AJ Kelly
0bab252b0d
[WheelItemBase] Added GetColor and GetText Lua bindings.
2011-09-25 01:18:31 -05:00
AJ Kelly
a3c1cfc7c2
[FadingBanner] Added LoadFromSortOrder(SortOrder) Lua binding.
2011-09-24 23:47:21 -05:00
AJ Kelly
9ced908183
[MusicWheelItem] Add/reinstate MusicWheelItem Mode Normal/Color/OverPart.
2011-09-24 23:41:03 -05:00
Thai Pangsakulyanont
abf23da02f
merge
2011-09-25 10:00:34 +07:00
Jason Felds
cea77e32f3
Merge fun.
2011-09-24 15:26:09 -04:00
Jason Felds
e1ccf9be94
How long must we support this "hack"?
2011-09-24 15:25:17 -04:00
AJ Kelly
8dc35d157e
fix crash on ScreenRanking
2011-09-24 12:13:34 -05:00
AJ Kelly
811d0caf86
attempt to fix ShowHoldJudgments
2011-09-24 02:18:48 -05:00
AJ Kelly
dbba5bd934
fix visual studio 2008 compile; will check other vs versions soonish
2011-09-24 01:57:19 -05:00
Jason Felds
cdcb917e76
Stop some beat 0 crash bugs in the editor.
...
I suspect that the removal of shifting timing changes at beat 0
will stay in regardless. It is the removal of converting measures
to stops/delays that may be fought against. That is fine.
The bugs attached to these issues, 415 and 525, will only be
resolved when enough devs agree this is a fair fix.
2011-09-24 02:01:46 -04:00
Jason Felds
041d59f315
Anyone recall WHY I had this code?
...
Remove forced timing data copying if only one Step.
2011-09-23 22:51:06 -04:00
Jason Felds
c6fff60998
Finish the 3 decimal write out.
...
Observation: we have two ways of writing out timing tags in
NotesWriterSSC. Perhaps these should be unified soon.
2011-09-23 22:33:46 -04:00
Jason Felds
83c3899c00
Fix loading of steps from .sm files.
...
Some files were using non standard difficulty names
that weren't being caught properly.
2011-09-23 22:06:43 -04:00
Jason Felds
3bd53a5cb4
Hopefully linux is caught up.
2011-09-23 19:43:05 -04:00
Jason Felds
79aefde204
These windows builds...well, hopefully are good.
2011-09-23 19:41:54 -04:00
Jason Felds
b04438a546
These Windows builds should be good.
2011-09-23 19:41:46 -04:00
Jason Felds
b3add3fa06
Restore Xcode 3 compilation.
2011-09-23 19:34:58 -04:00
Colby Klein
69431604e3
Remove the old files. (also I am very sorry for nuking the line by line history, this has been pissing me off for ages)
2011-09-23 15:44:01 -07:00
Colby Klein
6fed94a210
Move Actors into a folder. The very beginning of organizing things. This WILL break compile.
2011-09-23 15:39:54 -07:00
AJ Kelly
a8031d4b11
attempt to fix the resolution problem by going back to the old code
2011-09-23 16:00:23 -05:00
AJ Kelly
210e88f45b
forgot to add ScreenNoise background :(
2011-09-23 16:00:10 -05:00
AJ Kelly
fbc4a02b8f
forgot branch
2011-09-23 14:40:11 -05:00
AJ Kelly
7010666e73
add ScreenNoise
2011-09-23 14:39:03 -05:00
AJ Kelly
d782518c14
[ScreenEvaluation] Added RollingNumbersMaxComboClass metric. (also removed unused MaxComboNumDigits metric from C++-side)
2011-09-23 01:26:53 -05:00
AJ Kelly
8d528625de
[LoadingWindow_Win32] Make the StepMania window gain focus after the loading window closes. Fixes issue 424.
2011-09-22 20:19:27 -05:00
AJ Kelly
1adbad7713
redir to _blank in an attempt to fix issue 530
2011-09-22 19:25:18 -05:00
AJ Kelly
8ae8bab984
[ScreenDebugOverlay] Replaced hardcoded toggle command with ButtonTextToggledCommand metric.
