Chris Danford
1e718a80a5
fix Save/Revert prompt when playing a course
2003-08-23 18:33:49 +00:00
Chris Danford
f2a1e081b6
fix deleting of Steps
2003-08-16 17:53:58 +00:00
Chris Danford
d049234f03
working on course edit screen
2003-08-10 23:48:10 +00:00
Chris Danford
f5cd95b4f9
NotesType => StepsType
2003-08-07 06:16:17 +00:00
Chris Danford
bf02bfddf4
rename Notes to Steps
2003-08-03 00:13:55 +00:00
Glenn Maynard
3aea7c8a3e
SOUNDMAN -> SOUND
...
RageSoundManager.h -> RageSounds.h
2003-07-26 22:53:22 +00:00
Chris Danford
448bdc7b6e
make calls to THEME->GetPathTo() more concise
2003-04-12 17:39:27 +00:00
Chris Danford
e148806d1b
add name to Actor
2003-04-12 06:16:12 +00:00
Chris Danford
214c2b67af
clean up Fonts and Numbers names
2003-03-30 18:12:57 +00:00
Chris Danford
d4417b0260
Fix ScreenJukebox, ScreenMusicScroll
2003-03-14 22:34:28 +00:00
Chris Danford
31aa613295
Cleanup of theme element names
...
Renamed ScreenSelectMax* back to their old names
Replaced all hard-coded transitions with TransitionBGAnimations
2003-03-09 00:55:49 +00:00
Chris Danford
fc2108e85d
fixed EditMenu "Create from Autogen" weirdness
...
cleaned up some unnecessary header dependencies
2003-02-22 01:58:56 +00:00
Glenn Maynard
42cfd6f98c
stdafx -> global
2003-02-16 04:01:45 +00:00
Chris Danford
ee9f4d99a5
Fixed super-shuffle. It's sad that it was broken for so long!
2003-02-11 21:41:43 +00:00
Chris Danford
7b644e834a
Added ScreenJukeboxMenu, and UI cleanup.
2003-02-11 02:20:38 +00:00
Chris Danford
24d88b979f
Fixed "Create from AutoGen" function in ScreenEditMenu.
2003-02-10 05:49:22 +00:00
Chris Danford
3ddadbe82f
New ScreenEditMenu
2003-01-30 07:18:33 +00:00
Chris Danford
9a104a7b2f
working on ranking
2003-01-26 07:33:03 +00:00
Glenn Maynard
6cd9b429b7
abstract music completely
2003-01-21 02:16:40 +00:00
Glenn Maynard
6f91b6fa0a
move stuff over
2003-01-02 08:13:34 +00:00
Glenn Maynard
24a3592741
get rid of MUSIC
2003-01-02 07:54:28 +00:00
Glenn Maynard
db041c3900
change over music
2003-01-02 07:45:05 +00:00
Glenn Maynard
94216ccaa2
use PlayMusic
2003-01-02 07:39:58 +00:00
Chris Danford
628dea9da7
OpenGL checkin. Movie textures, texture stretch, texture dither, and 16 bit textures are broken.
2002-11-11 04:53:31 +00:00
Glenn Maynard
995a75b4cf
fix reselection bug
2002-10-18 02:42:52 +00:00
Chris Danford
23df7ec564
Yet more theme cleanup. This should be the job of the artists!
2002-09-24 02:55:32 +00:00
Chris Danford
326b1d4df0
Missing a music file is no longer a fatal error.
2002-09-16 00:56:30 +00:00
Glenn Maynard
ff279255d5
remove unused variables
2002-09-07 10:00:58 +00:00
Glenn Maynard
13d6d5f116
Couples stuff. Not complete, but functional; more coming and this
...
stuff needs testing.
2002-09-06 08:56:28 +00:00
Chris Danford
1c90b8236f
added MAX-style options navigation and moved more constants into theme metrics
2002-09-04 03:49:08 +00:00
Chris Danford
7ab487072f
option icons working, new font format, more theme metrics cleanup
2002-09-03 22:31:06 +00:00
Chris Danford
7d4cf73000
half-finished codes, options icons, and two new modifiers.
