call UpdateEnabledDisabled directly
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@@ -118,8 +118,8 @@ void ScreenMiniMenu::AfterChangeValueOrRow( PlayerNumber pn )
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if( mr.pfnEnabled() )
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optrow.GetRowDef().m_vEnabledForPlayers.insert( GAMESTATE->m_MasterPlayerNumber );
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}
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m_pRows[i]->UpdateEnabledDisabled();
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}
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UpdateEnabledDisabled();
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}
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void ScreenMiniMenu::ImportOptions( int r, const vector<PlayerNumber> &vpns )
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@@ -707,8 +707,8 @@ void ScreenOptions::AfterChangeValueOrRow( PlayerNumber pn )
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{
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m_pRows[r]->PositionIcons( pn );
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m_pRows[r]->SetRowHasFocus( pn, GAMESTATE->IsHumanPlayer(pn) && m_iCurrentRow[pn] == (int)r );
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m_pRows[r]->UpdateEnabledDisabled();
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}
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UpdateEnabledDisabled();
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if( SHOW_SCROLL_BAR )
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{
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