Commit Graph
17106 Commits
Author SHA1 Message Date
Glenn Maynard 0d0b8d5dae (GetDifficultyColor is going away ...) 2005-08-31 02:16:01 +00:00
Glenn Maynard 48b75b0581 run a command to set color (etc) instead of hardcoded effects 2005-08-31 02:14:59 +00:00
Glenn Maynard 6e9c18e74f cleanup 2005-08-31 01:42:22 +00:00
Glenn Maynard 8eae1eb189 add color() function. This can be used as eg:
function foo() return color("AABBCC") end
  ...
  OnCommand=diffuse,foo()
2005-08-31 01:25:36 +00:00
Glenn Maynard f6fad2c5e3 maybe fixed, huzzah 2005-08-30 23:53:58 +00:00
Glenn Maynard 7cf7ffc37a testing to see if SF CVS still crashes when adding files with changed case (doing this in tests/ so it doesn't stale lock an important directory if so) 2005-08-30 23:53:23 +00:00
Glenn Maynard 4ff07a6a69 testing to see if SF CVS still crashes when adding files with changed case (doing this in tests/ so it doesn't stale lock an important directory if so) 2005-08-30 23:52:50 +00:00
Glenn Maynard 44017dabdf obey FastLoad 2005-08-30 19:48:46 +00:00
Renaud Lepage 1c655caadd Cleanup - Bug: IDE did not want to open win32\..., but did open Win32\... . Notice the Caps. 2005-08-30 19:17:34 +00:00
Chris Danford 3e99a3853d add inserting/removing course mods 2005-08-30 18:09:00 +00:00
Glenn Maynard ea13fb6379 draw directly; too many vertices to generate this stuff on the fly 2005-08-30 18:06:21 +00:00
Glenn Maynard 1129de388d fix loaded twice 2005-08-30 17:57:30 +00:00
Chris Danford 0dcabed9a9 don't have ScreenEvaluationMultiplayer fallback to ScreenEvaluation, a screen it doesn't derive from 2005-08-30 16:27:18 +00:00
Chris Danford aaa7a2d18a cleanup MultiPlayer/InputDevice mapping 2005-08-30 16:22:48 +00:00
Chris Danford 23540308ef assert instead of AV on missing Character 2005-08-30 14:10:24 +00:00
Chris Danford 96b28c7522 fix compile 2005-08-30 08:29:15 +00:00
Chris Danford 9930853b8c fix compile 2005-08-30 08:20:25 +00:00
Glenn Maynard 373a15e8df fix compile 2005-08-30 08:09:37 +00:00
Chris Danford e71f9d964d have all edit screens fallback on ScreenOptionsSimple so that they can easily share style 2005-08-30 08:07:13 +00:00
Chris Danford 656d5fb2ea use GAMESTATE:GetPlayMode instead of PlayModeName 2005-08-30 08:01:39 +00:00
Chris Danford dd28d5e354 add BulletOnCommand 2005-08-30 07:58:53 +00:00
Chris Danford 7af4f48eac use AutoActor for CanGoLeft/Right so that Right can use the Left image but flipped 2005-08-30 07:58:24 +00:00
Chris Danford b224ac2b13 play CursorOnCommand to set DrawOrder 2005-08-30 07:56:39 +00:00
Glenn Maynard c9c73ca30a add ScreenGameplayMultiplayer 2005-08-30 07:41:20 +00:00
Glenn Maynard c9b88edeb9 bindings 2005-08-30 04:30:08 +00:00
Glenn Maynard e89c7c2a60 cleanup 2005-08-30 03:46:20 +00:00
Glenn Maynard 2542807525 remove m_sprDisqualified 2005-08-30 03:01:23 +00:00
Glenn Maynard 1c2a9bfae6 add IsDisqualified 2005-08-30 02:52:38 +00:00
Glenn Maynard 48276f6f60 oops, partial undo 2005-08-30 02:02:00 +00:00
Glenn Maynard 89da66b90e lua/xml 2005-08-30 02:01:05 +00:00
Glenn Maynard 28f937d412 RunAtExpressionS 2005-08-30 01:59:49 +00:00
Glenn Maynard f723e70fa3 GetPlayerState 2005-08-30 01:59:15 +00:00
Glenn Maynard bb6361e55c lua 2005-08-30 01:58:54 +00:00
Glenn Maynard 19c9b70e2d unused 2005-08-30 01:32:55 +00:00
Glenn Maynard 6ed6cab544 fix dupe OffCommand 2005-08-30 01:31:59 +00:00
Glenn Maynard 3fa599492d no message on Reload; it gets in the way 2005-08-30 01:17:38 +00:00
Glenn Maynard 8fc1605ef2 cleanup 2005-08-30 00:52:08 +00:00
Glenn Maynard 73f36c85c2 no hardcoded tween 2005-08-30 00:45:30 +00:00
Glenn Maynard 9542c08516 simplify 2005-08-30 00:15:21 +00:00
Chris Danford c67bfb2624 poll for InputDeviceState changes 2005-08-30 00:05:04 +00:00
Glenn Maynard 7afe0254ba reverse m_Slices; this is intended to be used as a mask 2005-08-29 23:25:50 +00:00
Glenn Maynard 7c9740df17 GraphDisplay with XML 2005-08-29 22:51:35 +00:00
Chris Danford 2320913000 strip out profile changing stuff. For as infrequenly as it's used, it doesn't need to be so prominent. Also, the bloat makes the screen slow to load. 2005-08-29 22:22:12 +00:00
Chris Danford 5baed38364 add checking for "\\n" to allow newlines in TipDisplay. Think of a better solution someday... 2005-08-29 22:21:17 +00:00
Chris Danford 31ec0b5226 add setting of default player profiles 2005-08-29 15:29:20 +00:00
Chris Danford 3ad4d519ba default bob and bounce in y, not in z 2005-08-29 15:27:18 +00:00
Chris Danford af79589251 comment cleanup 2005-08-29 15:26:53 +00:00
Glenn Maynard 69ec90df8e remove LifeGraphStartHeight
remove difficulty stuff from SHOW_BANNER_AREA
2005-08-29 10:31:27 +00:00
Glenn Maynard 1fe993e3f7 cleanup 2005-08-29 10:29:03 +00:00
Glenn Maynard ce50477dfe cleanup
remove fInitialHeight tween
2005-08-29 10:27:46 +00:00