Vecais Dumais Laacis
14ab97b2f7
now MovieTexture_FFMpeg can be used in xbox build
2007-08-09 19:18:25 +00:00
Vecais Dumais Laacis
4404ddd63e
added/removed files
...
increased stack size ( i think in RageSurface_Load_GIF.cpp:189 LocalColorMap should be passed by reference not through stack)
enabled optimizations for relase mode
2007-08-09 19:06:47 +00:00
Vecais Dumais Laacis
20937c6fa3
xbox display only supports rgba8
2007-08-09 19:03:58 +00:00
Vecais Dumais Laacis
767c97babe
removed missing CryptHelpers.cpp/h files
2007-08-08 21:18:53 +00:00
Vecais Dumais Laacis
c4cdd89627
added ScreenSelectProfile.cpp/h to project files
2007-08-08 10:19:09 +00:00
Vecais Dumais Laacis
9b4cf9a6df
style fix
2007-08-08 10:03:42 +00:00
Vecais Dumais Laacis
38f93f78cf
allows to choose which profile to use (should be used before style selection like ScreenProfileLoad)
...
lua functions:
bool SetProfileIndex(PlayerNumber, profileindex)
if profileindex == -2 - unloads specified player
if profileindex == -1 - sets choosed profile to none (if any human player profileindex is set to -1 then screen cannot finish)
also joins player if player was not joined before
if profileindex == 0 - sets choosed profile to use memory card (memory card should be mounted at this point)
if profileindex >0 and profilexindex <numlocalprofiles - sets choosed profile to one of local profiles
other values returns false
true is returned on successful operation
int GetProfileIndex(PlayerNumber)
returns selected profileindex for player
bool Finish
tries to load selected profiles and proceed to next screen
returns false if not all players are finished choosing or players have selected the same local profiles
Cancel - returns to previous screen
2007-08-08 09:57:53 +00:00
Vecais Dumais Laacis
9497d928d8
reverting unneeded changes
2007-08-08 09:49:30 +00:00
Vecais Dumais Laacis
ffa132693c
* MemoryCardState type for lua
...
* MEMCARDMAN:GetCardState for lua
2007-08-08 09:29:44 +00:00
Vecais Dumais Laacis
1876f49ce4
reverting changes as input can be catched by Code messages
2007-08-08 09:13:19 +00:00
Vecais Dumais Laacis
f69381d388
* style fix
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* difference can be calculated in SendLifeChangedMessage
2007-08-08 08:44:42 +00:00
Vecais Dumais Laacis
76b22d11ac
reverting unneeded changes
2007-08-08 08:42:45 +00:00
Vecais Dumais Laacis
7b4117b94a
revert changes as course contents list should be updated only when trail changes not course changes
2007-08-08 08:38:18 +00:00
Vecais Dumais Laacis
84e4ada688
check also course entries size
2007-08-07 11:42:12 +00:00
Vecais Dumais Laacis
8809d2009e
clear cached trails on init
2007-08-07 11:38:17 +00:00
Vecais Dumais Laacis
a19dd14707
pass InputMessage down to lua so lua can be used to enter name
2007-08-07 11:27:40 +00:00
Vecais Dumais Laacis
c33fc5e62f
no double LoadAllCommands
2007-08-07 11:24:27 +00:00
Vecais Dumais Laacis
247cddd607
little hack to force update m_bRadarValuesCached - someone needs to find out why m_bRadarValuesCached is set to true but in fact m_bRadarValuesCached values are invalid
...
this doesnt occur on all courses
2007-08-07 11:18:51 +00:00
Vecais Dumais Laacis
670e134dad
* added param Difference in LifeChanged message
...
* dont die on 1st song because initial life is not set
2007-08-07 11:15:18 +00:00
Vecais Dumais Laacis
1aad3ba5a5
added GetSurvivalSeconds for HighScore
2007-08-07 11:10:48 +00:00
Vecais Dumais Laacis
54683a71a3
icon update for xbox
2007-07-28 21:27:30 +00:00
Vecais Dumais Laacis
b67b799e8e
added GetDate for LunaHighScore
2007-07-28 21:20:05 +00:00
Vecais Dumais Laacis
1b90743a70
update to make xbox build possible again
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* no zdll for xbox - using static zlib
* no opengl for xbox
* project file changed to include new files/remove old files and include crypt library
2007-07-24 21:56:59 +00:00
Vecais Dumais Laacis
8995426f84
bring back StepsType type to lua
2007-03-11 23:03:55 +00:00
Vecais Dumais Laacis
bc9e030722
really thin Lua wrapper for RageFile
...
maybe not the best way but so far thats only one i could find which works
usage:
local f = RageFileUtil.CreateRageFile();
if f:Open("test.txt", 2) then -- 2 means write, 1 - read (from RageFile.h) maybe those need some lua enum?
f:PutLine("test text line");
f:Close();
end;
f:destroy();
2007-03-11 21:24:50 +00:00
Vecais Dumais Laacis
a93dbf3778
StyleType_OnePlayerTwoSides for One player, two-sides styles cost extra
2007-02-24 12:48:16 +00:00
Vecais Dumais Laacis
603f863e0c
fixed GetLocalProfileIndexFromID
2007-02-02 20:19:14 +00:00
Vecais Dumais Laacis
9f8519c0d9
finally fixed RageFileObjTimeout write corruption problems - memory cards should work now
2007-01-23 18:29:53 +00:00
Vecais Dumais Laacis
e0997258ef
fixed: MeterDisplay::StreamWidth was not loaded from node
2007-01-22 13:34:02 +00:00
Vecais Dumais Laacis
bb898c2a5f
* add/remove missing files
...
* add /GR in release mode and remove debug info from release mode
2006-12-07 14:18:14 +00:00
Vecais Dumais Laacis
2b3f8759c1
dont use LUA_DL_DLL in xbox
2006-12-07 14:17:17 +00:00
Vecais Dumais Laacis
1a2e57cb91
* using SM_main instead of main
...
* added some dummy functions in release mode (getenv, system, _popen, _pclose) which doesnt exist in libc.lib
2006-12-07 14:16:31 +00:00
Vecais Dumais Laacis
4dca42c26b
dont include unistd.h also in release xbox build
2006-12-07 09:14:58 +00:00
Vecais Dumais Laacis
ec2f7fa2cb
included HelpDisplay.h for xbox to compile
2006-12-07 09:11:47 +00:00
Vecais Dumais Laacis
8f7ed8f6de
fixed compile problem and made changes to initialize memory cards when initializing input devices
2006-12-07 08:45:18 +00:00
Vecais Dumais Laacis
820f71c5f6
*** empty log message ***
2006-12-07 08:43:51 +00:00
Vecais Dumais Laacis
0a6bc88a7c
Memory card driver for xbox
2006-12-07 01:38:34 +00:00
Vecais Dumais Laacis
e60bdd6348
Added png/jpeg libraries to be linked before directx ones.
2006-11-23 19:43:43 +00:00
Vecais Dumais Laacis
a19f1d5f5b
Add missing files.
...
Added png/jpeg libraries to be linked before directx ones.
2006-11-23 18:46:24 +00:00