Chris Danford
2a1ce6b79a
make background and foreground optional when loading this screen
2006-02-04 18:37:26 +00:00
Chris Danford
f872743129
add profiling hooks
2006-02-04 18:36:44 +00:00
Chris Danford
8c7baa0ec8
add sound feedback to bpm, stop, offset
2006-02-04 18:35:29 +00:00
Glenn Maynard
b76358d6cf
cleanup
2006-02-04 02:36:14 +00:00
Ben Anderson
9f95825bd1
Use CPPDEFINES (Thanks Thad!). Remove outdated comment. Fix semantic typo.
2006-02-03 23:58:01 +00:00
Glenn Maynard
0cb1e5e337
don't do namespace hack
2006-02-03 19:58:38 +00:00
Glenn Maynard
61f5eeb5e5
cleanup
2006-02-03 19:56:56 +00:00
Chris Danford
f639927a38
remove dupe oggs
2006-02-03 19:25:17 +00:00
Chris Danford
18cd1a345d
switch -> switch steps
2006-02-03 19:24:39 +00:00
Chris Danford
ce1526fcd9
tab fixup
2006-02-03 19:24:14 +00:00
Chris Danford
884b8048f3
RString -> const RString & for easier stepping
2006-02-03 19:23:50 +00:00
Chris Danford
b21d58f885
fix localizing of text
2006-02-03 17:19:17 +00:00
Steve Checkoway
a74b6cd7d2
Remove ScreenTest.
2006-02-03 13:07:01 +00:00
Steve Checkoway
a00d8bf8af
Cleanup.
2006-02-03 11:02:13 +00:00
Steve Checkoway
efb89707c6
Don't unlock and then immediately lock again.
2006-02-03 10:50:34 +00:00
Glenn Maynard
7ef23abec9
wrong PlayerNumber
2006-02-03 10:06:10 +00:00
Glenn Maynard
baeb3703b5
remove unused
2006-02-03 10:04:08 +00:00
Glenn Maynard
11373b5c3b
call UpdateEnabledDisabled directly
2006-02-03 10:02:14 +00:00
Glenn Maynard
8c7b5747f5
i -> r
2006-02-03 09:59:47 +00:00
Glenn Maynard
c32c1ff736
simplify
2006-02-03 09:59:08 +00:00
Glenn Maynard
664b7921d2
do SetRowHasFocus when m_iCurrentRow changes
2006-02-03 09:56:31 +00:00
Glenn Maynard
f5176bff03
AfterChangeValueOrRow does this
2006-02-03 09:51:35 +00:00
Glenn Maynard
a3b6b1ab01
simplify
2006-02-03 09:49:42 +00:00
Glenn Maynard
fc1a0fd75b
simplify: pull out loop
2006-02-03 09:45:06 +00:00
Glenn Maynard
082d3b570a
simplify
2006-02-03 09:41:54 +00:00
Glenn Maynard
2289df5c42
unused
2006-02-03 09:38:07 +00:00
Glenn Maynard
ac15b9fb11
redundant (called by AfterChangeValueOrRow)
2006-02-03 09:36:19 +00:00
Glenn Maynard
059901e3a9
only PositionIcons the changed player
2006-02-03 09:34:34 +00:00
Glenn Maynard
2e95edf9da
PositionIcons(pn)
2006-02-03 09:31:51 +00:00
Glenn Maynard
ca738bcccf
cleanup
...
remove old comment
2006-02-03 08:53:31 +00:00
Glenn Maynard
359b416fab
simplify
2006-02-03 08:49:02 +00:00
Glenn Maynard
4bf73b3d32
remove bRepeat parameter
2006-02-03 08:03:25 +00:00
Glenn Maynard
81bcf41b7e
simplify
2006-02-03 08:01:00 +00:00
Glenn Maynard
5e07104732
default
2006-02-03 07:58:22 +00:00
Glenn Maynard
fa8da5ac9b
cleaner reload
2006-02-03 07:55:46 +00:00
Glenn Maynard
e6ca5f8a76
remove bTweenIn
2006-02-03 07:53:33 +00:00
Glenn Maynard
88ac1cf81d
split CreateMenu
2006-02-03 07:38:44 +00:00
Glenn Maynard
37da0e6649
ignore "checking" memory cards
2006-02-03 07:35:58 +00:00
Glenn Maynard
7c46de7604
split SelectRowWithMemoryCard
2006-02-03 07:34:27 +00:00
Glenn Maynard
a9a36815b2
missing header
2006-02-03 07:32:19 +00:00
Glenn Maynard
99c2f69453
add m_CurrentUsbStorageDevices
2006-02-03 07:31:42 +00:00
Glenn Maynard
d9d2c8ed28
unused
2006-02-03 07:27:50 +00:00
Glenn Maynard
918e9ec05b
fix ID
2006-02-03 07:27:08 +00:00
Glenn Maynard
9a865ac5cd
MoveRowRelative should skip disabled rows, but didn't because
...
it was used by MoveRowAbsolute. Refactor: MoveRowAbsolute sets
directly, ignoring whether a row is disabled (if you say "select
row 3", you mean it). MoveRowRelative checks disabled rows,
with logic pulled from MenuUpDown (slightly refactored). That
way, the disabled-row logic affects all relative movement. (Net
simplification.)
2006-02-03 06:52:51 +00:00
Glenn Maynard
8704b5ec1e
cleanup
2006-02-03 06:26:16 +00:00
Chris Danford
23d4e4366a
fix OK dialog in smpackage
2006-02-03 06:24:07 +00:00
Glenn Maynard
3413107396
PLAYER_1 -> m_MasterPlayerNumber
2006-02-03 06:21:03 +00:00
Glenn Maynard
65a795a2dc
hey also unused
2006-02-03 06:17:47 +00:00
Glenn Maynard
16a08f8500
unused
2006-02-03 06:17:25 +00:00
Glenn Maynard
441d23cbc9
move "bFirstChoiceGoesDown back to first choice" logic into AfterChangeRow
2006-02-03 06:16:38 +00:00