Commit Graph
34832 Commits
Author SHA1 Message Date
Joe 0abae7d66a Updated the changelog with all the new changes I've made 2015-05-15 15:28:05 +01:00
Joe a0068cb143 BMS loader now supports #difficulty tag. 2015-05-15 09:59:44 +01:00
Kyzentun Keeslala f5aec7ed4b Why the One Definition Rule exists, and being able to hide members with local variables is bad, Exhibit A. 2015-05-15 02:55:40 -06:00
Kyzentun 69e765867c Merge pull request #609 from nixtrix/bmslua
Lua BGAnimations now work correctly when called from BMS files.
2015-05-14 08:38:56 -06:00
Joe 6b5cb90fcc Lua BGAnimations now work when called from BMS files. 2015-05-14 12:48:26 +01:00
freem 4d0bef92e6 remove unnecessary handle.exe, as reported in issue #608 2015-05-13 21:59:45 -05:00
Jason Felds b756db459e Don't allow any .a files in general.
If they must be added, force them from here on.
2015-05-13 21:05:18 -04:00
Jason Felds aa53504530 Ignore generated CodeLite files.
Yes, trying to branch out slightly.
2015-05-13 19:00:46 -04:00
Jason Felds 736e68e6e9 Merge pull request #597 from jobn/cmakefindjack
Added missing lines of FindJACK.cmake - now finds JACK successfully
2015-05-11 16:59:02 -04:00
Kyzentun 26ef77febf Merge pull request #600 from jobn/backineventmode3
BackInEventMode code now works for both players (new version)
2015-05-11 13:40:57 -06:00
Joe dabad23323 BackInEventMode code now works for both players 2015-05-11 20:37:17 +01:00
Joe 89aef33f0f Added missing lines of FindJACK.cmake - now finds JACK successfully 2015-05-11 15:40:55 +01:00
Kyzentun 912582674c Don't put the song title in the screenshot name because it might contain utf8 which doesn't work on windows, or path garbage, or other stuff that would have to be sanitized. 2015-05-10 10:53:33 -06:00
Kyzentun 336cd2f712 Added XmlToLua to src/Makefile.am. 2015-05-10 08:19:59 -06:00
Jason Felds 86b0a207d9 A few cmake related fixes:
* Restore Windows installing to `C:\Games` by default.
* Restore Windows installing to the `Program` subdirectory.
* Use actual newlines in the `Build` documentation files.
* Remove the text that says that cmake is unstable.
2015-05-10 09:32:56 -04:00
Kyzentun 211269778d Fixed timing segment text to use the beat of the segment. 2015-05-10 01:04:06 -06:00
Jason Felds 1578072d4d Don't break up -G and the generator. 2015-05-09 15:05:16 -04:00
Jason Felds da2c5921bc Use portable tomcrypt for Travis for now. 2015-05-09 14:53:06 -04:00
hanubeki e08455f3c6 Update Japanese translation for AxisFix 2015-05-10 03:43:42 +09:00
Jason Felds 215cf4265c Verify both cmake and stepmania install.
This comes from http://docs.travis-ci.com/user/installing-dependencies/
2015-05-09 14:35:08 -04:00
Jason Felds 0b49ae773f Attempt a manual cmake installation for Travis.
If any dependencies are missing, we should be notified.
2015-05-09 14:12:05 -04:00
Jason Felds 8ce00e7f4b Mention new cmake option in Changelog. 2015-05-09 11:29:21 -04:00
Jason Felds 6ed0bbbcbf StepMania is a C++ project. Tell Travis that. 2015-05-09 10:45:21 -04:00
Kyzentun 1389e68bb3 Changed .travis.yml to use cmake. Updated changelog. Updated version number in CMakeLists.txt. 2015-05-09 08:37:08 -06:00
Kyzentun e3aea3ccbf Merge pull request #585 from Fighter19/master
Add an option to fix the axis problem
2015-05-09 08:27:46 -06:00
Jason Felds e5bc990c52 Merge pull request #588 from kyzentun/xml_conv
XML to Lua converter
2015-05-09 09:53:32 -04:00
Kyzentun 520432cdff Added docs for xml converter. Added XmlToLua.h. Condition code in xml is now passed through the lua converter to handle renamed things. 2015-05-08 23:55:38 -06:00
Jason Felds edecedd3ee Allow disabling CrystalHD for ffmpeg. 2015-05-08 22:12:47 -04:00
Jason Felds 166b6c5d61 Time to remove these unused files. 2015-05-08 20:59:10 -04:00
Kyzentun 0d9897aed3 Added toasty example. 2015-05-08 11:19:14 -06:00
Colby Klein b30ac3ef95 Merge pull request #587 from hanubeki/lang-ja
Update Japanese translation
2015-05-07 09:00:52 -07:00
hanubeki b52b1a7553 Update Japanese translation
[SongManager] Sanity checking groups...
