()
|
|
{
|
|
switch( m_MusicWheel.GetSelectedType() )
|
|
{
|
|
case TYPE_COURSE:
|
|
{
|
|
Course* pCourse = m_MusicWheel.GetSelectedCourse();
|
|
|
|
m_textNumSongs.SetText( ssprintf("%d", pCourse->GetEstimatedNumStages()) );
|
|
float fTotalSeconds;
|
|
if( pCourse->GetTotalSeconds(fTotalSeconds) )
|
|
m_textTime.SetText( SecondsToTime(fTotalSeconds) );
|
|
else
|
|
m_textTime.SetText( "??:??:??" );
|
|
|
|
m_Banner.LoadFromCourse( pCourse );
|
|
|
|
m_CourseContentsFrame.SetFromCourse( pCourse );
|
|
m_CourseContentsFrame.TweenInAfterChangedCourse();
|
|
}
|
|
break;
|
|
case TYPE_SECTION: // if we get here, there are no courses
|
|
m_Banner.LoadFromGroup( "" );
|
|
break;
|
|
default:
|
|
ASSERT(0);
|
|
}
|
|
}
|
|
|
|
void ScreenSelectCourse::UpdateOptionsDisplays()
|
|
{
|
|
for( int p=0; p<NUM_PLAYERS; p++ )
|
|
{
|
|
if( GAMESTATE->IsPlayerEnabled(p) )
|
|
{
|
|
CString s = GAMESTATE->m_PlayerOptions[p].GetString();
|
|
s.Replace( ", ", "\n" );
|
|
// m_textPlayerOptions[p].SetText( s );
|
|
}
|
|
}
|
|
|
|
CString s = GAMESTATE->m_SongOptions.GetString();
|
|
s.Replace( ", ", "\n" );
|
|
// m_textSongOptions.SetText( s );
|
|
}
|