Glenn Maynard
034c7f4a41
bring back MovieTexture_FFMpeg::RegisterProtocols
2005-10-29 03:25:39 +00:00
Glenn Maynard
0ac45b8853
handle all frame decoding stuff in DecodePacket
2005-10-27 00:09:17 +00:00
Glenn Maynard
7ba01f023d
renderer for "experimental" theora decoder. (not sure if I should try to merge
...
dupe code here, or just split them into separate decoders; this will probably
change)
2005-10-25 21:53:33 +00:00
Glenn Maynard
330f0a783c
MovieDecoder_Theora is reading the entire file when given a non-Ogg. Treat holes at the beginning of the file as fatal.
2005-10-24 05:19:53 +00:00
Glenn Maynard
20f8e3e08f
MovieDecoder_Theora is reading the entire file when given a non-Ogg. This fix should expose the actual problem (rest of the fix coming).
2005-10-24 05:06:51 +00:00
Glenn Maynard
59fb0dbe41
move code
2005-10-21 18:59:06 +00:00
Glenn Maynard
0bc413262d
Pass the surface directly to GetFrame, and a timestamp if frame skipping is
...
enabled.
- This is simpler--two fewer entry points, and a trivial decode path.
- Puts the mechanics of frame skipping in the decoder's control. Previously,
all we did was skip conversion and texture updates. Now, the decoder
can be smarter: skip B-frames, or skip to a keyframe.
- This allows for faster decodes, using slice-based conversion: YUV conversion
can be done at the same time as decoding.
2005-10-21 07:47:06 +00:00
Glenn Maynard
2513b7aac1
cleanup:
...
hopefully deal with unknown extension headers (untested)
require ogg, not vorbis
2005-10-21 05:44:33 +00:00
Glenn Maynard
42e88812ea
works without this
2005-10-21 01:46:46 +00:00
Glenn Maynard
6ee40039a8
cleanup
2005-10-21 01:45:16 +00:00
Glenn Maynard
f77dd38f0f
cleanup
2005-10-21 01:39:07 +00:00
Glenn Maynard
073d9e5290
MovieDecoders shouldn't need TEXTUREMAN.
2005-10-21 01:32:39 +00:00
Glenn Maynard
99eb66b31b
- if m_bWantRewind is true at the start of DecodeFrame (probably called Seek),
...
don't make spurious calls to GetFrame (waste of CPU)
- fix DecodeFrame setting FRAME_DECODED without actually decoding a frame on EOF
after loop
update comment
(probably not related to "movie not looping" problems)
2005-10-21 00:49:18 +00:00
Glenn Maynard
8b023b1d50
fix log
2005-10-20 21:09:09 +00:00
Glenn Maynard
d17aaf31fb
fix duration (seconds per frame, not frames per second)
2005-10-20 21:07:25 +00:00
Glenn Maynard
50d6089532
temp workaround
2005-10-20 20:47:01 +00:00
Glenn Maynard
f4cb784da8
fix type
2005-10-20 20:46:41 +00:00
Glenn Maynard
cffe83e32f
fix wrong pixel formats used
2005-10-20 20:43:28 +00:00
Glenn Maynard
a9e940560b
fix warning
2005-10-20 20:39:23 +00:00
Glenn Maynard
ee492d5284
work around namespace error
2005-10-20 20:38:57 +00:00
Glenn Maynard
f500aac258
XIPH_LIB_DIR -> OGG_LIB_DIR
2005-10-20 11:11:26 +00:00
Glenn Maynard
240d8d904b
loader
2005-10-20 10:55:20 +00:00
Glenn Maynard
5209d7505b
Add Ogg Theora decoder.
...
This still uses avcodec for YUV to RGB conversion.
2005-10-20 10:54:48 +00:00
Glenn Maynard
0baed8b4ce
cleanup
2005-10-20 08:33:37 +00:00
Glenn Maynard
e577a5bbab
unneeded
2005-10-20 08:26:40 +00:00
Glenn Maynard
5476c7bf9e
comments, cleanup
2005-10-20 08:16:48 +00:00
Glenn Maynard
d196641baa
Export format searching stuff, so other formats can use it.
2005-10-20 07:58:16 +00:00
Glenn Maynard
e2151e0178
Split out generic parts of movie decoder, to make it easier to implement others.
...
We could make MovieDecoder the arch class, with MovieTexture_Generic
replacing RageMovieTexture, but it forces a pull-based API, and DShow
insists on being callback-based ...
2005-10-20 07:19:42 +00:00
Glenn Maynard
d9df0a769c
better abstraction
2005-10-20 01:34:31 +00:00
Glenn Maynard
37029c2d0d
cleanup
2005-10-19 23:52:16 +00:00
Glenn Maynard
68eac42eda
not true
2005-10-19 23:44:55 +00:00
Glenn Maynard
34e63ee650
cleanup
2005-10-19 23:44:07 +00:00
Glenn Maynard
f8d4610281
cleanup, abstract duration
2005-10-19 23:41:48 +00:00
Glenn Maynard
6f19f6f9ef
push more stuff into FFMpeg_Helper (aiming for a generic helper class,
...
like RageSoundDriver_Generic_Software)
2005-10-19 23:27:00 +00:00
Glenn Maynard
7decd479ee
cleanups
2005-10-19 23:06:23 +00:00
Glenn Maynard
f28f2f3343
cleanups
2005-10-19 23:03:38 +00:00
Glenn Maynard
244af2a495
cleanup
2005-10-19 22:57:36 +00:00
Glenn Maynard
f4064fe03c
cleanup
2005-10-19 21:58:40 +00:00
Glenn Maynard
63314211fc
cleanup
2005-10-19 21:57:25 +00:00
Chris Danford
4f44d6591f
FindPixelFormat returns PixelFormat_INVALID, not NUM_PixelFormat
2005-10-02 04:55:27 +00:00
Chris Danford
bc6c7c89bc
move PixelFormat outside of RageDisplay because so many classes outside of RageDisplay use it.
...
Log PixelFormat strings instead of numbers for easier to read logs.
2005-09-29 17:15:12 +00:00
Chris Danford
48ebc53549
return NULL -> return CString() for clarity and efficiency
2005-09-04 16:55:21 +00:00
Glenn Maynard
6aa187a695
cleanup
2005-09-03 20:57:58 +00:00
Renaud Lepage
eb0704bf41
Big defines patch : replace HAVE_XBOX with HAVE_XDK. In some cases where HAVE_DIRECTX was ambiguous, clarification was added. Another bug surfaced here : Who said FFMPEG was needed on xbox? In any case, investigation of ffmpeg-xbox will commence as soon as we can get SMX to boot again :)
2005-08-23 22:51:21 +00:00
Renaud Lepage
9783942cdc
Updated for code clarity
2005-08-23 22:16:29 +00:00
Steve Checkoway
a430b09479
Gcc, be quiet!
2005-05-30 11:10:47 +00:00
Chris Danford
c1ab0fcdb3
hook up MonkeyInput and DebugLights to debug menu
2005-05-16 19:47:30 +00:00
Thad Ward
5949e5bc90
(this is possibly going to annoy some people, but..)
...
put all (obvious) MSVC lines in #if defined(_MSC_VER) blocks, primarilly
to allow alternative win32 compilers to be used.
2005-05-11 04:43:54 +00:00
Glenn Maynard
45404fc986
fix dshow
2005-05-04 05:05:58 +00:00
Ryan Dortmans
6ed565681f
Fixed xbox compile errors.
2005-04-30 05:22:14 +00:00