2015-05-08 00:44:16 +09:00
Kyzentun e591c559c6 Fixed hold cap rendering when Tiny modifier is used. Still has the 1px seam though. Added sanity checking groups progress to SongManager loading. 2015-05-06 15:48:23 -06:00
AJ Kelly 1bd62c77e9 Merge pull request #586 from hanubeki/lang-ja
Update Japanese translation
2015-05-06 10:33:58 -05:00
hanubeki d83421754d Update Japanese translation
[ScreenGameplay] SkipSongText
2015-05-06 19:33:07 +09:00
Fighter19 ca3902373f Merge branch 'master' of https://github.com/Fighter19/stepmania 2015-05-06 10:06:12 +02:00
Fighter19 73ee19b7cf Adds option for an Axis Fix for some (PS2) adapters which map the D-Pad to Axis 2015-05-06 10:04:55 +02:00
Kyzentun 9b6ae296c7 Fixed automagic typing. Added debug overlay line for conversion. 2015-05-05 21:41:15 -06:00
Kyzentun 17533e7b95 Holding select in gameplay now skips the current song in course or endless mode. Updated changelog. 2015-05-05 13:17:15 -06:00
Kyzentun 9d1ba50c23 Fixed logic mistake in PlayersCanJoin. 2015-05-04 19:56:30 -06:00
Colby Klein b761654100 Merge pull request #583 from hanubeki/lang-ja
Update Japanese translation
2015-05-03 03:22:08 -07:00
hanubeki 80b9e5d48a Update Japanese translation
[OptionExplanations] AllowMultipleToasties
[OptionTitles] AllowMultipleToasties
2015-05-03 18:30:03 +09:00
Kyzentun 236947b346 Changed GetFirstCompatibleStyle to not crash SM so it can be used to check whether joining is allowed. JoinPlayer and PlayersCanJoin now use GetFirstCompatibleStyle to check whether there will be a style to change to. Changed logic in PlayersCanJoin to return false at the first failed requirement. 2015-05-02 23:36:28 -06:00
Kyzentun a8f4278a54 Added SetCurrentOptions to NoteField::DrawPrimitives so the correct options are actually set during drawing when there are two players. Fixed stealth by disabling the glow color from the column actor, so glow effects on the column won't work. Added note explaining how long GetBrightness has been disabled. 2015-05-02 18:53:00 -06:00
Kyzentun 5eba25a495 Added hold at full to actor effect timing. Added the xml to lua converter. 2015-05-01 07:50:34 -06:00
Kyzentun 9829de8b56 Merge pull request #574 from kyzentun/stripes2
Attempts to improve performance
2015-04-30 17:19:30 -06:00
Kyzentun fe35b65d4f Merge pull request #582 from jobn/mirrorrandom
Backwards and shuffle mods now ignore turntable in beat-single5/7
2015-04-30 10:24:46 -06:00
Joe 16a75bf94c Backwards and shuffle mods now ignore turntable in beat-single5/7 2015-04-30 12:51:23 +01:00
Kyzentun c37e18c175 Merge pull request #580 from jobn/beat_stuff2
Beat mode gameplay changes, third attempt
2015-04-29 12:48:33 -06:00
Joe be3c4db602 Beat mode gameplay changes, third attempt 2015-04-29 19:43:19 +01:00