These Windows builds should be good.

This commit is contained in:
Jason Felds
2011-09-23 19:41:46 -04:00
parent b3add3fa06
commit b04438a546
3 changed files with 42 additions and 42 deletions
+14 -14
View File
@@ -2956,46 +2956,46 @@ cl /Zl /nologo /c verstub.cpp /Fo"$(IntDir)"\
Name="Actors"
Filter="">
<File
RelativePath="Actor.cpp">
RelativePath="Actors\Actor.cpp">
</File>
<File
RelativePath="Actor.h">
RelativePath="Actors\Actor.h">
</File>
<File
RelativePath="ActorFrame.cpp">
RelativePath="Actors\ActorFrame.cpp">
</File>
<File
RelativePath="ActorFrame.h">
RelativePath="Actors\ActorFrame.h">
</File>
<File
RelativePath="ActorFrameTexture.cpp">
RelativePath="Actors\ActorFrameTexture.cpp">
</File>
<File
RelativePath="ActorFrameTexture.h">
RelativePath="Actors\ActorFrameTexture.h">
</File>
<File
RelativePath="ActorMultiTexture.cpp">
RelativePath="Actors\ActorMultiTexture.cpp">
</File>
<File
RelativePath="ActorMultiTexture.h">
RelativePath="Actors\ActorMultiTexture.h">
</File>
<File
RelativePath="ActorProxy.cpp">
RelativePath="Actors\ActorProxy.cpp">
</File>
<File
RelativePath="ActorProxy.h">
RelativePath="Actors\ActorProxy.h">
</File>
<File
RelativePath="ActorScroller.cpp">
RelativePath="Actors\ActorScroller.cpp">
</File>
<File
RelativePath="ActorScroller.h">
RelativePath="Actors\ActorScroller.h">
</File>
<File
RelativePath="ActorSound.cpp">
RelativePath="Actors\ActorSound.cpp">
</File>
<File
RelativePath="ActorSound.h">
RelativePath="Actors\ActorSound.h">
</File>
<File
RelativePath="ActorUtil.cpp">
+14 -14
View File
@@ -4654,59 +4654,59 @@
Name="Actors"
>
<File
RelativePath="Actor.cpp"
RelativePath="Actors\Actor.cpp"
>
</File>
<File
RelativePath="Actor.h"
RelativePath="Actors\Actor.h"
>
</File>
<File
RelativePath="ActorFrame.cpp"
RelativePath="Actors\ActorFrame.cpp"
>
</File>
<File
RelativePath="ActorFrame.h"
RelativePath="Actors\ActorFrame.h"
>
</File>
<File
RelativePath="ActorFrameTexture.cpp"
RelativePath="Actors\ActorFrameTexture.cpp"
>
</File>
<File
RelativePath="ActorFrameTexture.h"
RelativePath="Actors\ActorFrameTexture.h"
>
</File>
<File
RelativePath="ActorMultiTexture.cpp"
RelativePath="Actors\ActorMultiTexture.cpp"
>
</File>
<File
RelativePath="ActorMultiTexture.h"
RelativePath="Actors\ActorMultiTexture.h"
>
</File>
<File
RelativePath="ActorProxy.cpp"
RelativePath="Actors\ActorProxy.cpp"
>
</File>
<File
RelativePath="ActorProxy.h"
RelativePath="Actors\ActorProxy.h"
>
</File>
<File
RelativePath="ActorScroller.cpp"
RelativePath="Actors\ActorScroller.cpp"
>
</File>
<File
RelativePath="ActorScroller.h"
RelativePath="Actors\ActorScroller.h"
>
</File>
<File
RelativePath="ActorSound.cpp"
RelativePath="Actors\ActorSound.cpp"
>
</File>
<File
RelativePath="ActorSound.h"
RelativePath="Actors\ActorSound.h"
>
</File>
<File
+14 -14
View File
@@ -3821,59 +3821,59 @@
Name="Actors"
>
<File
RelativePath="Actor.cpp"
RelativePath="Actors\Actor.cpp"
>
</File>
<File
RelativePath="Actor.h"
RelativePath="Actors\Actor.h"
>
</File>
<File
RelativePath="ActorFrame.cpp"
RelativePath="Actors\ActorFrame.cpp"
>
</File>
<File
RelativePath="ActorFrame.h"
RelativePath="Actors\ActorFrame.h"
>
</File>
<File
RelativePath="ActorFrameTexture.cpp"
RelativePath="Actors\ActorFrameTexture.cpp"
>
</File>
<File
RelativePath="ActorFrameTexture.h"
RelativePath="Actors\ActorFrameTexture.h"
>
</File>
<File
RelativePath="ActorMultiTexture.cpp"
RelativePath="Actors\ActorMultiTexture.cpp"
>
</File>
<File
RelativePath="ActorMultiTexture.h"
RelativePath="Actors\ActorMultiTexture.h"
>
</File>
<File
RelativePath="ActorProxy.cpp"
RelativePath="Actors\ActorProxy.cpp"
>
</File>
<File
RelativePath="ActorProxy.h"
RelativePath="Actors\ActorProxy.h"
>
</File>
<File
RelativePath="ActorScroller.cpp"
RelativePath="Actors\ActorScroller.cpp"
>
</File>
<File
RelativePath="ActorScroller.h"
RelativePath="Actors\ActorScroller.h"
>
</File>
<File
RelativePath="ActorSound.cpp"
RelativePath="Actors\ActorSound.cpp"
>
</File>
<File
RelativePath="ActorSound.h"
RelativePath="Actors\ActorSound.h"
>
</File>
<File