Ben Anderson
98c5e7348b
Preference<int> != int
2005-05-28 00:36:30 +00:00
Chris Danford
50717c6ee9
COIN_ -> COIN_MODE_
2005-05-20 17:45:44 +00:00
Chris Danford
6d49da50ee
doubles -> double
...
add Lua Premium constants
2005-05-20 08:03:01 +00:00
Chris Danford
e504fb4e98
broadcast on changed course/trail
2005-05-18 07:14:19 +00:00
Chris Danford
fb1d69add3
rename: IsUsingProfile -> IsPersistentProfile
...
Don't require IsPersistentProfile in some places related to fitness mode where a non-persistent Profile will suffice
2005-05-09 08:44:01 +00:00
Glenn Maynard
e822ee71ce
one line
2005-05-09 07:33:15 +00:00
Chris Danford
16818e54c8
broadcast on style change
2005-05-07 08:34:20 +00:00
Chris Danford
0938d9d9a7
conver more to use Preference
2005-04-28 08:27:40 +00:00
Chris Danford
16971da0b3
add copy and clear machine edits
2005-04-28 06:17:17 +00:00
Glenn Maynard
9c0679c738
fix ScreenSelect loading screens two or three times (!) due to broken
...
"clear m_sScreen" logic
2005-04-26 05:39:12 +00:00
Chris Danford
f8904f3b92
add basic survival gameplay
2005-04-21 04:27:13 +00:00
Chris Danford
d7f4346cb7
use union in RadarValues for readability
2005-04-11 07:28:09 +00:00
Chris Danford
74f17609dc
don't insert scores higher than 100%
2005-04-10 04:48:21 +00:00
Chris Danford
5d1fb732db
fix Steps row in SPlayerOptions has no effect
2005-04-06 08:37:50 +00:00
Chris Danford
c7d6b02a5a
fix warning
2005-04-05 03:25:45 +00:00
Chris Danford
05d01855b7
fix random score range
2005-04-05 02:34:50 +00:00
Chris Danford
8c402f13b1
choose the same PercentDP for all when filling scores
2005-04-02 08:08:18 +00:00
Chris Danford
8cac261c52
clean up GRADE_ constant names to match GradeToString
2005-03-31 06:14:28 +00:00
Chris Danford
b29790f307
grade constant cleanup
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add LuaGrade
2005-03-31 02:06:24 +00:00
Chris Danford
57d906be11
Apply game commands in the order specificed so that earlier, possibly depenant commands are applied first
2005-03-30 00:56:33 +00:00
Chris Danford
be8038d642
not playable if mod is locked
2005-03-29 01:45:38 +00:00
Chris Danford
cb2abf07c4
fix bogus score values
...
fix play count not incremented, so scores don't save
2005-03-23 19:49:24 +00:00
Chris Danford
f2add3a4c8
add FillMachineStats for scores stress testing
2005-03-22 10:34:20 +00:00
Glenn Maynard
85bbcb3c4f
ApplyToAllPlayers applies to inactive players; Apply should, too
2005-03-21 09:50:06 +00:00
Chris Danford
071f02a862
allow access to individual BroadcastOnChangePtrs within BroadcastOnChangePtr1D
2005-02-25 18:17:26 +00:00
Chris Danford
4104edcad9
use BroadcastOnChange wrappers
2005-02-25 05:27:28 +00:00
Chris Danford
ab22e629d4
enforce that changed message is broadcast whenever value changes
2005-02-24 12:27:30 +00:00
Chris Danford
9bc3887788
remove unused CourseStopSeconds
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add Lua methods
2005-02-23 17:39:57 +00:00
Glenn Maynard
1213a2c9b0
assert earlier
2005-02-23 06:18:38 +00:00
Glenn Maynard
fda3a8208b
cleanup, pass pn to lua function
2005-02-22 03:34:56 +00:00
Glenn Maynard
efeabffb8e
allow calling Lua from GameCommand
2005-02-22 01:50:44 +00:00
Chris Danford
a2915c038b
add TemporaryEventMode flag to GameState
2005-02-21 17:29:49 +00:00
Glenn Maynard
74d27315d3
s/UnlockSystem.h/UnlockManager.h/
2005-02-21 06:22:46 +00:00
Glenn Maynard
410679fb44
apply commands to inactive players, too
2005-02-19 09:56:53 +00:00
Chris Danford
da5f4a57bb
add GoalType, Lua functions
2005-02-17 19:36:10 +00:00
Chris Danford
146dbea98d
add GoalCalories
2005-02-15 22:08:42 +00:00
Chris Danford
bb099ee7e0
count calories while stepping, not at the end
2005-02-15 09:24:48 +00:00
Chris Danford
d63ab93803
Add m_pCourse to DescribesCurrent
2005-02-14 18:35:50 +00:00
Chris Danford
0da2e0fa6e
remove unused workout options
2005-02-13 18:18:55 +00:00
Chris Danford
20b6803fd8
add "trail" command
2005-01-31 04:46:18 +00:00
Chris Danford
b5cf0b87eb
add variables for workout
2005-01-31 02:00:00 +00:00
Chris Danford
e273da39c6
replace ScreenMenuJukebox with ScreenOptionsMaster
2005-01-29 21:56:24 +00:00
Glenn Maynard
8d48438c15
ModeMenuAvailable metric removed; change Codes instead.
...
Merge the sort menu into the mode menu.
GAMESTATE->m_SortOrder is now GAMESTATE->m_PreferredSortOrder.
Allow the mode menu to have non-mutually-exclusive items.
2005-01-29 20:46:08 +00:00
Glenn Maynard
ed3bec750b
merge MountUsedCard and MountCard
2005-01-28 00:12:09 +00:00
Glenn Maynard
f8a00af09f
MemoryCardManager::TryMountAllCards gone
2005-01-28 00:08:16 +00:00
Glenn Maynard
d00062b915
fix gcc compile
2005-01-20 02:04:46 +00:00
Glenn Maynard
21316d7904
use GetArg, so parameters are evaluated correctly
2005-01-20 01:09:34 +00:00
Chris Danford
58e31666da
apply common setting (especially "sound") only once
2005-01-08 09:49:02 +00:00
Glenn Maynard
2ee36923b7
move StopMusic() to the right place
2005-01-05 03:46:09 +00:00
Chris Danford
57e02f2b75
change BGALayer to use Actor's map of commands
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add "applydefaultoptions" command
clean up CoinMode and Premium enums
2005-01-04 10:51:25 +00:00