Commit Graph

24 Commits

Author SHA1 Message Date
Andrew Livy fac3d3aa69 Pump Music Select Screen now with sounds for changing songs or cycling songs.
Also a metric to have it play preview music pump or ddr style.
2003-01-16 21:21:09 +00:00
Andrew Livy 134bf066b0 Fixed annoying "Pump Center Pad Bug"
Basically "tap" was being mistook for "tap explosion"
so now tap is renamed to "tap parts"
stick with it :)
2003-01-16 17:10:19 +00:00
Andrew Livy 7f01598bcc Sped up ScrollingBannerList a bit 2003-01-15 21:25:47 +00:00
Chris Danford 22bb938dd2 Fixed silly joystick axis bug. 2003-01-09 07:46:45 +00:00
Glenn Maynard 0a9a25bf3f extra include 2003-01-09 04:05:40 +00:00
Glenn Maynard bb8940adad Add and use accessors for most of Notes.
Don't autogen data until it's needed.
2003-01-02 22:10:51 +00:00
Glenn Maynard 6f91b6fa0a move stuff over 2003-01-02 08:13:34 +00:00
Glenn Maynard 24a3592741 get rid of MUSIC 2003-01-02 07:54:28 +00:00
Glenn Maynard db041c3900 change over music 2003-01-02 07:45:05 +00:00
Andrew Livy 9941c7c3bb BM Gametype (no keysounds yet, its just DDR with BM keys :D) + Metricable default scrolling direction support 2003-01-01 17:20:36 +00:00
Andrew Livy 42b8e27f69 3DDX Theme changes 2002-12-30 20:19:18 +00:00
Andrew Livy a1ab1002e6 Ez2SelectMusic now loads in Groups correctly, provided there are at least 5 songs in the group (will fix this bug later)
Also throws players an error should there be NO songs and then returns them to the title screen.
2002-12-29 23:24:53 +00:00
Andrew Livy 387905a785 Added Dancing Stage 3DDX (SINGLE MODE ONLY)
NOTE: I commented out an ASSERT in NoteData.cpp
at Line 429
//	ASSERT( iOriginalTrack < pOriginal->m_iNumTracks );
I don't understand how the AutoGen code works, but all I do know is
that the game works without this assert, but possibly in a way people
didn't want defined. Please can somebody (preferably Chris as he
says he's the only one who understands notedata :D) look at this
and figure out what i'm doing wrong.
I feel a bit uneasy taking out an assert to make things work....
2002-12-28 16:07:19 +00:00
Andrew Livy aa53eab253 Added Elements to Ez2MusicSelect so that it looks similar to pump, added the "Guide" Graphic to Pump's Select Mode, Returning from Gameplay now goes to the correct SongSelect Screen based upon theme metrics. 2002-12-20 19:05:54 +00:00
Andrew Livy e8db36824a Some Changes to ScrollingList to support different display modes on the music select screen. 2002-12-10 23:16:44 +00:00
Andrew Livy ceb2fc0c25 Started work on the Banner Scrolling List style Music Select (as used by pump/ez2/para/3ddx/bm/3rd mix and older). It's far from finished, but is a start, also updated some para graphics. This compiles in VC6. the Project will compile it all, as for any other makefiles kicking around (like unix makefiles) I dont know whats what so these have not been updated. Thanks. 2002-12-05 03:49:46 +00:00
Glenn Maynard d2ef9a8441 The default OpenGL ortho matrix looks down the negative Z axis, not
the positive one.

I could have fixed this by reversing them at the glOrtho call, but I figured
it'd be cleaner to just switch these.  It also makes it match the 3d projection.
2002-11-15 21:27:13 +00:00
Glenn Maynard bccaf3560b s/Add/push_back/ 2002-10-31 04:23:39 +00:00
Glenn Maynard dcb4fd2128 some more s/GetSize/size/ and other minor STLisms 2002-10-31 02:20:11 +00:00
Chris Danford 73f7db6b15 Replaced most D3DX dependencies. Added Brendan's not-yet-functional networking code. 2002-10-28 05:30:45 +00:00
Glenn Maynard 5c841f287b s/RemoveAll/clear/g 2002-10-24 20:15:24 +00:00
Andrew Livy 41a5316439 Grudgily revoking Ez2SelectMusic until something is done about the API :) 2002-09-06 23:47:14 +00:00
Chris Danford cb620c8c53 fixed little compile error in Ez2SelectStyle 2002-09-06 21:14:43 +00:00
Andrew Livy 53f31b4bba Ez2dancer Style SelectMusic Screen Started. 2002-09-06 17:34:46 +00:00