hey also unused
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@@ -1137,8 +1137,6 @@ void ScreenOptions::AfterChangeValueInRow( int iRow, PlayerNumber pn )
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/* Move up/down. Returns true if we actually moved. */
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bool ScreenOptions::MoveRowRelative( PlayerNumber pn, int iDir, bool bRepeat )
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{
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const int iCurrentRow = m_iCurrentRow[pn];
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LOG->Trace("move pn %i, dir %i, rep %i", pn, iDir, bRepeat);
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bool bChanged = false;
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FOREACH_PlayerNumber( p )
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