2002-09-02 21:59:58 +00:00
Chris Danford
6d7da107f3
Added assist tick and text field editing to editor. Cleaned up more theme metrics stuff.
2002-08-29 04:56:03 +00:00
Chris Danford
7922f5bbc7
Updated AnnoucerManager::GetPathTo to act like ThemeManager. More theme and Ez2 cleanup.
2002-08-27 23:31:41 +00:00
Chris Danford
941d9cb24d
Moving more constants into theme metrics.
2002-08-27 16:53:25 +00:00
Chris Danford
142002091a
Added ScreenHowToPlay, removed texture hints, and cleaned up ThemeMetric stuff
2002-08-27 03:59:22 +00:00
Chris Danford
a0c7d5bd22
added BackgroundChange editing and DWI saving to editor
2002-08-23 20:18:29 +00:00
Glenn Maynard
9a9463a40b
fix wrong commit
2002-08-23 08:42:38 +00:00
Glenn Maynard
36ebdf3646
scoping
2002-08-23 08:40:29 +00:00
Glenn Maynard
de56602adb
Remove unused consts (they were moved)
2002-08-23 06:21:13 +00:00
Glenn Maynard
78bd46eb04
move song selection for the editor to SongSelector
2002-08-22 05:57:15 +00:00
Glenn Maynard
b657027ad6
Before/AfterRowChange -> ChangeSelectedRow
2002-08-22 04:14:24 +00:00
Chris Danford
0e5f97143e
optimizations
2002-08-19 20:02:30 +00:00
Chris Danford
4558db37bb
added menu to editor
2002-08-17 06:44:04 +00:00
Chris Danford
7c1bfb3a0d
big checkin - new noteskin format and XY positioning. I probably broke a lot of things.
2002-08-13 23:26:46 +00:00
Chris Danford
4c12a0921b
Fixes to Extra Stage
2002-08-01 13:42:56 +00:00
Chris Danford
4ec08edf2d
Mini-rewrite of input mapping, theme support, and added KSF reader.
2002-07-31 19:40:40 +00:00
Chris Danford
936fabbe85
more fixes to Oni and courses
2002-07-27 19:29:51 +00:00
Chris Danford
317c352a9b
Various bug fixes. See changelog.
2002-07-23 01:41:40 +00:00
Peter S. May
c5570839d9
The changes I have made have mostly to do with the Edit mode, but do pay
...
attention, because one of my code additions might save you some work in the
future.
* NotesTypeToStyle(nt) and StyleToNotesType(s)
Look in GameConstantsAndTypes.h for these two new functions. Essentially, they
provide a centralized automation for the NotesType/Style switch() tables in
several functions. On top of that, I've even included a Perl script which will
actually rewrite the two functions for you - all you have to do is keep the
array at the beginning of the script updated, then run the script and paste
the results. See the notes in GameConstantsAndTypes.h for details.
* Changes in ScreenEditMenu and ScreenEdit
I changed ScreenEditMenu and ScreenEdit in order to correct a bug that made it
so that in Edit mode, when working with a (NEW) sequence (previously created
sequences were not affected), no matter which style was selected, it was only
possible to edit the leftmost four arrows of the style. This made creating
ez2-single, pump-single, and dance-solo (among others) impractical (one would
have to manually add a new section to the .sm file with the correct number of
columns; then it would be editable).
The change made to ScreenEditMenu is only to update the NotesType to Style
conversion; the former switch() table in HandleScreenMessage() was already
out of date and unable to support EZ2 styles/types.
The change made to ScreenEdit changes the m_NotesType of the freshly
initialized Notes object. In Notes::Notes(), m_NotesType is initialized to
NOTES_TYPE_DANCE_SINGLE (hence the locking to four arrows). My addition
changes m_NotesType to reflect the selection made in ScreenEditMenu.
Word up.
- Dro -
2002-07-16 18:38:12 +00:00