2011-09-22 19:09:58 -05:00
Mark Cannon
561bdeeeb8
fix unnecessary vector copy
2011-09-22 09:19:20 -04:00
AJ Kelly
9b4c2a4b71
[FadingBanner] Added LoadRandom(), LoadRoulette(), LoadFallback(), LoadCourseFallback(), GetBanner(int) Lua bindings.
2011-09-21 22:24:32 -05:00
Marcio Barrientos
6d4b5c8e76
Add one new Lua binding to add one more stage to player (bonus)
...
AddStageToPlayer(pn)
2011-09-21 16:21:23 -06:00
AJ Kelly
2811f6887a
sorry me, this isn't gonna work.
2011-09-20 23:54:00 -05:00
AJ Kelly
d3634e343f
remove unneeded logging
2011-09-20 17:40:07 -05:00
AJ Kelly
02d1250b95
small comment change
2011-09-20 17:35:51 -05:00
AJ Kelly
15ace8c0ef
hide stage display on gameplay during course mode
2011-09-20 17:34:42 -05:00
AJ Kelly
f8409a0dba
add PlayerJoinedMessageCommand to PaneDisplay elements on ScreenSelectMusic; fixes issue 534
2011-09-20 16:51:20 -05:00
Thai Pangsakulyanont
c63809125a
keep as many notes after the receptor on the screen as it could, but limit
...
it to 32. [we may need to fine-tune this number later, but now missed notes
no longer disappear on slow / stopped parts using speed/scroll segments]
Please note that this code might not work well with negative speeds/scrolls.
2011-09-19 12:50:18 +07:00
AJ Kelly
7edab29ad7
small formatting changes
2011-09-18 21:02:29 -05:00
AJ Kelly
8da8954be5
update outline on retrobar addition notes
2011-09-18 20:35:24 -05:00
AJ Kelly
145d2ebf0f
remove duplicated comment
2011-09-18 20:35:10 -05:00
Mark Cannon
f0880d6fd2
fix memory leak in TimingData, remove unnecessary structure copies in ScoreKeeperNormal
2011-09-18 19:07:39 +00:00
Jason Felds
9243c78fce
Thanks vyhd.
2011-09-18 14:41:44 -04:00
Jason Felds
a67ee09abf
Added two new Lua bindings to Song.
...
GetSampleStart()
GetSampleLength()
2011-09-18 14:41:28 -04:00
Jason Felds
75d1c672c8
Added IsSongLocked() Lua binding.
...
To be honest, I'm wondering if this should be in SongManager
instead of or as well as UnlockManager.
2011-09-16 23:08:50 -04:00
Jason Felds
8d6ccfb098
Whitespace wars. Deal with it later.
2011-09-16 23:01:45 -04:00
Jason Felds
10f0fa54f2
Added GetNumLockedSongs() Lua binding.
...
This gets the number of songs that are locked for any reason.
I wonder why the unlocked songs functions say that songs locked
by unlock entries are counted there, but fair enough.
2011-09-16 21:52:27 -04:00
Mark Cannon
5f3a8c446a
slightly saner formatting for this block of code
2011-09-16 23:22:16 +00:00
Thai Pangsakulyanont
61a69fe457
prepwork: also generate a data structure for note statistics that can
...
determine the number of notes to display from any beat to any beat in
O(log n) [n = number of non-empty rows].
it might be used to determine the first displayed beat or last displayed
beat based on number of notes on screen (instead of fixed beats),
if this can be implemented properly, then notes will no longer disappear
or appear during a long slow scrolls/speeds [as long as the number of
notes to display is in our limit].
2011-09-16 22:27:56 +07:00
Thai Pangsakulyanont
9164eccfde
oops, it did not erase, but it did not skip.
2011-09-16 21:15:47 +07:00
Thai Pangsakulyanont
a03e6f0efa
- use a straightforward binary search for GetSegmentIndexAtBeat
...
- fix a bug where adding a segment with the same value as the old one
removes the old one [it should just skip adding the new segment].
2011-09-16 21:03:06 +07:00
Mark Cannon
d2ed01b94c
compilation fixes for Visual Studio
2011-09-15 18:59:07 +00:00